Big AoE fan here. The idea is brilliant and I love the execution. I wish the author did not put every screenshot in a gif, I'd have preferred to be able to look at the results in a less stressful way. 2 seconds to switch to another screenshot, that's way too fast! On a side note, it would be interesting to try to apply the same technique to units and effects (explosions, fire, etc). I didn't see a mention of it by th…
Modding Age of Empires II with a Sprite-Diffuser
41–50 of 129 posts
Re: Modding Age of Empires II with a Sprite-Diffuser
#42Earlier quoted context omitted.
I have a stupid dirty trick for this (works in Safari) - click and start dragging the image, but don't let go. It's like you drag a particular "frame" out and can look at it.
20 years on a mac and I'm still learning stuff, thank you!
Re: Modding Age of Empires II with a Sprite-Diffuser
#43Earlier quoted context omitted.
The staying power makes me feel kind of sad, because it represents a lack of vitality... they've cleared the local space, like some sort of planetoid, and newcomers have little chance.
The Real Time Strategy (RTS) genre more or less died in the mid 2000s with Age of Empires II, Warcraft 3, and Starcraft being the ones that left a mark. Since that time: Warcraft 3 died; Starcraft was supplanted by Starcraft 2 and both eventually died outside of the lucrative Korean pro scene. Age of Empires II also died until it saw a resurrection in the pro scene in the early 2010s which has lasted to today. The RT…
Re: Modding Age of Empires II with a Sprite-Diffuser
#44Earlier quoted context omitted.
The staying power makes me feel kind of sad, because it represents a lack of vitality... they've cleared the local space, like some sort of planetoid, and newcomers have little chance.
The Real Time Strategy (RTS) genre more or less died in the mid 2000s with Age of Empires II, Warcraft 3, and Starcraft being the ones that left a mark. Since that time: Warcraft 3 died; Starcraft was supplanted by Starcraft 2 and both eventually died outside of the lucrative Korean pro scene. Age of Empires II also died until it saw a resurrection in the pro scene in the early 2010s which has lasted to today. The RT…
I think Stormgate[0] will be interesting here, when it comes out.
Re: Modding Age of Empires II with a Sprite-Diffuser
#45Earlier quoted context omitted.
One problem I have with the rankings here is they seem really prone to grade inflation and band-wagoning. Even more-so when the game is expensive.
Yes. And they are also just aggregates of what people think. They aren't God given absolute quality judgements. Yet, even with all the caveats, it's still remarkable how much better boardgames have gotten.
This seems a bit of a high bar to make only one review site have to clear.
Re: Modding Age of Empires II with a Sprite-Diffuser
#46Earlier quoted context omitted.
The staying power makes me feel kind of sad, because it represents a lack of vitality... they've cleared the local space, like some sort of planetoid, and newcomers have little chance.
The Real Time Strategy (RTS) genre more or less died in the mid 2000s with Age of Empires II, Warcraft 3, and Starcraft being the ones that left a mark. Since that time: Warcraft 3 died; Starcraft was supplanted by Starcraft 2 and both eventually died outside of the lucrative Korean pro scene. Age of Empires II also died until it saw a resurrection in the pro scene in the early 2010s which has lasted to today. The RT…
This was also an era when business simulation games (you could argue as another “style” of RTS but not combat based) were popular too. Like Transport Tycoon, Theme Park, etc. From past conversations on here, it sounds like City Builders are still popular.
Re: Modding Age of Empires II with a Sprite-Diffuser
#47Big AoE fan here. The idea is brilliant and I love the execution. I wish the author did not put every screenshot in a gif, I'd have preferred to be able to look at the results in a less stressful way. 2 seconds to switch to another screenshot, that's way too fast! On a side note, it would be interesting to try to apply the same technique to units and effects (explosions, fire, etc). I didn't see a mention of it by th…
Am I imagining things or once-upon-a-time did Firefox give you the ability to advance GIFs frame by frame?
Re: Modding Age of Empires II with a Sprite-Diffuser
#48Earlier quoted context omitted.
The staying power makes me feel kind of sad, because it represents a lack of vitality... they've cleared the local space, like some sort of planetoid, and newcomers have little chance.
The Real Time Strategy (RTS) genre more or less died in the mid 2000s with Age of Empires II, Warcraft 3, and Starcraft being the ones that left a mark. Since that time: Warcraft 3 died; Starcraft was supplanted by Starcraft 2 and both eventually died outside of the lucrative Korean pro scene. Age of Empires II also died until it saw a resurrection in the pro scene in the early 2010s which has lasted to today. The RT…
Re: Modding Age of Empires II with a Sprite-Diffuser
#49Earlier quoted context omitted.
The staying power makes me feel kind of sad, because it represents a lack of vitality... they've cleared the local space, like some sort of planetoid, and newcomers have little chance.
The Real Time Strategy (RTS) genre more or less died in the mid 2000s with Age of Empires II, Warcraft 3, and Starcraft being the ones that left a mark. Since that time: Warcraft 3 died; Starcraft was supplanted by Starcraft 2 and both eventually died outside of the lucrative Korean pro scene. Age of Empires II also died until it saw a resurrection in the pro scene in the early 2010s which has lasted to today. The RT…
Re: Modding Age of Empires II with a Sprite-Diffuser
#50This is a game that came out in 1999! More than 20 years later there have been two remakes, there's still a huge and healthy community and a thriving pro scene. And now someone is using relatively cutting edge image AI to mod the sprites. It's crazy to me how some of these old games have such staying power (Super Smash Bros Melee is another that comes to mind).
The crazy part is that some of the players who dominated the multiplayer scene in 2000 are still playing…and dominating. TheViper regularly streams his matches. Surreal watching them cause I remember playing against him (and losing) 20+ years ago.