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The Legend of Zelda: Tears of the Kingdom Release

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Re: The Legend of Zelda: Tears of the Kingdom Release

#681

Earlier quoted context omitted.

I loved Star Wars as a kid. Then the prequels made me jaded that there could ever be anything as good as the originals. The sequels and other content did nothing to dissuade me from this. Then Andor showed up and it's like, holy cow, this is actually good. Sometimes when the follow-on content is bad... it's because the follow-on content is bad.

Check out Clone Wars and Bad Batch. These brought me back to star wars fandom. Don’t be put off by animation. The stories are excellent and there is lots of character development.

I did watch The Clone Wars (note this is the 2008 TV series, not the 2003 one). The last season (especially the finale) was amazing, up there with Andor for best Star Wars content of all time. But watching the rest of it to get to that point was honestly a slog, and plenty of the shows are gag-worthy or at least blah. It's bad enough I can't recommend it to friends, but I've been trying to think about whether there's a minimal subset of shows I can recommend watching to give enough of the experience that you can appreciate that finale without needing to suffer through the rest of it.

Andor comes with the distinct advantage that you don't have to slog through hours of questionable content to get to the good stuff.

Re: The Legend of Zelda: Tears of the Kingdom Release

#683
post #11

According to reviews so far this game would be a Top 5 on the Nintendo Switch and Top 50 game on any platform. ( https://www.metacritic.com/browse/games/score/metascore/all/... ) That’s an impressive achievement for a team that had to beat the high bar they set with Breath of the Wild . Kudos to them!

Well, apparently they went the safe route (feature-wise) of adding more interesting mechanics (specially turning the world into a sandbox) and polishing existing ones. Pretty much like GTA after GTA 3. My guess is that they'll continue this trend by making the game richer and bigger...until they get a Zelda online game like GTA.

Re: The Legend of Zelda: Tears of the Kingdom Release

#684

Earlier quoted context omitted.

> The story is dumb, the dialogues are a nightmare and I feel like the more they try to paint the female protagonist as some kind of strong woman the worse it made the whole thing. Instead of making her seem strong she's like a petty person, constantly complaining and badmouth everything. The Mary Sue trope has infected Hollywood and now the gaming industry. Every woman needs to be perfect; flawless. Every man serves…

I really didn't get the vibe that there's some kind of pandering going on with Zero Dawn (haven't played the sequel). I would also note that it's extremely common for video game characters to be Mary Sues, probably because they're often a stand-in for the player. In this regard, Aloy is not particularly different than a Gordon Freeman or a Link. Perhaps that's an indictment of how poor the writing in Zero Dawn is, bu…

The character writing in Forbidden West is largely of the same quality as Zero Dawn: serviceable with a few outstanding characters (none of whom are the MC, unfortunately).

I feel like the reason it’s suddenly become an issue is that the quality of the Main Story took quite a drop in the sequel and it’s easier for people to pick out and criticize examples of poor characterization.

And to be fair, I never thought Forbidden West would be able to match/exceed the fantastic Zero Dawn plot - since ZD relied on a fantastic sci-fi premise that couldn’t be easily repeated once the “truth” had been revealed. But going with cackling immortal demigods dressed like a low budget episode of Star Trek: TOS was a poor choice for the middle act of a trilogy.

What’s really strange is how the new FW expansion lays out more breadcrumbs for the closing act of the trilogy that honestly should have been part of the second act (eg: VAST SILVER and the interactions between Old World AIs). I’d be less disappointed in the mustache twirling, scene eating, villains in sparkly spandex if they were the final remnants of humanity’s ancient hubris that had to be dealt with to bring lasting peace.

