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Apple brings Final Cut Pro and Logic Pro to iPad

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Re: Apple brings Final Cut Pro and Logic Pro to iPad

#251

So many “I don’t get it” comments in this thread. And complaints about the subscription pricing. The market for this seems pretty obvious - teenagers. iPad seems like the default computer for kids these days and kids like to create. When I was a teenager I had to build my own PC, struggle to pirate Cubase and some plugins and it was a nightmare. When I finally got a MacBook Logic being $200 was out of reach still. A…

Also if you want to do just one project (i.e. you don't produce music/video for a living, but you know enough to do your own stuff), then you can probably get away with paying $5 a month for just enough months to finish your project. That was a use case completely uncatered for with a $400 one-off license fee.

Yep, I totally forgot about this use-case, but there were plenty of situations where it would've saved me. With one a couple a years ago that I vividly remember.

I volunteered to edit a demo video for our internal hackathon project, and had both an M1 iPad and a new macbook. I wanted to go all out on the video just for the fun of it, and I still had some of the final cut pro muscle memory from many years before, even though it was a much older version. iMovie proved to be extremely inadequate even for some basics (on both macbook and ipad). iPad had some third party options, but they were all either unwieldy or expensive or various other issues. For macbook, there were various alternatives (davinci, etc), but they either had similarly high pricing or various other limitations or an insane learning curve (which i don't mind usually, but not in those circumstances). Final Cut was only available as a full-priced option. I would have easily been willing to pay $10-20 for one month worth of access for this project, but no way I am paying hundreds for that. Ended up using iMovie and making the video that i absolutely hated and that wasn't resembling anything I had in mind for it at all.

P.S. I am genuinely baffled by how terrible iMovie is compared to its big sibling Final Cut Pro, given how amazing and well-rounded GarageBand is compared to its big sibling Logic Pro. GarageBand is obviously not competing with Logic Pro, I was just trying to illustrate that Apple has those hobby->pro creative app relationships (iMovie->Final Cut Pro, GarageBand->Logic Pro), and the GB->LP one is imo fantastic overall, and both products are shining in their respective tiers, and I get a good use out of both of them. But with iMovie->Final Cut Pro, I am pretty much fighting against iMovie even for some basic things and would rather deal with Final Cut only. And yes, for basic video editing, I still miss windows movie maker (the newer MSFT replacement for it, Clipchamp, is the worst out of major basic video editing software i've ever used).

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#252
post #167

[flagged]

> while _actual_ creative professionals will more than willingly pay $5/mo and love every minute of it. I doubt that: https://www.theverge.com/2023/3/30/23662000/waves-audio-engi... > Music producers revolted against an app’s subscription scheme — and won Actual Music producers hate subscription schemes.

Yes, but one of these was a plugin for $25/mo and the other is the whole damn tool to do your job for $5 a month on a device you couldn't run it on in the past. I expect it to not actually be bashed.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#253

Subscription. I'm out. I already paid for these softwares on Mac and I don't get even a discount in the price. I was expecting some kind of upgrade option.

Sure.. who's gonna pay for updates? I don't understand how people on HN can devalue their own profession. By your reasoning, once an application has been released, you're out of a job. Oh hey.. isn't that the current market!

Maybe just release and sell a complete and polished product? And add significant value to that product again before asking for more money? What about the notion of having enough pride and confidence in your work that you can make a solid value proposition regularly, and not yoke your customers to you permanently with a nebulous agreement?

Also, practically, consumers in the audio software market are more savvy and have higher expectations than those in other markets. In particular, they expect a fair ownership model (something provided by many plugin and DAW shops, big or small), and are wary of subscriptions and things like them. Perpetual licenses are the norm - in fact, even things uncommon in other software markets like the ability to resell your licenses are often provided due to market pressure.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#255

Earlier quoted context omitted.

It's $199. It's only ever been $499 until 2013, when the price suddently dropped to $199, and it has been that ever since. Logic Pro is ridiculously cheap compared to most other DAW out there. There aren't tiers, there's no upsell to unlock basic features like unlimited tracks, it's just a full featured DAW, the end. Heack, a license for the "full feature, but not bundle-padded, version of X" costs: - Reason: $60 (pe…

I've been poor before and $200 one-time is WAY less expensive than $5/mo recurring. If I can't afford to save $200 I sure can't afford to pay $5 recurring. Recurring subscriptions are for the wealthy, not the poor, the poor can do just fine with freeware or some 10 year old version of whatever. Paying a recurring monthly subscription isn't the only way to get a trial.

Sounds like you're not a kid to me. I didn't have $200 to spend until I was halfway through college. But I sure as hell would have been able to afford $5 a month.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#256
A VR analyst observed the port could also be related to future headset: https://twitter.com/SadlyItsBradley/status/16559348583074693...

