This is scary as hell, especially the part where they showcased taking 3D video of your kids while they're playing outside. Yeah, spend time outside with your children with an AR headset strapped to your face, while a screen on the outside of it conveys your emotions. The future is scary and sad.
Apple’s Vision Pro AR headset is finally here
161–170 of 176 posts
Re: Apple’s Vision Pro AR headset is finally here
#162It showed someone participating in a group video call. But it only showed what the other people (who were not wearing headsets) look like. What does the Vision Pro user look like? Does it just use animoji or something? EDIT: sounds like they render a realistic animated image of you, if I caught that correctly?
Then they construct a virtual avatar out of that.
Re: Apple’s Vision Pro AR headset is finally here
#163I've always thought the killer feature to get people to start using AR/VR wasn't games or social experiences, but just a bigger screen for web browsing, Excel, dashboards and a bunch of other boring software. Honestly, I'm not sure how Vision Pro product stacks up to what Apple says, but the marketing shows that Apple has clearly figured this out. > I was initially a skeptic of widespread adoption of VR. I'm not sure…
Re: Apple’s Vision Pro AR headset is finally here
#164This seems perfect for entertainment on long-distance flights - where you are confined to a small space and not expected to be social But it was only 2 hours battery life?
If you can plug it in while using it 2 hours battery life might not be much of a problem. Or if you can swap out the battery pack. I'm more concerned with the sound design for flights. Those speakers aren't in your ears, they're probably audible to people beside you. (though if you're doing something without sound that's fine).
Re: Apple’s Vision Pro AR headset is finally here
#165The "EyeSight" feature has weird implications for how Apple thinks this thing should be used. I'm not really sure I love the idea of making it "easier" for someone to leave the goggles on while interacting with me.
I don't think it's so weird, part of the usability issue with headsets has always been having to take them off to interact with meatspace stuff. For me at least, a big part of that was it being really awkward to talk to someone next to you from inside the headset, even if you see them in passthrough fine, since you can't make eye contact. Not sure if this will be perfect or have a "my eyes are up here" effect, but it…
Re: Apple’s Vision Pro AR headset is finally here
#166The "EyeSight" feature has weird implications for how Apple thinks this thing should be used. I'm not really sure I love the idea of making it "easier" for someone to leave the goggles on while interacting with me.
I don't think it's so weird, part of the usability issue with headsets has always been having to take them off to interact with meatspace stuff. For me at least, a big part of that was it being really awkward to talk to someone next to you from inside the headset, even if you see them in passthrough fine, since you can't make eye contact. Not sure if this will be perfect or have a "my eyes are up here" effect, but it…
Re: Apple’s Vision Pro AR headset is finally here
#167The irony of seeing a guy with big goggles on his face gawking at his children and recording them while the narrator says something like "get closer to those memories that matter most." You will not get closer to your family by hiding behind a big funny pair of goggles. The immersive home-theater possibilities on the other hand, now we're talking. Plane rides could potentially become tolerable. That being said, I sti…
Whether this is a good or a bad thing I do not know.
Re: Apple’s Vision Pro AR headset is finally here
#168Earlier quoted context omitted.
13 minutes later they made this exact comparison right before announcing pricing. At $3500.
That's not including the price of the custom myopic glasses, don't know about the battery.
Re: Apple’s Vision Pro AR headset is finally here
#169I'm scared what eye tracking might become with ads. If you look at the ad they know and can count it as a click. I'm still excited about the hardware.
Re: Apple’s Vision Pro AR headset is finally here
#170This is really a product looking for a solution. I am very skeptical that the people who buy this will be using it a year after they get it. Wearing the headset while your kids are playing seems like something out of a dystopian scifi movie. And using it to watch movies might work while lying in bed but sitting on the couch seems like the next 3D tvs.
When the iPhone came out, I heard the same thing - people couldn't figure out why they'd want the Internet with them in their pocket.
I also am not sure if there's a great use case for Vision Pro today - it looks like fun, at least, price tag aside! - but Apple have repeatedly demonstrated both long-term commitment to their products along with a grand vision. I look forward to seeing how it evolves.