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Apple Vision predictive bio-feedback

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Re: Apple Vision predictive bio-feedback

#111
post #49

next level humble-bragging. in post and his replies

Totally. "10% of my life" sounds a lot more significant than "3.5 years"

And he starts by saying he has worked on VR for 10 years, so the title immediately stops making sense until you get to the very end :D

Re: Apple Vision predictive bio-feedback

#112

Earlier quoted context omitted.

If not for patent protection they'd be trade secrets inside Apple and if anything they'd talk about them less . Whether or not those trade secrets were likely to leak before or after the expiration of the patent... well... in theory the patents mean you get the info out there even for the failed companies where leaks wouldn't be interesting. In practice you've got patent trolls. I think it would make sense to shorten…

Without patents: You are not provided any information, useful or otherwise. You can obtain this information any way you please, and use it. E.g.: reverse engineering. With patents: You are provided with useless information. Information that is literally deliberately designed not to be useful. You can't practically speak use it. If you do obtain the information in any other way, you'll be sued into the ground. You'll…

don't forget willful damages. a long time ago I used to read the patents to understand the landscape and make sure my novel work was not infringing.

now we all have to _never even look_, because that might support someone's claim that you were aware of their patent and chose to violate it anyways - triple damages

Re: Apple Vision predictive bio-feedback

#113

Earlier quoted context omitted.

I'm not suggesting it currently has this functionality

Then I guess the answer to your off-topic "do people want a strawman horrible future I just imagined?" is "no".

It's not a strawman when people openly declare their intent to create such a thing

Re: Apple Vision predictive bio-feedback

#114

Earlier quoted context omitted.

As usual, people will try to use workarounds. For missing ports on my Mac Book Pro, I use a hub. For connecting my AKG headset to my iPhone, I use a dongle. I guess sooner or later Apple will make available a kind of API for device makers to make it possible to interact with the content in ways different that eyeballs tracking.

Those aren't workarounds. The whole point of 3-4 USB-C/Thunderbolt ports is that you can do anything you can do things like plug a docking station into it via one port and do power, display, USB ports, etc off that one cable. But instead every screams about dongles.

The whole point is having the option, yes. But it makes no sense in having only USB-C ports and nothing else. Apple seems to agree, they added a couple ports back in the M2 Macbooks.

Quality Thunderbolt 4 hubs cost about $150-500, which is fine if I need to extend the selection of ports at my desk, but there's no point in having everything on one USB-C port just because it's technically possible.

Re: Apple Vision predictive bio-feedback

#115
post #13

I can't really grasp how enormous this project is. 5000 patents filed from Apple is crazy, and looking at the thing with all of these new both pieces of hardware and concepts, wow. How many people have been working on this, and for how long? The other threads here seems to have missed just how "huge" a projects this is. Is this also the lead up to the Apple car, or some other ecosystem?

If you're a billion dollar company, you invest alot in multiple trajectories of the possible future, because you don't want to end up not being ready when the market shifts (like Nokia for example) and being forced to pay royalty to your competitors just to stay in the market. Now imagine you're a trillion dollar company.

How is one company able to hush all its employees and contractors on the details of such a monumental effort? It's like trying to build a pyramid in secret.

Re: Apple Vision predictive bio-feedback

#116

Oh so now the hot new thing is a computing device that actively tries to guess its user’s emotional state (using various methods, including introducing new stimuli) and then then CHANGES ITS BEHAVIOR based on the results! The Free Software people were right - a device this intimate needs to have publicly available, verifiable source code.

I already hate software that tries to guess my intentions from key inputs, now we're going to have the same "smart" behaviour expanded to my brain? I hope this can be turned off.

Re: Apple Vision predictive bio-feedback

#118

Earlier quoted context omitted.

If you're a billion dollar company, you invest alot in multiple trajectories of the possible future, because you don't want to end up not being ready when the market shifts (like Nokia for example) and being forced to pay royalty to your competitors just to stay in the market. Now imagine you're a trillion dollar company.

How is one company able to hush all its employees and contractors on the details of such a monumental effort? It's like trying to build a pyramid in secret.

Respect, "all-in" mindset, realizing that blowing the lid gains you nothing but 5 minutes of fame, and then losing your lucrative job at the most valuable company in the world.

Re: Apple Vision predictive bio-feedback

#119

This whole tweet had the same tone as when pop science crime investigation TV explains a criminal can be identified through its gait alone. It's always magic, except when the predictive model doesn't work and there is no corrective action possible on the user side. We're talking about physical reactions, so that means it's supposed to be the same through gender, age, race, health conditions from the algorithm's point…

> but that also reminds me on how they were rumored to make a car without a driving wheel...

This is it. They've pivoted and instead of a car, you get to use Vision with a karting game

Re: Apple Vision predictive bio-feedback

#120

Earlier quoted context omitted.

*) They are foregoing controllers on the default interfaces, for the presentation of this initial product which is expected not to ship for another 6 months. It's what i would do as well if I would want to steer the developer ecosystem in a certain direction. From what I heard it also supports Bluetooth Mice and Keyboards to productively use a Macbook (which is streaming its video into the glasses)

Considering the performance numbers you wouldn't need the Macbook, the VR hardware will be much faster. If they ever opened the system to run MacOS, that is, which is very unlikely :(

Technically, there's nothing that prevents them from running macOS in a VM to offer a virtual Mac. They built a lot of virtualisation tech into their M processors.

But I guess they won't, because (a) it's probably a bad idea to put unnecessary computational load on the headset that will use power and heat up your face, and (b) because they want to keep selling you Macs.

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