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Notes on Vision Pro

notes.andymatuschak.org

451–460 of 700 posts

Re: Notes on Vision Pro

#451
post #401
post #399

Earlier quoted context omitted.

> Phones sell because they made computers unintrusive Respectfully, how does this make any sense? Didn't mobile phones end up becoming the most intrusive technology on Earth? (I'm not sure what you specifically mean by "intrusive", but I'm assuming that you mean "the extent to which the object interrupts your life/tasks/etc."). Phones sell because they are: 1. Convenient 2. In most civilizations on Earth, it became a…

> Didn't mobile phones end up becoming the most intrusive I mean intrusive in blocking yoru attention and isolating you from the environment and blocking sensory input. While it grabs your attention it doesnt isolate . Phones are attention-grabbing but nowhere near as intrusive as goggles

I would say it’s a comfort/accessibility issue. Smart phones are just easier to use. Not from an efficiency perspective. There’s just less physical resistance.

Re: Notes on Vision Pro

#452
post #405

Earlier quoted context omitted.

In your mind it's not that different. Consider the importance of media on shaping your thoughts, beliefs, memories, emotions. Whether delivered through a cinema screen or a tiny phone doesn't matter. VR/AR has wow factor, but you quickly get used to it, and then your concerns are mostly pragmatic: the headset is huge, the battery life short and so on. Although AR at least has pass through, which is a big benefit, as…

I'm a fan of VR/AR but found Apple's reveal video to be profoundly sad. There's a sense of isolation running through the whole thing. The immediate connection many people made was to Black Mirror. The father wearing the headset and recording his children play around him really hit that note. From the children's perspective, instead of their father's face they see a pair of black goggles and rather than their father's…

> The father wearing the headset and recording his children play around him really hit that note

Yeah that was a mistake. It should have been a worker recording how to assemble something to make a training vid. The family recording thing probably turned off a lot of people.

Re: Notes on Vision Pro

#453
Has anything been said about how the eye-display proximity might affect vision?

Maybe this is a better time than ever to start a new opticians.

Re: Notes on Vision Pro

#454

Earlier quoted context omitted.

It'll become accepted I'm sure, if it breaks through; could anyone have imagined walking into a living room 30 years ago [0] and seeing everyone hunched over a phone? Or 80 years ago and seeing everyone around a television? I mean I get what you mean, but I also think that some things get normalized in subsequent generations. Our 15 year old and his gf have their phones out at all times, frequently switching to inter…

> could anyone have imagined walking into a living room 30 years ago [0] and seeing everyone hunched over a phone? Or 80 years ago and seeing everyone around a television? True, but is it so different to be hunched over a phone than hunched over a book. You can still just look up and be present. With a headset, well… there isn’t such a parallel. Maybe the Sony Walkman is a better comparison because finally you could…

> You can still just look up and be present.

AV is slightly different b/c it's trying to let people still be present. Is it enough and will it work still remains to be seen.

Re: Notes on Vision Pro

#455
post #365

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Strapping on goggles to record a family moment feels super weird to me too. I wonder if future iPhones will have the sensors required to take 3D photos.

I expect current iPhones can do a good enough job. Lidar + just waving it around + AI make this mainly a software problem.

Yeah, I'm betting the next iPhone will have a new record mode.

Re: Notes on Vision Pro

#456

Earlier quoted context omitted.

From Apple's visionOS page, re: Accessibility ( https://developer.apple.com/visionos/ ) "And for people who prefer a different way to navigate content, Pointer Control lets them select their index finger, wrist, or head as an alternative pointer." This reads to me like they've got you covered (at least in principle).

Covered in a basic sense, but that's an extremely diminished experience which basically removes half the reason to use it

Let’s see how it works before we start making all these assumptions. Apple has the best track record in the industry when it comes to accessibility, hands down.

Re: Notes on Vision Pro

#457
post #133

From years of observing first-hand how hard it is to develop software, I’m shocked that Apple continually makes products that fit their aesthetic (eg. The crown and headband evoking the Apple Watch) and have coherent and mostly-baked software on launch like this. Is there a book about how they’re able to operate at scale and deliver such consistent things? Do they just have an insanely good product team? How do they…

They're absolutely awful at online / web-based services though. Embarrassingly bad at that kind of software.

Re: Notes on Vision Pro

#458

Earlier quoted context omitted.

> could anyone have imagined walking into a living room 30 years ago [0] and seeing everyone hunched over a phone? Or 80 years ago and seeing everyone around a television? True, but is it so different to be hunched over a phone than hunched over a book. You can still just look up and be present. With a headset, well… there isn’t such a parallel. Maybe the Sony Walkman is a better comparison because finally you could…

> You can still just look up and be present. AV is slightly different b/c it's trying to let people still be present. Is it enough and will it work still remains to be seen.

Isn’t AR comparable to a headset the same way VR is to noise-cancelled headsets ?

Re: Notes on Vision Pro

#459
post #315

I use quite a few Apple products every day of the last 10 years, and I’m very impressed with certainly all the technology and reviews and explanations of how this device works and what the user experience will be. However, this is the first Apple device that really makes me pause. All of the marketing material, the WWDC videos, all of it feels very uncomfortable to see all these people isolating themselves in a room…

It'll become accepted I'm sure, if it breaks through; could anyone have imagined walking into a living room 30 years ago [0] and seeing everyone hunched over a phone? Or 80 years ago and seeing everyone around a television? I mean I get what you mean, but I also think that some things get normalized in subsequent generations. Our 15 year old and his gf have their phones out at all times, frequently switching to inter…

I was getting an economics graduate degree 20 years ago, and at that time we had economic reports describing the upward arc of mobile phones to be exactly what they became, with all the negative social issues we see today forecast with "we'll need to do something about this" repeated over and over. It was seen as the mechanism the "rest of the world" gets access to computers and the Internet.

Re: Notes on Vision Pro

#460
post #424

Earlier quoted context omitted.

I wonder if anyone will feel brave enough to wear this on a bike... Until the time they're arrested for using a smartphone while biking, or for relying on the computer not to malfunction just to avoid riding blind.

Or driving. It would interesting to have directions overlaid on the view of the road. The exit I need to take could be outlined and highlighted for example.

Until it crashes, and then you crash.

It's not proper AR, It's VR with passthrough which means it's purely active. If it fails it goes black.

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