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The Legend of Zelda: Tears of the Kingdom Release

zelda.com

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Re: The Legend of Zelda: Tears of the Kingdom Release

#111
post #89

Has anyone else here taken the day off to play this? I have taken a rare day off to play this all day. "But why are you here on Hackernews idk1?" Well let me tell you, according to a text message, Terry from DPD is delivering my game between 9:53am and 10:53am so I'm currently perched in my front window waiting for it. (I'm not a digital copy person for all the normal reasons, I can't lend it out, I can't re-sell it…

Mohsin from DPD is delivering mine around 2pm. Enjoy

A lot of people think Link is the hero today, but the true heros are Mohsins and Terrys from DPDs.

Re: The Legend of Zelda: Tears of the Kingdom Release

#113
post #82
post #26

I slowly grinded my way through BOTW over the last years, every few months a few steps forward, then getting bored. Left the plateau, tamed a horse and have now the full picture of the princess and a long sleep. Nice, but still little curiousity what happens next. I wish I could feel what everyone else seems to enjoy…

I’ve been playing since it came out here and there, probably at least 100-200 hours by now, and haven’t even defeated a single main boss. It probably tells you something positive about the game that one can get so much enjoyment just from running around and exploring! But I do sometimes wish the world felt a bit less empty of characters… and it doesn't sound like the new one improves much in this regard.

There are loads of characters...they're all in the villages near the divine beasts

Re: The Legend of Zelda: Tears of the Kingdom Release

#114

I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents. That in itself wasn't surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch. It really ma…

I think it would make more sense for Nintendo to make a more powerful console on a compatible platform that isn't handheld, kind of like the Sega Master System/Game Gear or Sega Mega Drive/Nomad consoles.

So you can enjoy the same titles on the go as you can on the TV, and you could still use the Switch on the TV, but there would be an alternative for people who want a more high fidelity, fluid experience on a TV or a monitor.

It doesn't even have to be that much more powerful. Even when sticking to the same vendor, a 2018 Nvidia ARM chip had roughly 3-4x the CPU power and 10x the GPU power of the Switch, in a 15-60W power budget. This would be fine for a console that's always plugged into the power mains.

Going to more midrange vendors like Rockchip or Mediatek, or - and this is a long shot - striking a deal with Samsung for using their Exynos chips would probably yield a lower cost device but still net a 4-5x increase in gaming performance.

Emulation has proven that the games are not tied so tightly to their hardware platform for switching to a more modern architecture while maintaining compatibility to be an issue. Even without first-party involvement people have been running Switch games on mobile Android devices with a good processor.

Re: The Legend of Zelda: Tears of the Kingdom Release

#115
post #26

I slowly grinded my way through BOTW over the last years, every few months a few steps forward, then getting bored. Left the plateau, tamed a horse and have now the full picture of the princess and a long sleep. Nice, but still little curiousity what happens next. I wish I could feel what everyone else seems to enjoy…

Try riding a bear or a stag instead of a horse to mix it up a little.

Re: The Legend of Zelda: Tears of the Kingdom Release

#117
post #5

BOTW was almost perfect, but the weapon breaking system left me so tired of managing it. What a constant distraction! I get that they wanted to encourage experimentation, but they overtuned it, and it became a chore. If TOTK has the same system, I'm returning it.

It does have the same system so I guess you should return it/cancel your order.

Like BOTW, even from the very beginning of the game, you never run out of weapons/always have more weapons than slots, so for anyone else, I'd recommend not worrying about it. There's a new modding mechanic that makes swapping around weapons even more fun now.

Re: The Legend of Zelda: Tears of the Kingdom Release

#118
post #93

Earlier quoted context omitted.

I just rushed the Master Sword and lived with the cooldown. Been a while but don’t remember being too frustrated about it.

How can you rush the master sword? It requires a ridiculous amount of hearts and even if you have it it breaks so quickly.

There's a method (speed running glitch) to get the master sword w/o the heart requirement. Do a search for "botw get the master sword early" and you should have lots of step by steps if you ever want to do it.

Re: The Legend of Zelda: Tears of the Kingdom Release

#119
post #7

For those of us who have never played a Zelda game...how does this compare to Pokemon, Fallout or Knights of the Old Republic?

I can't really draw a parallel to those games, probably the closest would be to fallout, the open world 3d ones specifically. BotW & now TOTK have a massive focus on it's world and it's pretty immersive to clamber over mountains and discover things. It has unique systems to interact and traverse the world, improved further in TOTK.

Re: The Legend of Zelda: Tears of the Kingdom Release

#120

Apparently the game is just 16GB and runs seamlessly on a decade old hardware with no loading screens between game areas. How does Nintendo pull it off?

I think it's great that it maintains a solid 30 and seems to have very few issues.

Another interesting perspective is that it—a game made at the end of the Switch's life (we hope)—is only marginally prettier and more polished than BOTW—a launch title. I would still hold BOTW as one of the prettiest Switch titles, including third parties (I realise this is subjective). I'm not sure of another console where you don't make graphical progress in 6 years of it existing. I don't know why this is, or even if it's a failing, I just think it's interesting.

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