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Notes on Vision Pro

notes.andymatuschak.org

91–100 of 700 posts

Re: Notes on Vision Pro

#91
Regarding the last part, I was wondering if an AR UI would maybe start a trend back to a more 3D/skeuomorphic design (in the sense of NextStep/Windows 95), which then would also have a comeback on the desktop. That's mostly just wishful thinking on my part, though. ;)

Re: Notes on Vision Pro

#92
post #44

Earlier quoted context omitted.

not as such no. Part of (my) definition of a platform is that when you buy it you are fully paying for the cost and contribution the platform provider made when you buy it. If there's a residual financial (or other) obligation after that then you don't have a platform, you have a partnership. I know there's other definitions of platform but that's the one that's important to me.

I don't see why that should be. Obviously you have a right to do whatever deals you like and not buy this product, but it seems to me that one reason Apple is investing so much in this is because they expect to recoup a huge reward over time, not just from device sales. I guess you can always buy an android based headset that allows sideloading but presumably it won't have the same level of investment.

you don't have to guess - I bought a Quest Pro which allows side loading

As far as this goes ...

> it won't have the same level of investment.

Meta is constantly mocked for how much they have invested. You can argue about how much it paid off, but they certainly invested.

Re: Notes on Vision Pro

#93

I think the big usecase of the Vision Pro is just a larger screen and immersion. That's what it looks like Apple highlights in the demos. Imagine developing with the ultimate 10x setup: several files, documentation, and debuggers open at once, with a zen nature background. Or making music, or painting, or even writing a research paper. Imagine playing a video game but the environment wraps around you. Imagine watchin…

> Imagine developing with the ultimate 10x setup: several files, documentation, and debuggers open at once, with a zen nature background. Or making music, or painting, or even writing a research paper.

I used to believe this was the ideal setup, hell I even implemented it with monitors, but since I've integrated LLMs into my development process I find all I need are two side by side windows and now with CopilotX those are both in VSCode. I occasionally venture out for documentation but even that will make its way into the editor at some point. Using Edge and the Bing sidebar I can even save myself the trouble of reading through all of the documentation on a page by just asking Bing to retrieve the info I want from the page I'm on.

Doing all that in VR would be cool but I don't think it's going to increase my productivity nearly as much as LLMs have.

Disclaimer: I'm bullish on VR and I love gaming and socializing in VR

Re: Notes on Vision Pro

#94
post #14

Earlier quoted context omitted.

In the demo, I was hoping to see some app/screen/display anchored to certain walls or being fixed in a 3D spot. That way I can walk to a place to see that "screen".

Isn’t that an intractable problem without LiDAR? I suppose the naive solution would be to fix the screens in spots as you suggest as opposed to pinning onto real life locations. edit: ah, right the vision pro does have lidar. I look forward to seeing this pinning if it's implemented. I'm still skeptical it would work well - I've used ARKit and it's not really that accurate when you're moving around.

It does have LiDAR, same as the iPhone/iPad AR stuff has had for years now.

Re: Notes on Vision Pro

#95
post #58
post #50

This is a bit of a rant, but I bought a Quest Pro last year, and I feel it was a total waste of money. It's actually embarrassing how much of an unpolished piece of garbage it feels like. Sure, it's fun as a PCVR headset, but as a productivity tool or as a multimedia consuming device, or as a social tool, it completely misses the mark. And I'd say that 80% of its failure can be attributed to bad software. It's buggy,…

Fitness and gaming wasn't demoed much yesterday, but are going to be insane on the Vision Pro - so I guess it was just too obvious to demo. Or is it? Also Meta could catch up if it was just software. But how big of a deal is the M2+R1? Anyway the metaverse was already being retracted, else this Vision Pro could have hammered Meta. Clearly Occulus has to evolve to match VisionPro. Controller has to be optional. It has…

> so I guess it was just too obvious to demo. Or is it?

I certainly don't think so? My guess going in was that fitness would be one of the main plugs — especially because high-end fitness devices already cost a fair amount, and that would have made their tail end, "How much would a computer plus a screen plus umm... it's $3,5000!" go a lot more smoothly.

I do think that's likely high on the road map, particularly given such a large investment in Fitness+, but also can see them being very wary about encouraging any high-energy movements with a $3,500 device. I think it's the pricing and dev-kit-ish nature of the v1 more than too obvious.

But Vision Pro does seem to imply a future Vision Sport.

Re: Notes on Vision Pro

#99
post #49

Does anyone know how these notes are generated? Is it a custom site, or something off the shelf?

He says it's a custom site: https://notes.andymatuschak.org/About_these_notes That said, you can have something identical to this with Obsidian with a few plug-ins and their hosting service. https://obsidian.md/ https://github.com/deathau/sliding-panes-obsidian

Thanks, that looks very useful! I wrote a script to export Markdown from Joplin notes (https://gitlab.com/stavros/notes/), but the UI in this site is better.

Re: Notes on Vision Pro

#100
post #51

I echo the awe at the hardware and the disappointment at the paradigm. I wish the keynote had three extra demos: - Something whimsical to inspire developers. Give me files represented as physical blocks that I can pile, or a task manager that shows processes as plants around me. Close apps by scrunching their screen like paper. A globe with my geotagged pictures. - A game, any game. Beat Saber was the killer app for…

> or a task manager that shows processes as plants around me.

We finally have the technology to bring https://www.cs.unm.edu/~dlchao/flake/doom/chi/chi.html to life

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