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Visual Studio '11' Announced

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Re: Visual Studio '11' Announced

#153

Interesting thing about VS and Xcode is that they do not really try to compete with somebody or fight for attention. Both Windows and Mac/iOS developers would use less useful tools if they still let them make products for the popular platforms. JetBrains, Borland and others are fighting for attention and developers' love. They must try really-really hard to make people choose an alternative to the official tools. So…

It seems smart to just clean up rather than alienate their users with radical and risky changes. People just want to code... Not learn a new interface to code...

Re: Visual Studio '11' Announced

#154

Developers beware: Visual C++ 11 cannot compile executables that work on Windows XP at all: https://connect.microsoft.com/VisualStudio/feedback/details/... C++ devs may want to skip this release and just go for Visual C++ 12 when it's out, since by then hopefully XP will be ignorable.

OMG that's insane. Well, our Windows builds may just have to move from 2005 to 2010 and plan to be stuck there for the forseeable future. I was hoping I could use a C++11 compiler for Windows development someday. But it's probably more likely that I'll stop developing for Windows before my company's customers stop running XP.

2010 builds them OK. You can also look at mingw with g++ if you want to try some of the C++11 features on Windows XP. I was surprised to hear that MS did this. XP is still widely used in industry and is a good baseline platform to target.

Re: Visual Studio '11' Announced

#155
post #113
post #96

Earlier quoted context omitted.

VS2010 is still a 32-bit app. This puts a limit on just how much RAM it can use. I for one might be a little less alarmed by (though probably no more happy about) its carefree attitude if it were a 64-bit app.

I have not heard of a single VS instance taking over 4GB of RAM. The only time you'll get into trouble is with multiple VS instances - and there 40 bucks for another 4GB of RAM pay off instantly.

While VS itself doesn't consume large amount of memory, Resharper is a voracious memory eater. I used to regularly encountered OOM exceptions - not due to insufficient memory, rather because of excessive .net memory fragmentation brought about the holy marriage of VS2010 & R#. IIRC, this type of memory problem did not occur in VS2008 too frequently. Recent versions of R# have ameliorated the problem to a large extent however.

Re: Visual Studio '11' Announced

#156

Earlier quoted context omitted.

OMG that's insane. Well, our Windows builds may just have to move from 2005 to 2010 and plan to be stuck there for the forseeable future. I was hoping I could use a C++11 compiler for Windows development someday. But it's probably more likely that I'll stop developing for Windows before my company's customers stop running XP.

It is not "insane", XP is three years past the end of official support and only two years until the end of extended support. It's two generations old and possibly three by the time this is released. http://windows.microsoft.com/en-us/windows/products/lifecycl... XP doesn't run IE9 either, and it came out ages ago. XP is old now.

I know you mean to point out how old and crufty XP is (and that is true), but if you stop and think about it... it's really a testament to C++ and Microsoft engineering that it has done so well for so long.

Re: Visual Studio '11' Announced

#157

These are some nice concepts, but this is entirely overbaked (in my opinion). I don't find the colors of VS2k10 "distracting" me or making it "difficult" to find things at all. I am glad, however, they're removing a bunch of those useless buttons by default (of course you can always remove them yourself, but I digress). I can appreciate what they're attempting here, but why go this far without a road back? If you're…

> I've always felt the U/I got better with each iteration since the original VS, but this is the first time I'm not excited to get my hands on the next version based solely on the look and feel.

I feel the same about Windows 8. These products are ugly. I am deeply concerned about the direction Microsoft has taken.

Re: Visual Studio '11' Announced

#158

It's interesting that Microsoft chose to adopt monochrome icons after Mac OS X / iTunes adopted monochrome icons. I'd be curious if Apple's design was a major influence on Microsoft's designers, or if the idea for monochrome icons came primarily from independent research/user testing.

This looks more like an extension of the UI style they started adopting with the Expression tools back in 2008, which itself was more directly influenced by Adobe tools like Photoshop Elements and Lightroom than iTunes or Mac OS. If you really want to tie Apple into it, then the anchor would be Aperture (which obviously influenced Adobe), not really iTunes or recent releases of Mac OS.

A la iTunes 9 -> 10.

Re: Visual Studio '11' Announced

#159

I might be an old fart (close to 20 years of Windows programming), but all I see is bloat. A compiler, a linker, a debugger. An editor with syntax highlighting, Ctrl-F and Ctrl-H. That's it, this is pretty much all that I ever use in VS. Even plausibly useful features like Intellisense and IDE macros end up being more of a hindrance than a help. What am I missing? What is there in the remaining 80% of VS that I am no…

Bloat is the one thing the monochrome color scheme emphasizes the most.

Re: Visual Studio '11' Announced

#160
post #86

Earlier quoted context omitted.

why must IDEs look like this? Qt Creator is currently my favourite IDE to develop C++ in (even if it does not use Qt) and it doesn't look like this.

I've used Qt Creator only once or twice, but my memory (and the handful of screenshots I see on google image search) is that it's pretty much the same. An editor rectangle embedded in a bunch of other crap with way too much vertical space above and below it dedicated to things that aren't very important. For reference, my emacs window has the gnome 3 panel and the window manager title bar as waste and that's it. And…

I think your recollection/search is incorrect. Qt Creator has a menu bar, navigation bar, and output selector etc. bar, all the height of a single line of text. There are no toolbars at all - none that can even be turned on. Much of the status and control interface is in a vertical bar on the left.
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