The metaverse was never alive in the first place
fastcompany.com
The metaverse was never alive in the first place
1–10 of 186 posts
Re: The metaverse was never alive in the first place
#2Re: The metaverse was never alive in the first place
#3> Now that the market noise has died down, maybe the metaverse can get a real chance at life.
That should have been “maybe the metaverse will get a second life.”
Re: The metaverse was never alive in the first place
#4Re: The metaverse was never alive in the first place
#5Re: The metaverse was never alive in the first place
#6However, stuff like Fortnite or Roblox, which seemingly fulfill many of the Metaverse promises, continue to be reasonably successful. But they don't try to market themselves as "the metaverse," and while their have been brand tie ins, the product is marketed to players, not businesses.
Re: The metaverse was never alive in the first place
#7The writer missed a great opportunity with the closing sentence: > Now that the market noise has died down, maybe the metaverse can get a real chance at life. That should have been “maybe the metaverse will get a second life.”
Re: The metaverse was never alive in the first place
#8Re: The metaverse was never alive in the first place
#9Now if you want to invest in your own product and make it a success then Facebook has no experience of doing that. It's why Metaverse is doomed to fail. Add in that users are leery of Facebook's motives and their perversions for spying on your every waking moment. Hopefully they will implode and die.
Re: The metaverse was never alive in the first place
#10In my mind, the ambiguity of what "the metaverse" actually means allowed a bunch of people to sell it as panacea in different realms. When the smoke cleared and you were left with MMOs, video chat, and vr setups people don't buy or use, a lot of those castles start to fall over. However, stuff like Fortnite or Roblox, which seemingly fulfill many of the Metaverse promises, continue to be reasonably successful. But th…
I don't think MMOs belong to the blockchain enthusiasts, but they don't belong to the blockchain naysayers either. Anyone can use them to support their argument. I think MMOs can be used as examples of what blockchain powered Metaverse tech could achieve, if they figured it out. And Axie is an example of something that already has taken off, though in a very flawed way.