Earlier quoted context omitted.
Talking about the gameplay outside the dialogue is a bit silly though. Why people still love it are writing and plot. The mechanics were simply the bog standard mechanics of the day and don't matter much. Which games would you say have bested it in terms of writing/plot? I see a few but not very many really. Disco Elysium would be the first but that also stands alone in terms of quality. (That said, don't get to game…
Dialog doesn't make it "one of the best cRPGs of all time" or even necessarily worth playing in 2023. That's the rose tinted glasses. The gameplay is absolutely an important part of "should I play this now". Plenty of games that were good when they came out aren't worth investing hours in today. Bioshock Infinite comes to mind.
If a game is relatively linear (think Last of Us, To the Moon, Alan Wake), I'm actually inclined to just watch a lets play because I can skip the "gameplay" parts.
Maybe that makes me the minority, but I don't think it invalidates the opinions of people saying PS:T was a phenomenal game even if the gameplay was nothing special