Live data from Hacker News

The Legend of Zelda: Tears of the Kingdom Release

zelda.com

121–130 of 782 posts

Re: The Legend of Zelda: Tears of the Kingdom Release

#121

My preorder (the first game I preordered in 20 years) came one day early. It was the closest I've come to that childhood feeling of a birthday or Christmas present. Spent a few hours on it after putting my kid to bed and it's definitely succeeded in drawing me into that world again. I'm somewhat amazed how each Zelda (or Mario for that matter) title is essentially exactly the same story over and over, but still with…

That's probably because in both cases, the story isn't as important as the gameplay (more-so in Mario than Zelda)

Re: The Legend of Zelda: Tears of the Kingdom Release

#122
post #87
post #24

Earlier quoted context omitted.

The world feels almost real, every hill, wall or tree is climbable, every crevice has something interesting, if you just swing your sword in a field you'll cut grass and lizards will pop out. It's hard to try to go on a mission and not get lost going after something cool that you find along the way.

Don't forget the weather! A nice surprise for me was when I had several iron weapons and a lightening storm rolled in!

Not being able to climb in the rain is a real pita too

Re: The Legend of Zelda: Tears of the Kingdom Release

#123
post #61

I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents. That in itself wasn't surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch. It really ma…

How can they compare with something that hasn’t been released? It might be true, but at the same time it feels disingenuous to compare unreleased games on switch to a pirated PC. “Much more enjoyable” can’t be a thing until you compare, right?

Presumably they can run the pirated version on actual hardware as well (via custom firmware etc.), and therefore compare?

Re: The Legend of Zelda: Tears of the Kingdom Release

#125

I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents. That in itself wasn't surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch. It really ma…

Is Switch emulation on PC that good? Maybe I should try it if so. I imagined it would be fairly janky due to the difficulty of emulating currentish hardware, and only old consoles could be emulated with good performance.

Re: The Legend of Zelda: Tears of the Kingdom Release

#126

Earlier quoted context omitted.

From the reviews, the gameplay seems like its even more fun. Particularly looking forward to the weapons and vehicles system.

Uh-oh, vehicles? The worst part of BotW is the bike, it's jarringly out of line with the whole feel of Zelda, for me. They may as well have put a gun in it.

...ok, I've owned BOTW for 2 years and I've never come across a bike.

Re: The Legend of Zelda: Tears of the Kingdom Release

#127
post #5

BOTW was almost perfect, but the weapon breaking system left me so tired of managing it. What a constant distraction! I get that they wanted to encourage experimentation, but they overtuned it, and it became a chore. If TOTK has the same system, I'm returning it.

The game design analysis was that it ties in to the open-world system. If you're good/lucky enough to pick up a powerful weapon early on, it still won't carry you for the rest of the game. As it is, I still end up buying ever more sword slots because I always have more than I can really use.

You can buy sword slots in BOTW? I thought its only through the seeds?

Re: The Legend of Zelda: Tears of the Kingdom Release

#128
post #5

BOTW was almost perfect, but the weapon breaking system left me so tired of managing it. What a constant distraction! I get that they wanted to encourage experimentation, but they overtuned it, and it became a chore. If TOTK has the same system, I'm returning it.

I actually liked that system, and yes it's also present in TOTK. I'm worried about something else personally - the whole system of building things with random parts looks extremely janky. I was hoping it's only going to be required to solve a few puzzles and that's it, but according to some reviews the entire world is designed around you building this stuff. Well, I'm going to have a try this weekend, but it might en…

Yeah, I’m really hoping TOTK isn’t half BOTW and half Minecraft.

Re: The Legend of Zelda: Tears of the Kingdom Release

#129

Apparently the game is just 16GB and runs seamlessly on a decade old hardware with no loading screens between game areas. How does Nintendo pull it off?

Nintendo games are like well crafted watches, they may not show the time perfectly but they are damn well optimized under the hood.

Re: The Legend of Zelda: Tears of the Kingdom Release

#130

Earlier quoted context omitted.

The game design analysis was that it ties in to the open-world system. If you're good/lucky enough to pick up a powerful weapon early on, it still won't carry you for the rest of the game. As it is, I still end up buying ever more sword slots because I always have more than I can really use.

You can buy sword slots in BOTW? I thought its only through the seeds?

That's what I mean. "buying" them with korok seeds.
Post reply on HN