Watching geohot code a general matrix multiply algorithm from 0.9 GFLOPS and optimising it to 100 glops by only tinkering with cache locality, it makes me wonder how much effort should be put into single threaded performance before ever thinking about multi threading
Fintech has mostly determined that 1 thread can get the job done. See LMAX disruptor and related ideas. What problems exist that generate events or commands faster than 500 million per second? This is potentially the upper bar for 1 thread if you are clever enough. Latency is the real thing you want to get away from. Adding more than one CPU into the mix screws up the hottest possible path by ~2 orders of magnitude.…
AAA games, Google search, Weather simulation, etc? I mean it depends on what level of granularity you’re talking about, but many problems have a great deal going on under the hood and need to be multi threaded.