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Adobe confirms: no Flash for Chrome on Android

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Re: Adobe confirms: no Flash for Chrome on Android

#91
post #57

Earlier quoted context omitted.

Then I guess we should stop using a good chunk of internet capable software, such as browsers.

Wrong. We should limit the number of attack vectors as much as possible. Flash has a horrific security track record. Firefox and Chrome are pretty solid.

Funny, almost all of my software that connects to the internet gets security updates. Granted the browsers may be more solid on security than Flash is, but still, reducing attack vectors does include security updates.

Re: Adobe confirms: no Flash for Chrome on Android

#92
post #4

I have a Galaxy Nexus, and I know this will be an unpopular opinion, but I find Flash works pretty well on the device. Granted, I only use it for video content on sites like the BBC, but the underlying functionality is fine. I don't think Flash has a future on mobile devices, but HTML5-based solutions aren't up to scratch for general use yet, so I don't think Adobe should throw in the towel just yet.

How is HTML5 not up to scratch? Genuinely curious. It's probably been over a year since I've needed to reach for a PC for a Flash site (then again, "apps" have filled many of those use-case gaps).

As much as this might not be popular, different advertising inside the stream (before and during), is difficult.

In addition. doing things like overlays on the video is currently impossible in html5.

Re: Adobe confirms: no Flash for Chrome on Android

#93
post #86
post #73

Earlier quoted context omitted.

> People who used it because it was easier than HTML5. Having developed both HTML5 and Flash applications, your use of the word was shows a bit of ignorance when it comes to Flash. It is still easier in Flash to do a high-velocity, interactive site that works across multiple browsers. If you think differently, you're not actually doing the work. Armchair critics of Flash just regurgitate what they perceive is truth –…

They are far from over. People cite YouTube HTML5 player without considering how vlogs are actually recorded, processed and uploaded through Flash. As the viewer, it's a nice luxury to say it can all be done through HTML5, but as a producer of content you'd have a different opinion. Huh? How many vlogs are "actually recorded, processed and uploaded through Flash"? I don't think many people, and certainly not many pro…

In YT's early days it was mostly people recording vlongs and responses from their webcam. YouTube. Get it? Certainly professional vloggers would rather use a nicely cut, professionally edited version. But that doesn't represent the majority of YT users. That bizarro world you talk about is the underpinnings of YT's critical mass.

Re: Adobe confirms: no Flash for Chrome on Android

#94
post #55

Earlier quoted context omitted.

I agree, most of the arguments from individuals I've seen against Flash are simply, "I don't like it therefore I want to stop others from using it". I find it interesting that one of the leading arguments against Flash is that it's a proprietary plugin that is not "open". So clearly the solution to this is to close off the option of using it, doesn't seem like a very "open" attitude. I thought it was about choice but…

> So clearly the solution to this is to close off the option of using it Apple did not secretly turn off a global flag "allowFlash = NO;" - they did not put work into supporting it. These are completely different things.

If you are referring to them not allowing the plugin to work inside their browser for iOS then I agree, it is different. I have no problem with that choice that they made, it's their system. But, it was possible to build apps for iOS that used Flash development tools and Apple directly put a stop to it. Therefore, they did put some work into that aspect even though all it amounted to was changing the EULA and banning apps from the app store. In my opinion that was an effort to prevent development tools they did not control from entering their market; that's not an "open" attitude.

But, anyway, I wasn't referring to Apple in my comment. I was referring to individuals who present the argument I described; people who are all for "open" as long as it involves software they want you to use.

Re: Adobe confirms: no Flash for Chrome on Android

#95
post #79

Earlier quoted context omitted.

If you're an iOS user, HTML5 is a magical place where you can do anything – outside of iOS, it's hit or miss. And if it's hit or miss, it might as well be Flash. Remember that a client's perspective is often neat, cool and fun rather than works on all devices the exact same . Flash will die when HTML5 signs the cheques that it's collective evangelicals cash.

Can you expand about what is neat with HTML(5) on ios? personally the only thing I saw was desolation and poor performance. I rarely saw anything neat cool and fun in html5 for ios.. I surely missed something I guess. I think it's a shame we are not going to have flash on android tablets, it's somewhere it could have perform well.

I agree. Problem is, this Flash vs. HTML5 rhetoric has people mixing in "it can do everything Flash does" and "Flash doesn't work on mobile" leading the implication that if you want to do an elaborate, highly interactive experience, it'll work on mobile and it'll be better than Flash. You see how self-serving that argument is?

