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McDonald's just dropped a brand new Game Boy game

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Re: McDonald's just dropped a brand new Game Boy game

#271

Earlier quoted context omitted.

Either it's in the console ROM, in which case it's not a problem, or it's in the cartridge ROM, in which case I'd imagine it's just a matter of replacing the raster data with something else.

It's in the game, but the console famously checks that the code for the logo is present, and refuses to run any game which doesn't have the code in place. It was used as a way to prevent anyone unauthorized making games. If you copy the logo, you have violated trademark and copyright law, and if you don't copy the logo, your game won't run. Detail here: https://catskull.net/gameboy-boot-screen-logo.html

If I remember correctly, the ROM gets read once to check, and then again to display. One could use some circuitry to deliver another logo on the second read.

Re: McDonald's just dropped a brand new Game Boy game

#272

I didn't understand from the article how McDonalds is distributing the game. I'm assuming you are not getting a cartridge with your happy meal

Yeah, it's just the ROM file. Actually releasing a physical cartridge as some bonus to a meal would have been cool. I assume the cartridge costs are still too high for that.

Re: McDonald's just dropped a brand new Game Boy game

#273
post #86

Earlier quoted context omitted.

Their profits pay pensions of the ordinary people. How is that not a good thing?

I would otherwise be 'on your side' but this is not a great take. Lockheed Martin's profits also help pay for pensions. Phillip-Morris as well. I don't think this makes their business actions a net good.

Lockheed Martin's profits pave way to Pax Americana, unprecedented peaceful period in world history, deter China and Russia and helped getting Saddam, Gaddafi and Miloshevich to justice. It would be a net good to humanity either way.

Re: McDonald's just dropped a brand new Game Boy game

#274

Earlier quoted context omitted.

McDonalds makes ~$23 billion per year. You deserve something.

I personally don't think we should expect more from a "richer" user as soon as they're following the license of OSS (or expect anything different at all, regardless users' background or purpose). It just doesn't make sense, not even morally.

Not only that but Macdonald's presumably paid for this game to be developed etc.

That developer is more directly profiting from the tools. If you want to make a moral argument, surely it's them that should be passing money down the chain.

If I buy something from Amazon, should it be on me to identify the open source projects they use and pay them? Further where does it stop? Someone presumably used Linux in all this, do I need to send Linus a cut? Which driver writers do I need to support? How many copies of busy box were used in all this?

Re: McDonald's just dropped a brand new Game Boy game

#275
post #142

This is using my gameboy emulator, binjgb[0], on the website! (well one of my gameboy emulators, heh [1][2]) It's been used as the emulator for GB Studio for a little while now, but I don't know how often people embed it in their websites, so it's really cool to see. [0] https://github.com/binji/binjgb [1] https://github.com/binji/pokegb [2] https://binji.github.io/raw-wasm/badgb/

do you get compensated for use?

Funny how people ask this while also being critical on Nintendo. If creator of emulator is to be compensated, are you going to compensate Nintendo as well?

Re: McDonald's just dropped a brand new Game Boy game

#276
I found it funny that the same developer made a game based on the "My Dinner With Andre" joke from Simpsons that complains that you can't make quirky indie games with 1-2 people funded by corporations who just want to drop their IP in: https://gumpyfunction.itch.io/my-dinner-with-andre

Strikingly prescient

Re: McDonald's just dropped a brand new Game Boy game

#277
post #5

That would have been cool if they did a run of physical cartridges, with the box and everything. Limited Run Games does runs of physical Gameboy cartridges still. They have to restyle things to not have Nintendo branding, but it can be done.

Yeah, I got a limited run copy of Shantae, cause the real ones are way too pricey.

Re: McDonald's just dropped a brand new Game Boy game

#278
post #88

This isn't even the first legitimately interesting video game connection to McDonalds, weirdly. Treasure is an influential game development studio that did a lot of really interesting work in the mid to late 90s, responsible for games like Gunstar Heroes, Radiant Silvergun, Ikaruga, Bangai-o, Silhouette Mirage, Dynamite Headdy, Mischief Makers, Alien Soldier, and others. They were a bunch of ex-Konami developers (who…

Gunstar Heroes is still one of my favorite games, it had so much stuff, and fun co-op.

Re: McDonald's just dropped a brand new Game Boy game

#280
post #271

Earlier quoted context omitted.

It's in the game, but the console famously checks that the code for the logo is present, and refuses to run any game which doesn't have the code in place. It was used as a way to prevent anyone unauthorized making games. If you copy the logo, you have violated trademark and copyright law, and if you don't copy the logo, your game won't run. Detail here: https://catskull.net/gameboy-boot-screen-logo.html

If I remember correctly, the ROM gets read once to check, and then again to display. One could use some circuitry to deliver another logo on the second read.

Also, a court struck down this approach to locking a console from playing third party games anyway.

That's why all modern consoles use digital signatures.

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