Earlier quoted context omitted.
Are you being sarcastic?
I certainly was extremely impressed the first time I saw it. Other than the font book I haven't found anything there that is slow. What makes you think the op might have been sarcastic? Egui was in a thread yesterday and it seems like canvas rendering is a dividing issue between people who value portability and performance most vs people who value consistency of ergonomics and style/look most.
Electron builds native software by embedding a web browser and using the browser's layout engine and DOM. Canvas based rendering like this is the inverse. Here the application discards the browser's layout engine and DOM, and instead embeds its own layout engine. - Despite the browser being right there and available.
Hilariously, in a demo like this there's 3 layers of UI controls nested inside each other. First, there's the OS's native UI toolkit. Then there's the browser. The browser discards most of those UI elements, and reimplements its own controls. And then Egui discards all of that and embeds its own, third layout engine all written in wasm. No inertial scrolling. No web inspector. No native controls (especially a problem on iOS or android). No CSS - so I hope Egui's layout engine supports the layout you're after.
Downside: Its a 5mb wasm bundle. But on the plus side, 5mb is positively tiny compared to shipping electron!