Earlier quoted context omitted.
What other kinds of ‘crypto gaming company’ _could_ there be?
Steam but where you actually own, and so can resell, your game licenses. And where other supply-side companies can take over providing the game-download-delivery logistics if the original company providing that service goes belly-up. Or: Pokemon, but you can trade the pokemon outside the game itself; and the game can prove that your competitive mon were authentically caught and raised, rather than hacked in, because…
Nintendo at no point WANTS their players to be able to use their pokemon in something that you didn't have to buy from Nintendo. This isn't complicated to understand.
There is no desire from IP holders, from investors, from developers, from anyone involved, to allow you to export your Keanu Reeves skin from Fortnite into whatever else. Why do that when they can just make you buy it again? Why would anyone forgo that literal free money when the vast majority of video game players seem perfectly willing to spend 10s of real dollars on a simple, half assed texture made by an intern in a few days. It's been a literal gold mine.