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Legend of Zelda game sells 10M copies in three days

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Re: Legend of Zelda game sells 10M copies in three days

#71

Earlier quoted context omitted.

Minecraft's formula of poor graphics + open-ended gameplay wins again.

Except this game does not have poor graphics. They're gorgeous. Bad FPS and draw distance yes, but not poor graphics.

The graphics are rather poor, you can literally count the triangles. The art style saves everything. This is an excellent collaboration between engineering and design that give an amazing end result.

Re: Legend of Zelda game sells 10M copies in three days

#72

I think the general consensus will end up giving this game a solid 8.5/10 (user consensus of course, not journali$t consensus. You can already see that in the user score on metascore.) Someone mentioned online "which part of this game constitues giving it a 10/10?" and I totally agree having been playing since the leaks. This is coming from an OG OOT 1998 player too. Happy Zelda is back, but still think they could ha…

> "which part of this game constitues giving it a 10/10?"

The logic I imagine here: "BotW was approximately 10/10. And this is no worse than BotW."

(YMMV on whether BotW was that good.)

Re: Legend of Zelda game sells 10M copies in three days

#73
post #9

For those out of the loop: think Garrys Mod (GMod) meets the Zelda series and yes, it was made by Nintendo themselves. The entire game is a fantastic example of well-designed map, gameplay, storyline / plot advancement, AND sandboxing all in one. Incredible to think that its also running on seven year old hardware. The emulation videos of the game running at 4K 60FPS on YouTube are astounding to watch.

Even seven years ago the hardware was already quite underpowered, and only really made sense because it's a hybrid console.

Yes, the game looks good. They also seem to have fixed some issues compared to BotW, eg the pop-in of objects isn't as jarring.

Re: Legend of Zelda game sells 10M copies in three days

#74
post #58

The marketing was insane as usual. Nintendo performed excellent. Multiple front page reddit posts, multiple 10/10 reviews from big name outlets. Nintendo rivals Apple as the best company in marketing. Nintendo has done some sort of mass psychology that allows them to have sub 30fps with no complaints, I was born too early to see this reviewed in business schools, but we are starting to see a bit of the innerworkings…

Nintendo sucks at marketing, it’s why the Wii U failed. Apple barely does marketing in my country. They are doing well right now because they make superior products and people are noticing.

The Wii U failed because it sucked.

Re: Legend of Zelda game sells 10M copies in three days

#75

Earlier quoted context omitted.

Turns out, fps is not as important for making good games as people thought.

Probably important for competitive games only. 60 fps is great for anything else.

Zelda runs much lower than 60 fps, I believe?

Re: Legend of Zelda game sells 10M copies in three days

#76
post #8

It is impressive that a game running on an 8-year-old phone GPU will likely be game of the year. Nintendo proved again that gameplay and art direction matter more than anything.

> gameplay and art direction matter more than anything.

I would argue gameplay. Look at how insanely successful Minecraft is. It needs to be accessible to anyone who plays the game, nobody cares that you can emulate a fighter jet perfectly, you'll get your niche crowd, but if you want everyone, it needs to be adoptable by everyone.

Quick Edit: Remember Flappy Bird? It was simple graphics, a rip off of old old browser game from the 2000s (idr name) but everyone was hooked overnight.

Also to some extent 2048 though I felt that was niche to geeks.

Re: Legend of Zelda game sells 10M copies in three days

#77

The marketing was insane as usual. Nintendo performed excellent. Multiple front page reddit posts, multiple 10/10 reviews from big name outlets. Nintendo rivals Apple as the best company in marketing. Nintendo has done some sort of mass psychology that allows them to have sub 30fps with no complaints, I was born too early to see this reviewed in business schools, but we are starting to see a bit of the innerworkings…

I honestly don't even notice that it's sub 30fps and I'm a longtime Melee player and therefore 60fps nut. If anything, it makes this game more impressive lmao.

Like, you didn't notice the fps drops, at all?

Re: Legend of Zelda game sells 10M copies in three days

#78

The marketing was insane as usual. Nintendo performed excellent. Multiple front page reddit posts, multiple 10/10 reviews from big name outlets. Nintendo rivals Apple as the best company in marketing. Nintendo has done some sort of mass psychology that allows them to have sub 30fps with no complaints, I was born too early to see this reviewed in business schools, but we are starting to see a bit of the innerworkings…

Maybe people don’t care about FPS?

Nintendo marketing is good, no doubt. But they’ve also created 25 years of high quality 3D Zelda games to build up incredible good will among gamers.

Re: Legend of Zelda game sells 10M copies in three days

#79
post #30

The marketing was insane as usual. Nintendo performed excellent. Multiple front page reddit posts, multiple 10/10 reviews from big name outlets. Nintendo rivals Apple as the best company in marketing. Nintendo has done some sort of mass psychology that allows them to have sub 30fps with no complaints, I was born too early to see this reviewed in business schools, but we are starting to see a bit of the innerworkings…

Seriously. Nintendo has put quality games out like clockwork for decades now to the point where the biggest IP is almost instantly given top rating from everyone any time it's released, no matter how many glaring technical flaws exist. It's kind of nauseating, but impressive nonetheless. I can understand why - their games are fun, colorful, and (for the most part) very family friendly. All that said I wish Nintendo w…

> All that said I wish Nintendo would dive back into some of the more underutilized IP, [...]

Or perhaps make new IP, instead of warming up the old stuff?

Re: Legend of Zelda game sells 10M copies in three days

#80

The marketing was insane as usual. Nintendo performed excellent. Multiple front page reddit posts, multiple 10/10 reviews from big name outlets. Nintendo rivals Apple as the best company in marketing. Nintendo has done some sort of mass psychology that allows them to have sub 30fps with no complaints, I was born too early to see this reviewed in business schools, but we are starting to see a bit of the innerworkings…

I honestly don't even notice that it's sub 30fps and I'm a longtime Melee player and therefore 60fps nut. If anything, it makes this game more impressive lmao.

It's quite noticeable every once in a while.

I think it might be better when you play docked than in handheld mode, but I haven't rigorously checked.

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