Earlier quoted context omitted.
A nominal type system is not a more constrained version of a structural one. That statement would imply that any program written for the former would work using the latter as well, which is false. Name collisions would simply not resolve. For it to work, you need to add a namespace to all the colliding methods (a simple one would be a prefix like people do in C). A nominal system is a more constrained structural syst…
Hmmh. You seem to be restating what was said above. A nominal type system still is superseded by a structural type system. The difference is in how a type is defined. Or what kind of constraints are in entailment said otherwise. An interface enforces constraints. The difference here is merely that the current implementations only have either one of these type of interfaces. So for the structural type system, all meth…
> That's all. Because our current languages are this way doesn't mean that the two concepts cannot be reconciliated or that one is just better than the other.
I don't think I agree with this though, I believe they're fundamentally different. The whole point of structural constraints is that they don't need the type to be aware of them. The point of nominal constraints though is that they require the type to explicitly acknowledge them.
In an ideal situation, everyone names and types things the same ('logical') way, so structural constraints 'just work'. A type implements has_organ, and an interface requires has_organ, and the type is automatically compatible with the interface.
A nominal system is the opposite though; the type explicitly understands what a specific interface implies and formally states it.
I just can't see how there's a subset-superset relationship, or how they can somehow be reconciled.