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Legend of Zelda game sells 10M copies in three days

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Re: Legend of Zelda game sells 10M copies in three days

#502
post #85

Earlier quoted context omitted.

nintendo's playbook: bet on withered technologies. which means their focus is only on gameplay mechanics, story and art direction. not focusing on bugs that are well not known cz of using something too new, expensive etc. not fancy graphics, or other modern fancy things - that don't really add anything to the game. wish the software industry would learn to bet on old technologies and develop novel experiences on thos…

You are wrong there. Nintendo instead been always pushing the tech. The NES, SNES, N64 and GameCube were part of the "bits race" and kept pushing forward in hardware power. Mario 64 is credited along with Wing Commander for creating the AAA graphics race at all costs behavior in the industry. The Wii wasn't entirely a direction change, Nintendo felt competing on CPU power now was not interesting and went for motion c…

The 4 is boring, yes.

The 5 though? Now that's interesting hardware, the thing is so fast, smooth and silent, I am always impressed everytime I turn it on. Feels like an Apple product, if only it wasn't so damn big...

Re: Legend of Zelda game sells 10M copies in three days

#503
post #85

Earlier quoted context omitted.

nintendo's playbook: bet on withered technologies. which means their focus is only on gameplay mechanics, story and art direction. not focusing on bugs that are well not known cz of using something too new, expensive etc. not fancy graphics, or other modern fancy things - that don't really add anything to the game. wish the software industry would learn to bet on old technologies and develop novel experiences on thos…

> Mechanics, story and art direction Their [Nintendo] art-books are so cool - while a game-art-book isn’t necessarily unique to Nintendo I do appreciate the value in them being so well done and expansive. Don’t have the time to play Zelda sadly but the books have been a really neat thing to page through. As a kid, going to Barnes and Noble and grabbing the Emerald/Sapphire/Leaf Green official strategy book was, and s…

Breath of the Wild's "Creating a Champion" [0] is hands-down the best artbook I have.

[0] https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Breath_of...

Re: Legend of Zelda game sells 10M copies in three days

#504

Earlier quoted context omitted.

Yeah honestly they’ve exceeded what the Switch can do at this point and areas of the game drop to 20 fps. The game wouldn’t be worse at 60. 30 is widely viewed as the bare minimum.

Nintendo is a deeply Japanese company, and in Japanese animation, frame rate can be heavily deprioritized. If they have a limited budget, and have to choose between better art/design, or better frame rate, they'll choose the art every time. Nintendo also clings closely to its roots as a toy manufacturer - their primary goal is to build games that are fun to play. It shouldn't be surprising that their focus on creatin…

Games aren't anime. Having a lower framerate means you will be making more mistakes, especially in combat. Besides, a sudden drop in frames just looks bad.

Re: Legend of Zelda game sells 10M copies in three days

#505

Earlier quoted context omitted.

I expect new hardware from Nintendo in 2024 or 2025. The immense sales of the Switch and the pandemic have kept it around longer than it probably was originally planned for. It just keeps selling though. Sales have dipped, but not so much that Nintendo is in any hurry.

I expect new hardware in 2023, not because of how powerful the current chipset is or is not, but because Nintendo is very likely losing a massive percentage of sales to emulators now. How many units would the game have sold if Yuzu/Ryujinx didn’t exist? It’s even more jarring when you’re a paying consumer running the game at 720p20 and someone else can quite easily download switch games for “free” and play a much bet…

Emulators are for a very small niche audience of players, most of whom simply wouldn't buy the Switch.

Also, their own quarterly reports and expectations confirm they aren't launching new hardware anytime soon.

Re: Legend of Zelda game sells 10M copies in three days

#506
post #85

Earlier quoted context omitted.

nintendo's playbook: bet on withered technologies. which means their focus is only on gameplay mechanics, story and art direction. not focusing on bugs that are well not known cz of using something too new, expensive etc. not fancy graphics, or other modern fancy things - that don't really add anything to the game. wish the software industry would learn to bet on old technologies and develop novel experiences on thos…

You are wrong there. Nintendo instead been always pushing the tech. The NES, SNES, N64 and GameCube were part of the "bits race" and kept pushing forward in hardware power. Mario 64 is credited along with Wing Commander for creating the AAA graphics race at all costs behavior in the industry. The Wii wasn't entirely a direction change, Nintendo felt competing on CPU power now was not interesting and went for motion c…

> PS4 and 5 for example are boring, just mostly normal x86 computers with custom OS. Well, PS3 wasn't boring and where did it get them? Boring is good.

Re: Legend of Zelda game sells 10M copies in three days

#507
post #462

Earlier quoted context omitted.

I bought and played it the day of release, because of the hype and since I loved BotW. Yeah, they added some new mechanics and items and overall the gameplay seems more refined, but it definitely feels like a sequel with a lot of familiarity. If TotK was a standalone game, it'd be a masterpiece. But in comparison to BotW, it's just more and a little better. Admittedly, some of my disappointment comes from chasing the…

TOTK originated as a DLC for BOTW that quickly outgrew it rather than originating as a truly separate game. The amount of new content absolutely justifies it being its own title, but you might find it less disappointing if you pretend it's BOTW part 2.

>TOTK originated as a DLC for BOTW

Do you have a source? I don't remember any official word saying this

Re: Legend of Zelda game sells 10M copies in three days

#508

Earlier quoted context omitted.

> boomers may have stolen all the wealth I think this is unacceptable. I know it feels acceptable, but I think it's not.

Boomers own a bigger share of the wealth than people the same age 20y+ ago: https://www.visualcapitalist.com/charting-the-growing-genera...

That isn't "all the wealth"; nor is it "stealing".

Re: Legend of Zelda game sells 10M copies in three days

#509
post #8

It is impressive that a game running on an 8-year-old phone GPU will likely be game of the year. Nintendo proved again that gameplay and art direction matter more than anything.

Nah, it's Stockholm Syndrome. It's seems to basically be the same game as the previous one with a few small extras such as the building/gadget system.

If you really want to be all "gameplay matters most of all, therefore we don't need to improve on anything else" then tetris is still being bought even to this day. Doesn't mean we should stop pushing the limits in new games.

Re: Legend of Zelda game sells 10M copies in three days

#510
post #25

Afaik this is the first time that the second installment of a Zelda game per generation is better than the first one. Zelda 1 is considered to be better than 2. Ocarina of Time > Majora's Mask. Twilight Princess > Skyward Sword. Pretty darn good.

I think a fair number of people, including myself, consider MM > OoT. They are very different games, but MM excels in areas that OoT doesn't. You're right that this inversion is rare though. I think Phantom Hourglass is a great sequel to Wind Waker, but I can't reasonably claim it's better . (And Spirit Tracks was not better than Phantom Hourglass.)

And a fair number of people think BotW is better than TotK, including myself.
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