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The Legend of Zelda: Tears of the Kingdom Release

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451–460 of 782 posts

Re: The Legend of Zelda: Tears of the Kingdom Release

#451
post #275
post #260

Earlier quoted context omitted.

Same for me, load times on PS5 are actually pretty impressive. I can't remember being bothered by load times since I have it. In comparison I recently started my Switch again to play Dead Cells and load times really break the die & retry experience. So yeah, praising the Switch performance over PS5 is... weird? Possibly dishonest?

That's what I was thinking. Recently got myself a PS4 because they are really affordable now and god damn those loading times are obscene. About an hour to install new game on first disc load - didn't even connect to internet to skip downloading 10s of GB of updates.

Pro-tip: install an SSD in the PS4. I put a 2TB one in my OG one and everything runs way better despite the connection being just SATA2.

Re: The Legend of Zelda: Tears of the Kingdom Release

#452

Earlier quoted context omitted.

The Switch combines lower powered A57 (a soc from..2012 on a 20nm process) with a Maxwell GPU (9+ years old at this point) Honestly this is the time to start working on a Switch successor, they could easily more than double the current compute capabilities while keeping the same or lower power envelope. That doesn't even counts the untapped bonuses from much higher memory speeds. I would instantly buy this, we would…

There is a big problem with any switch upgrade plan: Current GPU architectures are too different to the original Maxwell GPU arch, so it is impossible for Nintendo to make a better console that is hardware compatible to the switch. The games themselves include low level GPU driver stuff, so they won't run in any other GPU architecture without an emulation layer. In the past, Nintendo either forgone backwards compatib…

Would it be possible to just put an entire Switch in the Switch 2? (see: PS3)

Re: The Legend of Zelda: Tears of the Kingdom Release

#453

I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents. That in itself wasn't surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch. It really ma…

Is Switch emulation on PC that good? Maybe I should try it if so. I imagined it would be fairly janky due to the difficulty of emulating currentish hardware, and only old consoles could be emulated with good performance.

I already bought the game from Nintendo, but stumbled on this thread this morning. I'd be willing to play it on an emulator instead of my switch if the performance was better, but some quick skimming online isn't convincing me.

To wit, the consensus opinion on reddit is that BOTW is still a buggy mess on the main switch emulators, Yuzu & Ryujinx, and that people should play the Wii U version via the CEMU emulator instead. If BotW isn't a polished experience many years after release, I'm pessimistic about TotK being a good experience so soon after release. You can skim the bug reports on the emulator sites; there's lots of stuttering and invisible walls and all other kinds of jank.

I think I'll stick to playing it on my switch :-)

Re: The Legend of Zelda: Tears of the Kingdom Release

#454
post #244

Earlier quoted context omitted.

For the last few generations Nintendo has been happy to be slightly behind Playstation and Xbox in terms of graphics so that they can be the lower-cost alternative. And based on unit sales, that strategy seems to be doing pretty well.

It's not really a lower-cost alternative due to cartridge prices and no sales. I chose Steam Deck instead of the Switch. Yes the SD is more expensive, but it already supports most of my existing Steam library and I can buy new games on sale.

On the Switch? The Nintendo eshop has new sales running every week.

Re: The Legend of Zelda: Tears of the Kingdom Release

#455
post #449

I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents. That in itself wasn't surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch. It really ma…

> I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents. https colon slashslash thepiratebay DOT org slash description.php?id=68303898 (slightly broken for inadvertent link click) And https://github.com/Abd-007/Switch-Emulators-Guide/blob/main/... for a howto install Ryujinx/Yuzu Switch emulators. But yeah, games arent…

> The biggest pirate downside is that it nearly necessitates a desktop with significantly better equipment

For me personally, the biggest downside is that I don’t feel good about myself when I take things I know I don’t have the right to take. YMMV.

Re: The Legend of Zelda: Tears of the Kingdom Release

#456

Apparently the game is just 16GB and runs seamlessly on a decade old hardware with no loading screens between game areas. How does Nintendo pull it off?

Note that all Switch games have to be small, out of technical necessity. The Switch only comes with 32 GB of internal storage, and that also gets used for your game saves, your screenshots/videos, and the OS itself. If Nintendo wants to offer digital downloads, and if it doesn't want to require users to go out and buy an SD card to expand their storage (which, to be clear, you should anyway for convenience), then they have to keep game sizes small.

Re: The Legend of Zelda: Tears of the Kingdom Release

#457
post #170

Earlier quoted context omitted.

With exception of N64.

I dunno, on paper maybe but in practice N64 look no better or worse than PS1, textures were very low quality (I think it was a texture cache size problem). Games like MGS or Vagrant Story looked better than anything on the N64 for me.

N64 also had the advantage to not suffer from the "wobbling walls" effect of the PS1, at least to me

Re: The Legend of Zelda: Tears of the Kingdom Release

#458

I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents. That in itself wasn't surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch. It really ma…

That would cannibalize their switch sales no?

I doubt there's much, if any profit margin on the consoles themselves. I think it's pretty typical for consoles of all brands to be sold at a loss in order to capture customers for their ecosystem where they will buy games and other media which have very healthy margins.

Nintendo's biggest concern is probably controlling the experience. While it might not be a marvel of gaming technology on the Switch, it is consistent. Allowing it to run on any old computer hardware means a lot of it will be poorly optimized as a rule. non-technical people will likely have no idea what that means; to them it will just be a shitty gaming experience and they will then associate that experience with Nintendo. Technical people will probably not even bother and they'll just emulate it for free instead of paying $70 for a game that isn't going to have any official support on their platform. There's really no upside for Nintendo in this plan.

Re: The Legend of Zelda: Tears of the Kingdom Release

#459

I cannot describe in words how impactful Ocarina of Time was to me as a kid, how intensely I got sucked into that world to the point that I even wrote some (bad) fanfic set in that universe back in the days. When Majora's Mask came out I was almost bursting with excitement until I was actually able to play it and was again totally blown away by a unique experience. When I played Breath of the Wild, I felt ... nothing…

> I'm also not a huge fan of open world games in general and to this date

In theory they sound great. In reality it seems to work against every open-world game I've played. Elden Ring is almost an exception, but the side quests are completely broken in this format without following a guide.

I hated the Witcher 3. Much like RDR 2 it has great presentation, writing and VA - and everything else suffers. But it seems the new generation of gamers have spoken, and they like glorified interactive television with a low bar for gameplay.

Re: The Legend of Zelda: Tears of the Kingdom Release

#460
post #270

I caved and bought a Switch last week. It’s the best tech purchase I’ve made in years! The games on it are fun, the versatility of the Joycons is incredible, and the loading speed is a breath of fresh air. My main console is an original PS4. I upgraded to PS5 last year and returned it. It’s just more of the same. Huge game downloads, huge update downloads, a huge console, and long load times. And tbh, I didn’t see a…

I owned a PS4, then PS4 Pro, then PS5 and a laptop capable to play games. And couldn't agree more with you. Make sure to get also Super Mario Odyssey. This game is just such a joy. It feels like a trip to a funfair every time. And sure, Mario Kart 8 for some multiplayer fun. 6 years in, and the Switch is still the most used console in my family with 3 kids.

3 kids you say?

Boomerang Fu. You are welcome.

It's a silly, simple, utterly un-put-downable game in our house.

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