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SpaceTraders: A multiplayer game built on a free web API

spacetraders.io

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Re: SpaceTraders: A multiplayer game built on a free web API

#4
post #2

Something that isn't clear to me is whether game state changes on its own between requests. Would taking a few minutes to hand craft a command have different results than if a script generated the same command instantly based on the last response?

I had the same question about how to handle game time / game ticks. My guess is the game runs on a universal game time in some turn-based manner like Civ, but how that's handled really affects how the game is played. Couldn't find any documentation on that

Re: SpaceTraders: A multiplayer game built on a free web API

#7
post #5

Not to be confused with Space Trader (the old Palm OS game) which can be played here: https://archive.org/details/palm3_SpaceTrader

Also not to be confused with TradeWars 2002, the classic BBS game: http://www.tradewars.com/default.html

Re: SpaceTraders: A multiplayer game built on a free web API

#10
post #8
post #5

Not to be confused with Space Trader (the old Palm OS game) which can be played here: https://archive.org/details/palm3_SpaceTrader

Thanks for sharing! I totally forgot about that game, despite playing it for hours.

Me too. Weird deja vu.
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