Re: Adobe confirms: no Flash for Chrome on Android

#96
post #92

Earlier quoted context omitted.

How is HTML5 not up to scratch? Genuinely curious. It's probably been over a year since I've needed to reach for a PC for a Flash site (then again, "apps" have filled many of those use-case gaps).

As much as this might not be popular, different advertising inside the stream (before and during), is difficult. In addition. doing things like overlays on the video is currently impossible in html5.

I thought popcorn.js was a pure HTML5 solution? Does it secretly use Flash or something?

Re: Adobe confirms: no Flash for Chrome on Android

#97
post #77

Earlier quoted context omitted.

> I don't even understand what you want Apple to do. Not allow third party developers to make native apps for iOS? Apple did that and nobody liked it. I can't imagine that you think this is a realistic solution. Here's the chain of events as I see it: 1) Apple decides not to support flash. 2) A lot of people get upset. 3) Apple releases their thoughts on flash[1] which revolves around flash being proprietary and HTML…

Yeah, that would have been swell had Apple worked with all their might to bring DRM to Safari! /s What is wrong with you?! You are talking about the tiny slice of all possible stuff that pretends it needs fucking DRM. What. The. Hell.

Big studio video content accounts for the vast majority of video streamed over the internet. Apple did not ignore DRM on their own platform; they have it, they encouraged big studios to use it (and they did, happily), they just ignored the cross-platform part. Which would be perfectly fine had they not released their "Thoughts on Flash" piece saying the exact opposite.

Re: Adobe confirms: no Flash for Chrome on Android

#98
post #77

Earlier quoted context omitted.

Yeah, that would have been swell had Apple worked with all their might to bring DRM to Safari! /s What is wrong with you?! You are talking about the tiny slice of all possible stuff that pretends it needs fucking DRM. What. The. Hell.

Big studio video content accounts for the vast majority of video streamed over the internet. Apple did not ignore DRM on their own platform; they have it, they encouraged big studios to use it (and they did, happily), they just ignored the cross-platform part. Which would be perfectly fine had they not released their "Thoughts on Flash" piece saying the exact opposite.

Pfffff. You are hilarious! Really, you are. Truly funny.

Re: Adobe confirms: no Flash for Chrome on Android

#99
post #35

Earlier quoted context omitted.

Yes, and it sucked. I have been quite happy with the browser that comes with ICS, so I would say there's parity now. But nice job ignoring the actual point I was making.

The point you were making was that the iOS browser is so superior to its competitors that it demonstrated Apple's commitment to the web. Only the Android browser doesn't actually suck. I've never, ever heard someone actually describe why it sucks, they just repeat that going meme and smile and nod at each other. Yet despite all of its CSS chrome, many mobile dev projects abandon the effort and switch to an app after…

"People are sure the iOS browser is great because they never actually use it. Instead they use apps."

I agree with some of your points, but as far as I'm aware every article I've seen on the subject points to iOS devices accounting for a large majority of mobile web browsing, so clearly a lot people don't think it sucks.

My personal experience using the Galaxy Nexus default browser for the last 2 months has been:

1. A bit more overall studdering when scrolling webpages than my iPhone. Nothing dramatic, but noticeable.

2. Double tap to zoom on paragraphs of text is really hit or miss. Half the time it zooms in incorrectly cutting off the edges of the text.

3. Embedded videos on a lot of websites refuse to play and prompt me to install Flash. On iOS they just serve up the html5 version and pay.

Overall I never found the default browser to be absolutely terrible, but I didn't love it either. Chrome beta has been a big step up in the last 24hrs already and am hoping this is where Google is set to put it's energy.

Re: Adobe confirms: no Flash for Chrome on Android

#100
post #35

Earlier quoted context omitted.

Yes, and it sucked. I have been quite happy with the browser that comes with ICS, so I would say there's parity now. But nice job ignoring the actual point I was making.

The point you were making was that the iOS browser is so superior to its competitors that it demonstrated Apple's commitment to the web. Only the Android browser doesn't actually suck. I've never, ever heard someone actually describe why it sucks, they just repeat that going meme and smile and nod at each other. Yet despite all of its CSS chrome, many mobile dev projects abandon the effort and switch to an app after…

> Only the Android browser doesn't actually suck.

My two years on a Nexus One say otherwise.

> People are sure the iOS browser is great because they never actually use it.

What?

> Instead they use apps.

Last 8 apps launched on my iPhone: Safari, Messages, Settings, Flashlight, Mail, Phone, AirPhones, Kindle.

I spend more time in Safari than the latter 7 combined.

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