Toaster: Pure CSS 3D Editor
11–20 of 38 posts
I guess you could theoretically also write a 3D editor in SVG and JavaScript, just by manipulating 2D triangles.
Re: Toaster: Pure CSS 3D Editor
#12This is the perfect example of "Your scientists were so preoccupied with whether or not they could, they didn't stop to think if they should"
Re: Toaster: Pure CSS 3D Editor
#13But it doesn't actually work without JS...
Re: Toaster: Pure CSS 3D Editor
#14But it doesn't actually work without JS...
Well, it does not take a lots a seconds to figure out that an interactive 3D modeling app might need a little bit more of what is exposed in the DOM api to be built.
The author here only meant pure CSS 3D rendering, which, while being around for quite some time now, still amazes me a little.
Re: Toaster: Pure CSS 3D Editor
#15The models aren't looking right on mobile (Android, Chrome).
But maybe it wasn't intended for mobile optimization.
Nice proof of concept regardless!
Re: Toaster: Pure CSS 3D Editor
#16This is the perfect example of "Your scientists were so preoccupied with whether or not they could, they didn't stop to think if they should"
Of course we should.
Re: Toaster: Pure CSS 3D Editor
#17How is that pure CSS? Doesn't show anything with Javascript disabled.
Re: Toaster: Pure CSS 3D Editor
#18How is that pure CSS? Doesn't show anything with Javascript disabled.
The 3d rendering is purely CSS based and not webgl in a canvas.
Re: Toaster: Pure CSS 3D Editor
#19Re: Toaster: Pure CSS 3D Editor
#20[flagged]