"This is notable because the Apple headset is supposed to support every iPad app on Day 1 of its launch

If you want professionals to do things with it, you need the software to push it. With or without a connected PC"

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#257

This is great, but why not just have Garage Band work the same / be the same on both platforms? I'm a PC user; few years ago I realized how great iPad GarageBand was for playing around. Like an idiot, I literally purchased a used MacBook so I can edit my iPad travelling doodles at home with big screen as well, only to realize that they are different software with different capabilities and you cannot seamlessly copy…

You cannot? Huh I am an Apple ecosystem guy and the assumption that GarageBand on iPadOS and GarageBand on macOS will be compatible is really a reasonable one; I would think it’s the case!!

It is not. You can open iOS/iPadOS GarageBand files in MacOS, but you cannot open MacOS GarageBand files on iOS/iPadOS.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#258
post #136

So many “I don’t get it” comments in this thread. And complaints about the subscription pricing. The market for this seems pretty obvious - teenagers. iPad seems like the default computer for kids these days and kids like to create. When I was a teenager I had to build my own PC, struggle to pirate Cubase and some plugins and it was a nightmare. When I finally got a MacBook Logic being $200 was out of reach still. A…

Kids aren't creating on iPads though. The only tools needed are TikTok/Snapchat + filters. Beyond that, it starts to feel like work . YouTubers making 'long form' video (> 5 mins) also aren't going to buy an iPad when their computer does the job just fine. And even then, Mac owners don't necessarily use Final Cut; Adobe Premiere and Davinci Resolve are enormously popular.

You are ignoring how big capcut is

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#259
post #107

Earlier quoted context omitted.

It should go without saying, but I’m not talking about absolute workflows because there are no such things. Workflows are subjective and contextual. I too use a Mac for a lot of audio work, and I’m not suggesting that one replaces the other in all forms. I’m simply saying why this is a big deal for that one part of my workflow that had a hole which a Mac doesn’t cover. The whole “touch vs not” discussion doesn’t add…

I think there's a difference in conversation style here. If somebody says "I think x" I've always felt it was entirely reasonable to respond with "I disagree because y" - that's not being argumentative, it's just having a conversation. You're not the first person that seems to feel differently about whether or not it's impolite to respond in this way. It just always surprises me when I hit this particlar difference i…

That’s fair, and perhaps an issue of tonality being lost in text or cultural differences in speech styles .

though part of the issue is “I disagree because Y” is not relevant because it’s an opinion with no negative effect on those who disagree (as opposed to say opinions on very factual science). So “I disagree because Y” is implicitly a rebuttal.

Instead , the subtly different “I see where you’re coming from however for me Y” is not a rebuttal. It’s an acceptance that two views may exist simultaneously and be equally valid.

If you look at the responses of the person I responded to, they’re always in the form of “well I need this so it makes no sense”

Note that they never acknowledge that others may not have the same needs or views. There’s an absolute way in all the interactions I’ve had with them.

The simple act of accepting another’s perspective changes the post from a negation to something that builds upon it.

Re: Apple brings Final Cut Pro and Logic Pro to iPad

#260
post #11

Having a full DAW on the go is a killer feature imho. The promise has been there since stuff like 8tracks on the iPhone 3G, and various Audio Units already on iOS. But I’ve always found the workflow very limiting or clunky. (Edit: I’m a Logic Pro user on macOS so my comments reflect getting things into that specifically) The divide from putting down an idea when it hits, to working it into something, has always been…

> Having a full DAW on the go is a killer feature imho.

I think the problem here that most won't realize is that they'll have no idea what you're listening to and so will be mixing audio in the dark, so to speak. Professionals will check headphone mixes, but generally won't mix with headphones certainly not bluetooth headphones. I suppose there may exist such a thing as powered Bluetooth monitors, but again, the wireless Bluetooth, and what it does to audio, is the weak part in the chain. iPad built in speakers are not flat, so if you mix for them, the audio might only sound alright coming out of an iPad.

There are probably audio docks for iPad which will include a DAC for converting stereo sound from the iPad USB-C port, and jacks for monitors, but I have never seen one that doesn't have the cheapest components available. Not sure of the current abilities of iPad and USB-C, but last I heard, iPad was only capable of stereo in and stereo out. There's a lot that can be done with just two tracks, but do not doubt that everything depends on the converters and preamps, so a professional quality USB-C ADC/DAC with decent pres (unless off-boarded) is paramount to creating half decent tracks, which is paramount to creating very good mixes.

Not everyone is a professional audio engineer, and everyone here that is an expert at everything will likely be satisfied with terrible converters and the audio they produce. YMMV

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