McDonald's just dropped a brand new Game Boy game
131–140 of 340 posts
Re: McDonald's just dropped a brand new Game Boy game
#132>Just be sure to order some McDonald’s to support them. Who knows… if we keep eating McDonald’s, they might keep producing these oddball retro gaming related projects. >I, for one, will NEVER stop eating McDonald’s. You have my word. Uh... hail marketing! Nothing quite like getting nostalgia exploited for corporate profits. But hey, its important to support... uh... 'retro gaming?'
> Say "McDonald's" to end commercial
> "McDonald's!"
[0] https://www.snopes.com/fact-check/sony-patent-mcdonalds/
Re: McDonald's just dropped a brand new Game Boy game
#133This isn't even the first legitimately interesting video game connection to McDonalds, weirdly. Treasure is an influential game development studio that did a lot of really interesting work in the mid to late 90s, responsible for games like Gunstar Heroes, Radiant Silvergun, Ikaruga, Bangai-o, Silhouette Mirage, Dynamite Headdy, Mischief Makers, Alien Soldier, and others. They were a bunch of ex-Konami developers (who…
Yep, thanks for posting. I have it on my Batocera rig right now. Also let’s not forget about the long tradition of Pepsi video games including the interesting Japanese Pepsiman and the PlayStation release! https://youtu.be/lNF3dBiSH4M
(2016: https://youtu.be/C33Xo1hE9XE 13:00 for the quote)
Re: McDonald's just dropped a brand new Game Boy game
#134If it’s only officially playable through an emulator I wonder why didn’t just use a modern game engine to make something in a pixel art style? This is definitely more interesting though
Re: McDonald's just dropped a brand new Game Boy game
#135>Just be sure to order some McDonald’s to support them. Who knows… if we keep eating McDonald’s, they might keep producing these oddball retro gaming related projects. >I, for one, will NEVER stop eating McDonald’s. You have my word. Uh... hail marketing! Nothing quite like getting nostalgia exploited for corporate profits. But hey, its important to support... uh... 'retro gaming?'
Re: McDonald's just dropped a brand new Game Boy game
#136So this was likely a reasonable investment. You're going to get YouTubers covering it, people doing speed runs, blogs and news aggregators. Good return.
Re: McDonald's just dropped a brand new Game Boy game
#137Re: McDonald's just dropped a brand new Game Boy game
#138Earlier quoted context omitted.
I built the initial version in late 2019 and have been maintaining it since. It's used by GB Studio which is what this game was made with. https://nickfa.ro/index.php/HUGETracker
I've been using GPTPlayer with my GBDK project. Is there any benefit to me switching to HUGE?
Re: McDonald's just dropped a brand new Game Boy game
#139Earlier quoted context omitted.
But that's not what's happening. They made a Gameboy game and now you're buying hamburgers. If you're doing a 'vote with your wallet' thing to try to convince them to make more retro games that at least makes sense, even if id argue it's a little naive, but that's not even what were talking about. They made a videogame and now people are pledging to buy their hamburgers.
That makes perfect sense to me. McDonalds obviously made the game in the hope that it will sell more hamburgers. If you buy a hamburger, their strategy worked, which means they (and other companies that are watching) have a reason to do similar things in the future. What’s weird about incentivizing behavior you like in the hope that you get more of that behavior?
If their competitors copycat McDonalds' marketing, they totally didn't get that message, because by the time they clone it, the uniqueness McDonalds demonstrated does not apply to them - they've made a copy, or even a shadow of what came moments before. The edge McDonalds had is their cliff to behold unless they find something unique to counter with.
Re: McDonald's just dropped a brand new Game Boy game
#140This isn't even the first legitimately interesting video game connection to McDonalds, weirdly. Treasure is an influential game development studio that did a lot of really interesting work in the mid to late 90s, responsible for games like Gunstar Heroes, Radiant Silvergun, Ikaruga, Bangai-o, Silhouette Mirage, Dynamite Headdy, Mischief Makers, Alien Soldier, and others. They were a bunch of ex-Konami developers (who…