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The Legend of Zelda: Tears of the Kingdom Release

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Re: The Legend of Zelda: Tears of the Kingdom Release

#301
post #7

For those of us who have never played a Zelda game...how does this compare to Pokemon, Fallout or Knights of the Old Republic?

If you've played any open world game, it's pretty much the same, just a little more formulaic. Characters, story, world are all incredibly basic and predictable. You'll stop finding truly new things after a few hours, making exploration more of a chore than anything else.

Re: The Legend of Zelda: Tears of the Kingdom Release

#302

Earlier quoted context omitted.

> but I'm still debating whether I play BoTW on Deck or Switch. Debating what ? Are you pulling the "IP owners don't make their products available on my platform so I am forced to pirate it" netflix card when you own the device the game is supposed to be played on ?

Do you act with the same rampant indignation at people who rip their dvd/blu rays to a home NAS so they can watch them without having to faff about looking for the disc? Maybe read the whole comment first before reacting in future?

> Maybe read the whole comment first before reacting in future?

You mean that part ? Where it says "probably" ? Yeah, I read it. It says "probably".

> Either way I'll probably buy it on Switch because developers should be rewarded for making good games, but it's handy for me to have all of my games in one place.

> Do you act with the same rampant indignation at people who rip their dvd/blu rays to a home NAS so they can watch them without having to faff about looking for the disc?

Only those who claim they probably have the dvd/blu rays somewhere or are planning to "probably" buy them while claiming they'll watch the rip on their home NAS because it's much more convenient.

Re: The Legend of Zelda: Tears of the Kingdom Release

#303

Apparently the game is just 16GB and runs seamlessly on a decade old hardware with no loading screens between game areas. How does Nintendo pull it off?

Look at the latest Pokemon game, it runs horribly on Switch. Even they don’t pull it off…

Pokemon games are developed by Game Freak, not Nintendo's in-house studio (Nintendo EPD).

Re: The Legend of Zelda: Tears of the Kingdom Release

#304

Apparently the game is just 16GB and runs seamlessly on a decade old hardware with no loading screens between game areas. How does Nintendo pull it off?

Look at the latest Pokemon game, it runs horribly on Switch. Even they don’t pull it off…

Pokemon-Games are not from Nintendo itself. They own shares of the franchise, but it seems they are overall not directly involved into the game-development, unlike with Zelda. And Pokemon in general has different problems regarding quality. They are more time-constrained, stressed, and seem to have some internal struggle in the last years. While Zelda seems to had the liberty to develop peacefully for years on their own.

Re: The Legend of Zelda: Tears of the Kingdom Release

#305

Earlier quoted context omitted.

Nintendo are way too control-freak for this, not to mention fearful of piracy and emulation. They don't want that money.

Like it or not apparently Switch piracy is a thing so this doesn't really change much for their current situation. But it does give people who want to do things the right way an avenue to do so. I kind of think of it like high end CAD software and such that ships a physical dongle in order to use the software--Nintendo can sell hardware to help ensure it's legitimate use of their emulation software.

You can never stop motivated people from dumping the memory of hardware they own and making it easier for everyone else.

Piracy can never be stopped and they waste a lot of effort trying.

They should optimize for being lower friction than privacy, like Steam.

Re: The Legend of Zelda: Tears of the Kingdom Release

#306
post #169

Earlier quoted context omitted.

A lot of games get limited to 30 fps (and even dip lower) on the switch which makes them unplayable for me. I don't care about graphics at all, I'd rather play in some extremely low poly/low texture mode at 60 fps (ideally higher) than at 30 fps. If they released a new version with a 120hz display that could actually run games at 120hz, I'd be ecstatic. I don't even mind the 720p resolution, it's fine on such a small…

What makes them unplayable that a doubling of framerate would fix?

It's not the framerate itself that bothers me, it's when the framerate drops on demanding scenes. I'd rather have a consistent 30fps than a game constantly fluctuating between 30-60. But even a consistent 30fps is kinda a dream for the Switch, there's plenty of titles where it regularly dips down to 10fps with inconsistent frame time.

Plus the other benefit to faster hardware is decreased loading times. The Switch has a lot of very long loading screens (and elaborate animations/cutscenes to mask background loading) and the PS5 with near instant loading very much increases the fun, because more time is spent playing vs waiting on a loading screen.

Re: The Legend of Zelda: Tears of the Kingdom Release

#307
post #52

Apparently the game is just 16GB and runs seamlessly on a decade old hardware with no loading screens between game areas. How does Nintendo pull it off?

The better question you should be asking is why does everyone else need 300GB of disk space that transfers at over 7GB/s, 32 CPU cores at 6GHz, a video card worth $3000 dollars, and RAM sizes measured in gigabytes with 3 digits just for a fucking game? At some point I have to wonder if the reason we have so much computing power is so we can use that computing power.

Because this hardware is for a different experience. Zelda is nice, but the style has its limits. It's kinda like asking why Disney invests hundreds of millions of Dollar into Marvel and Star Wars-Movies, when you can also make a cheaper but polished animation-movie with a fraction of that price. It's simply not the same.

Re: The Legend of Zelda: Tears of the Kingdom Release

#308

Earlier quoted context omitted.

> but I'm still debating whether I play BoTW on Deck or Switch. Debating what ? Are you pulling the "IP owners don't make their products available on my platform so I am forced to pirate it" netflix card when you own the device the game is supposed to be played on ?

If you read my comment, I said I'd pay for it either way. At that point while I might be technically pirating, I don't think I am ethically.

No, you wrote (emphasis mine):

> Either way I'll probably buy it [..]

If you don't for sure buy it then there is no debating playing it on deck unless what you are debating is playing the game or not.

Re: The Legend of Zelda: Tears of the Kingdom Release

#309
post #156

Earlier quoted context omitted.

The Switch combines lower powered A57 (a soc from..2012 on a 20nm process) with a Maxwell GPU (9+ years old at this point) Honestly this is the time to start working on a Switch successor, they could easily more than double the current compute capabilities while keeping the same or lower power envelope. That doesn't even counts the untapped bonuses from much higher memory speeds. I would instantly buy this, we would…

> I would instantly buy this Why? Will it make the games more fun to play? Does it enable more fun games? I don't see it. Nintendo has always thrived on underpowered hardware.

Always is a bit strong isn't it? Prior to the Wii their consoles tended to be similar to their contemporaries in processing power.

I certainly experienced areas in BOTW which took a heavy FPS hit and it sounds like TOTK is similar. Such an FPS drop does take me out of the game so if the console was powerful enough to avoid that then you could argue it would allow more fun games

Re: The Legend of Zelda: Tears of the Kingdom Release

#310
post #114

Earlier quoted context omitted.

I think it would make more sense for Nintendo to make a more powerful console on a compatible platform that isn't handheld, kind of like the Sega Master System/Game Gear or Sega Mega Drive/Nomad consoles. So you can enjoy the same titles on the go as you can on the TV, and you could still use the Switch on the TV, but there would be an alternative for people who want a more high fidelity, fluid experience on a TV or…

> striking a deal with Samsung for using their Exynos chips The fantasy world where they do a deal with Apple for M2 SOCs (or even just get bought wholesale by Apple.)

You just gave me chills. That would 100% be the thing that would push me to piracy so I never give Nintendo money again.
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