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Karl Guttag on Apple Vision Pro (Part 1)

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Re: Karl Guttag on Apple Vision Pro (Part 1)

#11

I appreciate Karl as the technical Bulldog for AR, doing really good technical analysis for the field. Even as someone steeped in this space, the fact of the 3-element AVP was news to me. That is a pretty big difference from other designs and tells me they are reaching for anything they can to squeeze optimizations out. AR is really really hard.

What are the current use cases for AR?

Re: Karl Guttag on Apple Vision Pro (Part 1)

#12

Anyone else worried that Vision Pro will simply be a large iPad and not macOS like, ie closed app store and not geared towards productivity? The fact that to run VSCode you need to mirror your own Mac simply boggles the mind, it's like Apple wants to cut off the potential of the device at the knees simply to continue selling services.

You can do VSCode Remote in a browser on an iPad so I'm not too worried.

I think the bigger factor is that Apple is trying to push this as more of a workplace productivity machine than the iPad, so third party developers will hopefully be more amenable to porting those types of apps than they were to iPadOS.

Re: Karl Guttag on Apple Vision Pro (Part 1)

#13

> In many ways, the AVP can be seen as the “Meta Quest Pro done much better.” If you are doing more of a “flagship/Pro product,” it better be a flagship. Ok. I'm fine with being told "you aren't the target audience" but... name 5 things I would do with it if I bought one. Why would I put it on my face/what would I gain from it? Gaming? Productivity? What can it do that a screen + monitor + mouse + keyboard / iPad / i…

The propaganda for the Vision Pro is somewhat similar to various crypto bullshit in the past years: "you're not seeing the vision", while it stays a mostly useless tool.

Re: Karl Guttag on Apple Vision Pro (Part 1)

#14

Anyone else worried that Vision Pro will simply be a large iPad and not macOS like, ie closed app store and not geared towards productivity? The fact that to run VSCode you need to mirror your own Mac simply boggles the mind, it's like Apple wants to cut off the potential of the device at the knees simply to continue selling services.

Why worry ? It's already guaranteed to be the case. Apps will not have direct access to the cameras, meaning that the Vision Pro is destined to keep being a toy fully steered by Apple. You also cannot access any depth information, or anything that would make it useful as a general 3D computing device. You can't access eye tracking, so say good bye to foveated rendering. And since you can't have foveated rendering, we…

Foveated rendering is supported by default. Most apps will rely on the OS's renderer and not their own so they don't have to do anything with eye tracking to have it enabled.

EDIT: See cma's comment below which adds more info: apps that use their own render still support foveated rendering too.

Re: Karl Guttag on Apple Vision Pro (Part 1)

#15
post #14

Earlier quoted context omitted.

Why worry ? It's already guaranteed to be the case. Apps will not have direct access to the cameras, meaning that the Vision Pro is destined to keep being a toy fully steered by Apple. You also cannot access any depth information, or anything that would make it useful as a general 3D computing device. You can't access eye tracking, so say good bye to foveated rendering. And since you can't have foveated rendering, we…

Foveated rendering is supported by default. Most apps will rely on the OS's renderer and not their own so they don't have to do anything with eye tracking to have it enabled. EDIT: See cma's comment below which adds more info: apps that use their own render still support foveated rendering too.

Exactly. If you want to do anything without going through Apple's benediction, you're shit out of luck. It's one more episode in the war on general computing, except somehow it's okay when Apple restricts what you can do with your three thousand five hundred dollar ski goggles.

Re: Karl Guttag on Apple Vision Pro (Part 1)

#16
I agree that the price doesn't matter as much as the experience; the Hololens 2 is just as expensive but generally people wouldn't commit to the limited field of view and lack of compelling use cases. Aside from media consumption and general computing prowess, I'm not sure if Apple made a complete case for it, but we'll see what software is ready to ship with it when it launches. Possibly people will be excited enough to develop for it that Apple can reach a critical mass of interesting "things to do" on the platform.

Re: Karl Guttag on Apple Vision Pro (Part 1)

#18
post #2

> Pancake (MQP) versus Asperical Refractive Optics (AVP) Guttag's section about the lenses not being pancake and being refractive only I think is wrong, Apple says: "combined with custom catadioptric lenses," which implies reflection is is used like with pancake. (source: https://www.apple.com/newsroom/2023/06/introducing-apple-vis... ) > It should be noted that the AVP displays about 3.3 times the pixels, has more a…

> I’m not the only one to catch this seeming contradiction in messaging.

The contradiction being introducing a new product with a screen? Guess what, watchOS will still suggest you go outside, whether you use a MacBook or a Vision Pro.

This analysis is not particularly sharp.

The vergence issue he is very hot about, but like anything in this space the question is “is this good enough for a lot of people” not “did they solve this to my personal satisfaction (having not used the device)”

Re: Karl Guttag on Apple Vision Pro (Part 1)

#19
post #12

Anyone else worried that Vision Pro will simply be a large iPad and not macOS like, ie closed app store and not geared towards productivity? The fact that to run VSCode you need to mirror your own Mac simply boggles the mind, it's like Apple wants to cut off the potential of the device at the knees simply to continue selling services.

You can do VSCode Remote in a browser on an iPad so I'm not too worried. I think the bigger factor is that Apple is trying to push this as more of a workplace productivity machine than the iPad, so third party developers will hopefully be more amenable to porting those types of apps than they were to iPadOS.

> You can do VSCode Remote in a browser on an iPad

I'm sorry but that's exactly the problem, I want the app natively (well, as native as you can get with Electron), executing code that I have on my file system. I don't want to execute remotely through a browser.

Re: Karl Guttag on Apple Vision Pro (Part 1)

#20

> In many ways, the AVP can be seen as the “Meta Quest Pro done much better.” If you are doing more of a “flagship/Pro product,” it better be a flagship. Ok. I'm fine with being told "you aren't the target audience" but... name 5 things I would do with it if I bought one. Why would I put it on my face/what would I gain from it? Gaming? Productivity? What can it do that a screen + monitor + mouse + keyboard / iPad / i…

I only need to name 1 for myself: i travel a lot and work from a laptop often. AVP feels like an obvious choice for development if it delivers on the vision (heh). Working without a dedicated desk space, laptop stand, separate monitor, etc, laptop work just pales in productivity and comfort to my multi-monitor desk setup at home.

A wearable that acts as if i have floating monitors anywhere sounds like a massive win, in a device that appears to be far more portable than actually bringing the aforementioned accoutrements with me everywhere i go.

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