For those of us who have never played a Zelda game...how does this compare to Pokemon, Fallout or Knights of the Old Republic?
The Legend of Zelda: Tears of the Kingdom Release
301–310 of 782 posts
Re: The Legend of Zelda: Tears of the Kingdom Release
#302Earlier quoted context omitted.
> but I'm still debating whether I play BoTW on Deck or Switch. Debating what ? Are you pulling the "IP owners don't make their products available on my platform so I am forced to pirate it" netflix card when you own the device the game is supposed to be played on ?
Do you act with the same rampant indignation at people who rip their dvd/blu rays to a home NAS so they can watch them without having to faff about looking for the disc? Maybe read the whole comment first before reacting in future?
You mean that part ? Where it says "probably" ? Yeah, I read it. It says "probably".
> Either way I'll probably buy it on Switch because developers should be rewarded for making good games, but it's handy for me to have all of my games in one place.
> Do you act with the same rampant indignation at people who rip their dvd/blu rays to a home NAS so they can watch them without having to faff about looking for the disc?
Only those who claim they probably have the dvd/blu rays somewhere or are planning to "probably" buy them while claiming they'll watch the rip on their home NAS because it's much more convenient.
Re: The Legend of Zelda: Tears of the Kingdom Release
#303Apparently the game is just 16GB and runs seamlessly on a decade old hardware with no loading screens between game areas. How does Nintendo pull it off?
Look at the latest Pokemon game, it runs horribly on Switch. Even they don’t pull it off…
Re: The Legend of Zelda: Tears of the Kingdom Release
#304Apparently the game is just 16GB and runs seamlessly on a decade old hardware with no loading screens between game areas. How does Nintendo pull it off?
Look at the latest Pokemon game, it runs horribly on Switch. Even they don’t pull it off…
Re: The Legend of Zelda: Tears of the Kingdom Release
#305Earlier quoted context omitted.
Nintendo are way too control-freak for this, not to mention fearful of piracy and emulation. They don't want that money.
Like it or not apparently Switch piracy is a thing so this doesn't really change much for their current situation. But it does give people who want to do things the right way an avenue to do so. I kind of think of it like high end CAD software and such that ships a physical dongle in order to use the software--Nintendo can sell hardware to help ensure it's legitimate use of their emulation software.
Piracy can never be stopped and they waste a lot of effort trying.
They should optimize for being lower friction than privacy, like Steam.
Re: The Legend of Zelda: Tears of the Kingdom Release
#306Earlier quoted context omitted.
A lot of games get limited to 30 fps (and even dip lower) on the switch which makes them unplayable for me. I don't care about graphics at all, I'd rather play in some extremely low poly/low texture mode at 60 fps (ideally higher) than at 30 fps. If they released a new version with a 120hz display that could actually run games at 120hz, I'd be ecstatic. I don't even mind the 720p resolution, it's fine on such a small…
What makes them unplayable that a doubling of framerate would fix?
Plus the other benefit to faster hardware is decreased loading times. The Switch has a lot of very long loading screens (and elaborate animations/cutscenes to mask background loading) and the PS5 with near instant loading very much increases the fun, because more time is spent playing vs waiting on a loading screen.
Re: The Legend of Zelda: Tears of the Kingdom Release
#307Apparently the game is just 16GB and runs seamlessly on a decade old hardware with no loading screens between game areas. How does Nintendo pull it off?
The better question you should be asking is why does everyone else need 300GB of disk space that transfers at over 7GB/s, 32 CPU cores at 6GHz, a video card worth $3000 dollars, and RAM sizes measured in gigabytes with 3 digits just for a fucking game? At some point I have to wonder if the reason we have so much computing power is so we can use that computing power.
Re: The Legend of Zelda: Tears of the Kingdom Release
#308Earlier quoted context omitted.
> but I'm still debating whether I play BoTW on Deck or Switch. Debating what ? Are you pulling the "IP owners don't make their products available on my platform so I am forced to pirate it" netflix card when you own the device the game is supposed to be played on ?
If you read my comment, I said I'd pay for it either way. At that point while I might be technically pirating, I don't think I am ethically.
> Either way I'll probably buy it [..]
If you don't for sure buy it then there is no debating playing it on deck unless what you are debating is playing the game or not.
Re: The Legend of Zelda: Tears of the Kingdom Release
#309Earlier quoted context omitted.
The Switch combines lower powered A57 (a soc from..2012 on a 20nm process) with a Maxwell GPU (9+ years old at this point) Honestly this is the time to start working on a Switch successor, they could easily more than double the current compute capabilities while keeping the same or lower power envelope. That doesn't even counts the untapped bonuses from much higher memory speeds. I would instantly buy this, we would…
> I would instantly buy this Why? Will it make the games more fun to play? Does it enable more fun games? I don't see it. Nintendo has always thrived on underpowered hardware.
I certainly experienced areas in BOTW which took a heavy FPS hit and it sounds like TOTK is similar. Such an FPS drop does take me out of the game so if the console was powerful enough to avoid that then you could argue it would allow more fun games
Re: The Legend of Zelda: Tears of the Kingdom Release
#310Earlier quoted context omitted.
I think it would make more sense for Nintendo to make a more powerful console on a compatible platform that isn't handheld, kind of like the Sega Master System/Game Gear or Sega Mega Drive/Nomad consoles. So you can enjoy the same titles on the go as you can on the TV, and you could still use the Switch on the TV, but there would be an alternative for people who want a more high fidelity, fluid experience on a TV or…
> striking a deal with Samsung for using their Exynos chips The fantasy world where they do a deal with Apple for M2 SOCs (or even just get bought wholesale by Apple.)