Earlier quoted context omitted.
The idea that any piece of gear enables artist is one of the biggest lies we have been sold. True Artist will use any tool at their reach to do art. In terms of music the level is so high already that is irrelevant. Sound is not music.
Saxophone player of adequate standard here ... yeah the gear shouldn't matter and you can get good stuff out of garbage with the right pre-existing skills and attitude. But on the other hand I've upgraded my two main instruments recently-ish from low/mid range instruments to high end, and in both cases my playing improved a lot instantly, as suddenly I didn't have to work so hard to get the instruments to cooperate[1…
Apple brings Final Cut Pro and Logic Pro to iPad
401–410 of 587 posts
Re: Apple brings Final Cut Pro and Logic Pro to iPad
#402I think next month's WWDC and the AR goggles/glasses are really going to define how this decade plays out for Apple. There's clearly some kind of unification strategy going on behind the scenes but whether it's going to be good enough to win out over competitors or not is up in the air. Combos like NReal Air and Samsung Dex/Steam Deck are going to become more and more common and unless they get a move on I can see th…
IDK, Apple's brand loyalty is absolutely incredible. I know multiple people who will buy everything Apple makes, and if Apple doesn't make it they won't really consider it. Apple's strategy of letting other people validate markets and then coming in with a good product (like they did with the Apple watch for example) would likely not work for most companies, but it works great for Apple. They'd have to lose an insane…
Re: Apple brings Final Cut Pro and Logic Pro to iPad
#403At $50 a year (equates to $4 a month if paid annually), this is - albeit a subscription model - so much better than Adobe's £20 a month plan for just Premiere (obviously to get you to go for the £50 a month plan). It's a much better plan and I hope things like this make Adobe consider their costs. It's a big ask and I know they won't... but you can hope.
I use the free version of Davinci Resolve to edit videos for a few occasions. It's amazingly good. Easy to learn and easy to use. Quite impressive with the feature sets.
Re: Apple brings Final Cut Pro and Logic Pro to iPad
#404Re: Apple brings Final Cut Pro and Logic Pro to iPad
#405It really says a lot about the future of editing. Everyone doing it on their phones is growing up showing us what editing packages are going to look like… and it’s something like this. Big screen, touch interface, more fluid work flow, definitely going to be ai assisted… it’s interesting timing. I feel like Apple is going to do the magic they did for spell checking with the iPhone keyboard for professional video edit…
No doubt with surveillance features built in. This is dangerous in the journalism/media production pipeline.
Re: Apple brings Final Cut Pro and Logic Pro to iPad
#406I think next month's WWDC and the AR goggles/glasses are really going to define how this decade plays out for Apple. There's clearly some kind of unification strategy going on behind the scenes but whether it's going to be good enough to win out over competitors or not is up in the air. Combos like NReal Air and Samsung Dex/Steam Deck are going to become more and more common and unless they get a move on I can see th…
100%. Whereas in the prior decade there were hardware limitations to device convergence (e.g. lack of CPU power, RAM), this is a no longer an issue and software is the roadblock is most cases. Ironically Apple threw open the doors when they not only put the M1 chip into the iPad Pro, but also into the iPad Air. One reason for this slow transition is likely due to the legacy software support requirements. Microsoft se…
Re: Apple brings Final Cut Pro and Logic Pro to iPad
#407Earlier quoted context omitted.
Also if you want to do just one project (i.e. you don't produce music/video for a living, but you know enough to do your own stuff), then you can probably get away with paying $5 a month for just enough months to finish your project. That was a use case completely uncatered for with a $400 one-off license fee.
I'll do you one better, I just started the App store on the Mac to check whether they've implemented the same model there. The only music I make is analog, but I'd have liked to try it out for a few bucks.
Re: Apple brings Final Cut Pro and Logic Pro to iPad
#408More companies should just adopt Jetbrains model. Month subscription available, but by paying the annual subscription you get a perpetual license for the last release covered by your purchase, which makes an annual subscription pretty much the same as "buy with 1 year of updates".
In the jetbrains you only get a perpetual license for the current version. You lose the year of updates. Also why should companies do that? They could be leaving money on the table as people can continue to gain value from the perpetual version without you getting any compensation for that value. Also you now have to deal wind a fragmented user base on different versions. And the user community has to dear with not e…
They were compensated when you bought the version you keep. If you get nothing from them after that, then what would they be compensated for? I could understand it if the application required server-side resources, but if it's all local, then no further compensation is due.
If you buy Microsoft Word and make $10 million from a novel, you don't have to kick any of that back to Microsoft. The software company has no claim to the value created by their software beyond the licensing costs.
Re: Apple brings Final Cut Pro and Logic Pro to iPad
#409[flagged]
I've been writing and recording music for 25 years. I wouldn't do it on an iPad if the app paid me. If there was ever a job that requires a mouse and multiple screens even more than coding and design, it's audio engineering. Try editing a piano roll with thousands of MIDI notes, adjusting thousands of automation points and fine tuning EQ settings on a touchscreen. The experience is terrible, and no software can fix t…
I would actually prefer to draw in automation with a touchscreen/apple pencil vs. mouse. And direct manipulation of effect/instrument knobs as well as mixers is good.
Re: Apple brings Final Cut Pro and Logic Pro to iPad
#410I think next month's WWDC and the AR goggles/glasses are really going to define how this decade plays out for Apple. There's clearly some kind of unification strategy going on behind the scenes but whether it's going to be good enough to win out over competitors or not is up in the air. Combos like NReal Air and Samsung Dex/Steam Deck are going to become more and more common and unless they get a move on I can see th…
I don’t think the goggles or ‘pro iPad’ will be any different. Apple will release when they are ready and likely they’ll do very well.