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Apple’s Vision Pro AR headset is finally here

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111–120 of 176 posts

Re: Apple’s Vision Pro AR headset is finally here

#113
post #10

The "EyeSight" feature has weird implications for how Apple thinks this thing should be used. I'm not really sure I love the idea of making it "easier" for someone to leave the goggles on while interacting with me.

+1. Later on in the presentation they show a father taking pictures of his kids in 3d. Playing with your kids while wearing AR goggles is just beyond dystopian.

Agree. Here's hoping future iPhone/iPad models can capture Spatial Video, I'd much rather do that. That use case felt like one of the few "well, this is the way it works for now, ship it" moments.

Re: Apple’s Vision Pro AR headset is finally here

#114

This is really a product looking for a solution. I am very skeptical that the people who buy this will be using it a year after they get it. Wearing the headset while your kids are playing seems like something out of a dystopian scifi movie. And using it to watch movies might work while lying in bed but sitting on the couch seems like the next 3D tvs.

Better than parents using their phones whilst their kids are playing?

Re: Apple’s Vision Pro AR headset is finally here

#115

I struggle to understand what some people were expecting. If it’s nothing more than putting screens in 3d space, it’s already worth it for me. I can sit on the couch, type on my MacBook, and look at multiple displays around me using the Vision Pro. As a bonus, I can still see what’s going on around me so nobody can come in and scare the shit out of me. Win win. I’ll take this content viewing device any day over a wei…

I agree, especially if you can get multiple screens on your Mac.

Re: Apple’s Vision Pro AR headset is finally here

#116
post #10

The "EyeSight" feature has weird implications for how Apple thinks this thing should be used. I'm not really sure I love the idea of making it "easier" for someone to leave the goggles on while interacting with me.

It looks like they are using a lenticular screen to create the "EyeSight" image, that way it looks 3d (ish) to the people around you.

They just specifically mentioned that in the presentation 15 minutes after you suggested it. Good eye.

Re: Apple’s Vision Pro AR headset is finally here

#117
post #67
post #38

Earlier quoted context omitted.

They've got a interior facing camera, they could make you a pair of floating eyeballs! Kidding, but also not, I imagine they make use of that camera for this somehow.

I'm suspecting they'll ask users to enroll/login with camera for IPD correction, then make a figurative Live2D model using that picture, interior camera and lip sync. Edit: and yep, your head is modeled and a doppelganger of you will show in calls.

They're talking about this now. Sounds basically like this, except 3d. They also have lips (using downwards facing cameras I guess).

Re: Apple’s Vision Pro AR headset is finally here

#119
post #67
post #38

Earlier quoted context omitted.

They've got a interior facing camera, they could make you a pair of floating eyeballs! Kidding, but also not, I imagine they make use of that camera for this somehow.

I'm suspecting they'll ask users to enroll/login with camera for IPD correction, then make a figurative Live2D model using that picture, interior camera and lip sync. Edit: and yep, your head is modeled and a doppelganger of you will show in calls.

Suspiciously accurate! As they just explained on the stream, this is exactly how it will work.

Re: Apple’s Vision Pro AR headset is finally here

#120

It showed someone participating in a group video call. But it only showed what the other people (who were not wearing headsets) look like. What does the Vision Pro user look like? Does it just use animoji or something? EDIT: sounds like they render a realistic animated image of you, if I caught that correctly?

Your edit is correct. I was just going to reply. Your stream seems to be ahead of mine :(
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