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When “free forever” means “free for the next 4 months”

blog.zulip.com

231–240 of 267 posts

Re: When “free forever” means “free for the next 4 months”

#231
post #192

Earlier quoted context omitted.

Sponsoring their development is a good point. Thanks for the hint. As a German speaking Swedish that could be a great fit. I have coded a component for Lamborghini but not a part of my career I am particularly proud of. There should be smarter things to do than ruining the planet. So don't expect an application despite of zulip ;)

> There should be smarter things to do than ruining the planet. Hopefully my sim racing game that I am building will be good enough that we can stop wasting so much fuel on real cars. :)

Yeah, the game is not the problem. But customers admiring fast cars wouldn't really inspire me. Not my world, sorry.

Re: When “free forever” means “free for the next 4 months”

#232

For 25 years, Image Line have been shipping the FLStudio DAW as a one-off purchase with free lifetime updates, and since I've been receiving those updates for a significant chunk of those 25 years since I bought the Producer Edition, it seems pretty sustainable. In their words "Why? Because we believe you should get the program you paid for, bug-fixed and updated for as long as we develop FL Studio." [1] [1] https://…

Reaper does the same thing: ridiculously inexpensive and insanely well built, one edition, updates every couple weeks, supports an SDK, I could go on.

I think it’s also freemium with a nag screen.

How this is sustainable is beyond me, but I’m thankful every day there are still some SW companies who do amazing things without sucking the life out of their customers at every turn.

https://www.reaper.fm/

Re: When “free forever” means “free for the next 4 months”

#233
post #207

For 25 years, Image Line have been shipping the FLStudio DAW as a one-off purchase with free lifetime updates, and since I've been receiving those updates for a significant chunk of those 25 years since I bought the Producer Edition, it seems pretty sustainable. In their words "Why? Because we believe you should get the program you paid for, bug-fixed and updated for as long as we develop FL Studio." [1] [1] https://…

One time payment and forever free updates means the product dies when the growth stalls OR they create other services around it and sell those. It can work for some products and often those turn into freeware once they find a subscription or consumables for which the users are eager to pay for.

Therein lies the problem. Growth is always the goal until everything blows up.

It’d be great sometimes to switch from grow to sustain. Instead of going after the next 1000000 customers with new features, just stop and focus on making existing features amazing for existing customers.

No new markets. No doubling ARR. Just chill, make stability the goal.

Re: When “free forever” means “free for the next 4 months”

#234

For 25 years, Image Line have been shipping the FLStudio DAW as a one-off purchase with free lifetime updates, and since I've been receiving those updates for a significant chunk of those 25 years since I bought the Producer Edition, it seems pretty sustainable. In their words "Why? Because we believe you should get the program you paid for, bug-fixed and updated for as long as we develop FL Studio." [1] [1] https://…

Same with Total Commander. 25 years of free updates.

Re: When “free forever” means “free for the next 4 months”

#235

For 25 years, Image Line have been shipping the FLStudio DAW as a one-off purchase with free lifetime updates, and since I've been receiving those updates for a significant chunk of those 25 years since I bought the Producer Edition, it seems pretty sustainable. In their words "Why? Because we believe you should get the program you paid for, bug-fixed and updated for as long as we develop FL Studio." [1] [1] https://…

Reaper does the same thing: ridiculously inexpensive and insanely well built, one edition, updates every couple weeks, supports an SDK, I could go on. I think it’s also freemium with a nag screen. How this is sustainable is beyond me, but I’m thankful every day there are still some SW companies who do amazing things without sucking the life out of their customers at every turn. https://www.reaper.fm/

FYI, Reaper's license is for life, but the updates aren't.

"A new license includes free upgrades through REAPER version 7.99." from https://www.reaper.fm/purchase.php

Re: When “free forever” means “free for the next 4 months”

#236

For 25 years, Image Line have been shipping the FLStudio DAW as a one-off purchase with free lifetime updates, and since I've been receiving those updates for a significant chunk of those 25 years since I bought the Producer Edition, it seems pretty sustainable. In their words "Why? Because we believe you should get the program you paid for, bug-fixed and updated for as long as we develop FL Studio." [1] [1] https://…

FL Studio lives off plugins that aren't free. Still, it's great that the producer edition is free forever, but one might need to pay them from time to time when falling in love with some new sound ;-)

Re: When “free forever” means “free for the next 4 months”

#237
post #207

Earlier quoted context omitted.

One time payment and forever free updates means the product dies when the growth stalls OR they create other services around it and sell those. It can work for some products and often those turn into freeware once they find a subscription or consumables for which the users are eager to pay for.

Therein lies the problem. Growth is always the goal until everything blows up. It’d be great sometimes to switch from grow to sustain. Instead of going after the next 1000000 customers with new features, just stop and focus on making existing features amazing for existing customers. No new markets. No doubling ARR. Just chill, make stability the goal.

Won't work for any externally-capitalized company.

Re: When “free forever” means “free for the next 4 months”

#238
post #2

This blog post is from the "never let a competitor's mistake go unnoticed" school of thought.

Don’t disagree, but even more important I like that it’s being called out. It’s the word “forever” in “free forever” that really irks me - very likely marketing was lazy (and deceitful, really, when you think about it) and calls it “free forever” without the business having had real serious conversations (even at the board level) about using a word like that and what it means to the business strategy. I’m not saying…

Clearly whoever wrote it meant "indefinitely" and didn't realize that "forever" doesn't mean "forever until we decide otherwise".

Re: When “free forever” means “free for the next 4 months”

#239
post #139
post #43

Maybe it works to have a free tier and yank the rug out from everyone, and maybe the solution is that we should just pay for what things cost? The whole internet is like this, people often don't want to pay, they want it free, then the advertisers pay, we get pissy about advertising, and we become the product, and we flock to the next free thing after the free thing stops being free ... I wish things weren't all free…

Connection to internet is already not free.

That really doesn't change the situation I described.

Re: When “free forever” means “free for the next 4 months”

#240
post #236

For 25 years, Image Line have been shipping the FLStudio DAW as a one-off purchase with free lifetime updates, and since I've been receiving those updates for a significant chunk of those 25 years since I bought the Producer Edition, it seems pretty sustainable. In their words "Why? Because we believe you should get the program you paid for, bug-fixed and updated for as long as we develop FL Studio." [1] [1] https://…

FL Studio lives off plugins that aren't free. Still, it's great that the producer edition is free forever, but one might need to pay them from time to time when falling in love with some new sound ;-)

Their platform has a neat feature: you can use all the plugins they sell, but you can save projects using only the ones you've bought. It's a more granular version of the crippleware approach to licensing, and yeah, as you say, it can be really effective if you've worked a new sound into one of your compositions.

(It's been a while since I fired up my copy, so this might have changed.)

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