Live data from Hacker News

Modding Age of Empires II with a Sprite-Diffuser

engine.study

121–129 of 129 posts

Re: Modding Age of Empires II with a Sprite-Diffuser

#121
post #119

Earlier quoted context omitted.

Catan isn't actually all that great (and I say that as someone who bought his set back in 1995). We have much better games these days. Stripped of its cultural significance, chess isn't that great either for a general audience. It suffers from analysis paralysis. I would only recommend it to a niche audience. I love Diplomacy; I played many games over email, in person and even participated in the German Diplomacy cha…

Catan is merely ok from a serious gaming perspective, but for most people sitting around having fun, it's a go-to. There's value in it looking nice and being easy to understand, and I can see it staying popular 20 years from now. The top listed modern games have only ever come up in niche board game group settings for me, while even chess and Diplomacy have been much more popular. This is only my experience, but I'm…

I agree with your evaluation of the top listed games on BGG.

Catan can be fun, especially the first few dozen times you play it. But it wears thin even for a casual group. We have better casual games these days. And even back then, we did: I found that eg Bohnanza released about the same time as Catan holds up much better to repeated plays; even though it looks much less impressive at first. The big problem with Catan is that the initial settlement placement determines so much of the rest of the game, and there aren't that many meaningful decisions left in the rest of the game.

I did most of my in-person games of Diplomacy when I was working in Cambridge, Cambridgeshire. I was working for a startup spun off from the local university, and noticed that the university societies were actually (mostly) open to the general public. So I just joined the Diplomacy society.

Re: Modding Age of Empires II with a Sprite-Diffuser

#122
post #121

Earlier quoted context omitted.

Catan is merely ok from a serious gaming perspective, but for most people sitting around having fun, it's a go-to. There's value in it looking nice and being easy to understand, and I can see it staying popular 20 years from now. The top listed modern games have only ever come up in niche board game group settings for me, while even chess and Diplomacy have been much more popular. This is only my experience, but I'm…

I agree with your evaluation of the top listed games on BGG. Catan can be fun, especially the first few dozen times you play it. But it wears thin even for a casual group. We have better casual games these days. And even back then, we did: I found that eg Bohnanza released about the same time as Catan holds up much better to repeated plays; even though it looks much less impressive at first. The big problem with Cata…

That's very lucky of you. Diplomacy is my favorite game, and some of my friends like it too, but it can be hard to get 7 people committed to something that might last 2 months (or 4 hours if in-person). I'm sure I can find some club in California for this if I try, but I'm already in too many clubs.

Re: Modding Age of Empires II with a Sprite-Diffuser

#123
post #121

Earlier quoted context omitted.

I agree with your evaluation of the top listed games on BGG. Catan can be fun, especially the first few dozen times you play it. But it wears thin even for a casual group. We have better casual games these days. And even back then, we did: I found that eg Bohnanza released about the same time as Catan holds up much better to repeated plays; even though it looks much less impressive at first. The big problem with Cata…

That's very lucky of you. Diplomacy is my favorite game, and some of my friends like it too, but it can be hard to get 7 people committed to something that might last 2 months (or 4 hours if in-person). I'm sure I can find some club in California for this if I try, but I'm already in too many clubs.

In a 'frictionless vacuum', Diplomacy is one of my favourite games.

After a grueling day playing Diplomacy, I usually had second thoughts. (But that wouldn't keep me from doing it again a few months later.) But I did learn that I prefer play-by-email after all. The games are higher quality, and you can actually finish them.

Re: Modding Age of Empires II with a Sprite-Diffuser

#124

Earlier quoted context omitted.

I've played this game and never played aoe2. As I understand it, aoe2 has no aircraft while swgb has classic star wars ships (x wing, y wing, tie fighter, etc). If you like star wars and aoe2, I'd recommend it. Goes on sale for like 2 bucks on gog

aoe2 takes place in the middle ages so indeed has no aircraft

It does, however, have an AC Cobra[1] that comes equipped with gatling guns in its headlights.

[1]: https://ageofempires.fandom.com/wiki/Cobra_Car

Re: Modding Age of Empires II with a Sprite-Diffuser

#125
post #29

Earlier quoted context omitted.

The Real Time Strategy (RTS) genre more or less died in the mid 2000s with Age of Empires II, Warcraft 3, and Starcraft being the ones that left a mark. Since that time: Warcraft 3 died; Starcraft was supplanted by Starcraft 2 and both eventually died outside of the lucrative Korean pro scene. Age of Empires II also died until it saw a resurrection in the pro scene in the early 2010s which has lasted to today. The RT…

Northgard is pretty good and the devs are very active.

Northgard is more of a City builder that an rts.

Re: Modding Age of Empires II with a Sprite-Diffuser

#126
post #111

Earlier quoted context omitted.

I picked up a copy of C&C red alert a year ago. Sadly, it's unplayable on modern PCs. At least it was for me. Too many issues, crashes and the game speed not being changeable before game launch and by the time you can change it in game, it's too late and you're basically already way too behind to catch up. It's a shame because it was one of my favorites from the era.

Both the first C&C game and Red Alert were remastered in 2020 as a part of the "Command & Conquer: Remastered Collection". That version should run on modern machines. https://en.m.wikipedia.org/wiki/Command_%26_Conquer_Remaster...

They're currently on sale for a few bucks on Steam too.

Re: Modding Age of Empires II with a Sprite-Diffuser

#128

Earlier quoted context omitted.

The staying power makes me feel kind of sad, because it represents a lack of vitality... they've cleared the local space, like some sort of planetoid, and newcomers have little chance.

> they've cleared the local space, like some sort of planetoid, and newcomers have little chance. The newcomers to the RTS scene are largely badly made. Company of Heroes 3 has already dropped below Company of Heroes 2 playercount despite having come out just a few months ago. AoE4 also had plenty of problems (no ranked ladder at launch? it took 6 months), though it being Relic, that's not very surprising. I'm on the…

> The newcomers to the RTS scene are largely badly made.

Not only that. Playing a game today is going to a store, get a download code, wait half of hour for the game to install, make an online accout, confirm it, wait another half of hour for the game to update, start the game, shows you unskippable movies, then it starts some role playing and then finally the RTS or FPS starts. Sometimes you need a permanent connection to internet which makes the experience even worse.

With old games it is just: install the game then play.

Re: Modding Age of Empires II with a Sprite-Diffuser

#129

Earlier quoted context omitted.

hey, author here, thanks for the note about the GIFs. If you go to the website ( https://engine.study/sprite-diffuser/ ) you can select the themes from a dropdown to see each one. Units are going to be difficult, villagers are something like 10 pixels across - getting them to pose correctly will be hard. However, there is someone doing something similar with the original Mortal Kombat sprites who is having a lot of s…

Unfortunately the website is not currently usable, it's on a fixed loop.

If you pick one of the dropdowns it will stop looping.

I noticed that there are some gaps in some of the models, specifically around the future and roman ones.

Post reply on HN