Re: The Legend of Zelda: Tears of the Kingdom Release

#685

I cannot describe in words how impactful Ocarina of Time was to me as a kid, how intensely I got sucked into that world to the point that I even wrote some (bad) fanfic set in that universe back in the days. When Majora's Mask came out I was almost bursting with excitement until I was actually able to play it and was again totally blown away by a unique experience. When I played Breath of the Wild, I felt ... nothing…

That's interesting. I'm roughly your age, and having played both the Witcher 3 and BotW, I vastly prefer the latter. Part of it is just controls. BotW is nice and responsive, and Geralt feels incredibly sluggish in comparison because of all the presumably mocapped animations that have to play for every single little thing you do. Try running forward and turning around to run backwards in both games. Gerald has a hell…

I actually liked that sluggishness about the Witcher; it made Geralt feel like a person, in a way. Having read the books, he isn’t the youngest anymore - even for a Witcher - so it feels right that he isn’t as quick to turn on his heels as a teenager Link :)

However, I’m with you on the claustrophobia regarding the map. I guess that’s due to resource constraints of the previous console generations, and I have high hopes for future Witcher games. Glad the series isn’t dead yet.

Re: The Legend of Zelda: Tears of the Kingdom Release

#686

Earlier quoted context omitted.

Oh wow I just checked wikipedia, and I knew it did poorly, but did not know the Switch has outsold it by 10x (!!) What a turnaround! (My Wii U is collecting dust, though I did enjoy it)

Switch has sold 120 million units, it has to date outsold the ps5 and then lapped it 3 more times. Oddly, BOTW has only sold 30 million copies. Like, what did the other 90 million people buy a Switch for? There's nothing else on the console that's worth the trouble, at least up until a few hours ago.

My sister in law got a switch just to play animal crossing. There are several other titles out there that people will buy the switch just to play that one title. And the switch (especially the switch lite) is cheap enough for people to do it.

Re: The Legend of Zelda: Tears of the Kingdom Release

#688
post #100

Earlier quoted context omitted.

I would put a lot of it down to Japanese craftsmanship coupled with relatively experienced engineers (average age in their Kyoto office is 40 IIRC). Their selection process is notoriously rigorous too and goes far beyond the usual LeetCode questions you'd get at a FAANG company.

> I would put a lot of it down to Japanese craftsmanship This is such an orientalist and borderline racist view it’s crazy. If it were true then it would also imply the other japanese game devs also affected by it. There countless bad games from Japan, don’t even have to walk far from Nintendo just look at the Pokémon games and how GameFreak release them with 0 optimization. And then the countless misses from Square…

I don't think it is racist to highlight an aspect of a culture and how it might at a group dynamic level causally influence the outcome of something.

The claim that Japanese culture causally leads to better craftmanship might be wrong. As you've mentioned, there are plenty of counterexamples that argue against Japanese culture having the claimed causal influence. But this doesn't make the original claim racist nor even borderline racist.

Re: The Legend of Zelda: Tears of the Kingdom Release

#689

Earlier quoted context omitted.

I loved Star Wars as a kid. Then the prequels made me jaded that there could ever be anything as good as the originals. The sequels and other content did nothing to dissuade me from this. Then Andor showed up and it's like, holy cow, this is actually good. Sometimes when the follow-on content is bad... it's because the follow-on content is bad.

Breath of the Wild is objectively a masterpiece though.

These things are not incompatible in any way:

X is a masterpiece Some person doesn’t enjoy X

Re: The Legend of Zelda: Tears of the Kingdom Release

#690
post #628

Earlier quoted context omitted.

[flagged]

> Exploration was not rewarded. I found exploration very rewarding. I had a lot of fun finding my way on the island where I lost all my items. I remember seeing a Dragon flying through the sky which I thought was delightful. I found certain vistas to be rewarding as well. It's not rewarding in the sense that you're not going to be finding permanent upgrades to your character much, but it's definitely rewarding. > Wea…

I’ve found many people who complain about weapon durability also complain about exploration being unrewarding.

Seemingly oblivious to how these two systems are deeply related: weapon durability allows the game to give you powerful items in random places without either permanently breaking the game’s difficulty or strongly incentivizing/requiring every player to visit some particular random spot.

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