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Orb Farm

orb.farm

11–20 of 106 posts

Re: Orb Farm

#13
post #5

Background image is distracting, otherwise, very good ! It could be gamified with points and fish reproducing, like try to find a way so that users have to maximize some kind of goal while making tradeoffs. Like city building games

or it couldn't! i think exploratory play is much more in the spirit of an ecosystem

Re: Orb Farm

#15
post #3

I love these kinds of sandbox games, Orb Farm is super nice to have it running directly in the browser for a little procrastination break. Although my favorite is probably The Powder Toy [0], I've been following this project for years. [0] https://powdertoy.co.uk/

You should check out Noita on Steam. :)

Re: Orb Farm

#17
post #5

Background image is distracting, otherwise, very good ! It could be gamified with points and fish reproducing, like try to find a way so that users have to maximize some kind of goal while making tradeoffs. Like city building games

Game probably needs some way of making the player feel more invested in the game. Maybe you can only place so many particles per day, and then you have to wait until the next day. Or you can pay to get more particles now.

If you could pay for some bonus materials that would be great too. Though I'd rather unlock them randomly from a kind of loot box system.

And how come I can't level up? I don't feel like I'm making any progress without an XP bar. Clearly this person does not understand game design.

Re: Orb Farm

#18
post #5

Background image is distracting, otherwise, very good ! It could be gamified with points and fish reproducing, like try to find a way so that users have to maximize some kind of goal while making tradeoffs. Like city building games

Game probably needs some way of making the player feel more invested in the game. Maybe you can only place so many particles per day, and then you have to wait until the next day. Or you can pay to get more particles now. If you could pay for some bonus materials that would be great too. Though I'd rather unlock them randomly from a kind of loot box system. And how come I can't level up? I don't feel like I'm making…

>Clearly this person does not understand game design.

I think you're being a bit too critical for what just seems like someone's fun little project.

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