Toaster: Pure CSS 3D Editor
petertyliu.github.io
Toaster: Pure CSS 3D Editor
1–10 of 38 posts
Re: Toaster: Pure CSS 3D Editor
#2Github repo: https://github.com/PeterTYLiu/toaster
Every part of the model is an HTML element with CSS 3D transform functions; there're no WebGL or canvas shenanigans!
The editing tools are only available on desktop, and performance will be passable at best (nearly unusable on Safari), but that's what happens when you push browser engines to their limits lol. If you find any bugs that aren't already listed in the repo issues, feel free to create new issues.
[0]: https://old.reddit.com/r/webdev/comments/13nc54m/i_made_a_3d...
Re: Toaster: Pure CSS 3D Editor
#3Re: Toaster: Pure CSS 3D Editor
#4Re: Toaster: Pure CSS 3D Editor
#5Re: Toaster: Pure CSS 3D Editor
#6lol appreciate the honesty, this is crazy though. Mad respect
Re: Toaster: Pure CSS 3D Editor
#7Re: Toaster: Pure CSS 3D Editor
#8Creator here, thanks for sharing my link! I was going to do a Show HN when it was more polished, but publicity never hurts :)
Re: Toaster: Pure CSS 3D Editor
#9A feature to export would be great. I tried copying and the CSS but it didn't work. :)
Re: Toaster: Pure CSS 3D Editor
#10Creator here, thanks for sharing my link! I was going to do a Show HN when it was more polished, but publicity never hurts :)
Btw, could someone more knowledgeable than me explain why the app works ~okay on Chrome but works at like 2 fps on Safari? What, if anything, can I do to fix this? I'm guessing it has something to do with how Webkit's rendering engine works, but such things are beyond me