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Apple unveils new Mac Studio and brings Apple Silicon to Mac Pro

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Re: Apple unveils new Mac Studio and brings Apple Silicon to Mac Pro

#141
post #79

Earlier quoted context omitted.

I was looking at a six figure workstation last week, including GPUs. The goal is to replace 2-3 loud servers in my home lab with something more compact and quiet.

What do you do with your "home lab" that can't run on a consumer-level desktop? I'm genuinely curious.

Currently I'm revisiting some proteomics work I did as part of a DARPA project a while ago, as well as experiments with cinema ready geo-located media workflows.

It helps with my day job too, indirectly.

Re: Apple unveils new Mac Studio and brings Apple Silicon to Mac Pro

#142
post #76

$7k starting price. High but compared to? Just glancing at the new HP Z6 G5, which may be a fair comparison, with a 16-core CPU, 8x16GB of memory (the lowest configuration that populates all 8 channels of that CPU), minimal storage, and a parts bin GPU that nobody wants, $6k. To get 8 thunderbolt ports like the mac pro you'd have to fill each and every one of its add-in card slots with a HP dual TB4 card. Edit: The H…

I think the lust for ML performance has made people a lot more likely to arbitrage these costs by building their own machines so the usual like for like comparison doesn't necessarily hold the same way it does for Apple Silicon laptops.

Re: Apple unveils new Mac Studio and brings Apple Silicon to Mac Pro

#143
post #118

In this discussion: people who know little about Apple Silicon architecture ("no discreet GPU, not buying"), who are not the target audience for this ("$77k for a comoputer!?!?!"), who do have no idea what video creatives need (see: discreet GPU), raging. These systems (especially the Pro) are for people who spend all day working on 4k and up video. Also, guys: do you really think that any of you are smarter than App…

$3,000 just for slots certainly sends the message that Apple views their customers as completely captive though.

The press release mentions a bunch of use cases for the slots, but does anyone actually sell Apple Silicon-compatible cards yet? It's a brand new processor architecture after all. I checked the store page and it doesn't show any. (The old page would let you configure a Pro with more GPUs or afterburner cards)

Re: Apple unveils new Mac Studio and brings Apple Silicon to Mac Pro

#144

The best thing about this whole event is that they didn't mention AI even once, all they're saying is ML. Which is what it is. AI is a hype word.

Games have talked about "enemy AI" for 25+ years. Hell, Halo 1 was considered revolutionary for its advanced enemy AI. Was that a hype word? Was that an incorrect misnomer?

The enemies didn’t learn though, so it definitely wasn’t machine learning.

Re: Apple unveils new Mac Studio and brings Apple Silicon to Mac Pro

#145
post #44

Earlier quoted context omitted.

The PCIe slots look easy enough to get at.

Apple showed a lineup of compatible PCIe cards, with a variety of accelerators and I/O hardware but conspicuously no GPUs. https://i.imgur.com/28J1KfN.jpg The Apple Silicon transition ended support for external GPUs, so I think it's safe to assume they won't support internal ones either.

I guess (although, I don’t actually know, low level stuff is confusing) this is an OS thing, right? Rather than hardware. Of course since it is Apple, the concept is bundled together anyway. But I wonder if Asahi Linux could bring support?

Re: Apple unveils new Mac Studio and brings Apple Silicon to Mac Pro

#146
post #24

I think this new Mac Pro is more geared for PCIe developers so they can start testing drivers etc and the big launch will be with the M3. It really doesn't offer any huge benefits over the Mac Studio.

Yes presumably a decent % of previous Mac Pro customers are ok with a Studio

I know (of/first hand) a bunch of musicians who buy the top of the line one every generation because they "need" it. For video work you do need as much raw power as possible but for just about anything else you can honestly get by with a Macbook air these days (especially given that a lot of the top of the line customers are probably using external inputs rather than software synths!)

Re: Apple unveils new Mac Studio and brings Apple Silicon to Mac Pro

#147

Earlier quoted context omitted.

Games have talked about "enemy AI" for 25+ years. Hell, Halo 1 was considered revolutionary for its advanced enemy AI. Was that a hype word? Was that an incorrect misnomer?

Yes

No. In games AI is a jargon term for the behavior of an NPC. It has a long history in this use. When people talk about a game’s AI it is often clear what is being discussed regardless of the specific technology used. It is therefore useful for communicating an idea and that’s usually all that really matters.

There’s even a distinct Wikipedia article on this use: https://en.wikipedia.org/wiki/Artificial_intelligence_in_vid...

Re: Apple unveils new Mac Studio and brings Apple Silicon to Mac Pro

#148

Earlier quoted context omitted.

Mac Pro = Mac Studio + Expansion Cards I have to imagine this will be a huge disappointment to some, because 192GB of shared memory is way less than the 1.5TB of RAM available on the "old" Mac Pro.

Perhaps someone will come out with a new PCIe card with a load of RAM slots on it, and then writes a kernel driver to map the pcie card pages to appear as regular pages

That's an interesting idea. But do you actually need to go all the way to making the extra memory appear as a contiguous part of the system memory? I am thinking about CUDA unified memory and perhaps some parallels to your idea.

The number of applications that are likely to use the extra memory is probably pretty small. So if you have some sort of framework that those developers can integrate into their software, you've probably done everything you need to do.

Re: Apple unveils new Mac Studio and brings Apple Silicon to Mac Pro

#150

Earlier quoted context omitted.

Games have talked about "enemy AI" for 25+ years. Hell, Halo 1 was considered revolutionary for its advanced enemy AI. Was that a hype word? Was that an incorrect misnomer?

The enemies didn’t learn though, so it definitely wasn’t machine learning.

The AI was pre-trained before the game shipped. Kinda like how you can have a conversation with ChatGPT and it will eventually forget what you've "taught" it
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