Earlier quoted context omitted.
> The ideal status quo I disagree. Allow side loading of apps that still meet a threshold for safety, privacy, etc (determined through a program like you refer to), but eliminate the App Store cut of sales.
Who does the checking and verification that the apps are compliant with the “threshold for safety, privacy, etc”? Apple do this now, using the Apps that pay the 30% on digital purchases to fund everyone. If they no longer make a fee from those to cover every app (including all the free ones), who pays to validate the apps?
* their developer policies (as in my own apps, think business apps, playing around, ... and no the little play education app is not enough)
* file synchronization apps (syncing books, development/source code, apps, photos and music on my webserver, ios, android, and laptops through syncthing)
* emulation (in both directions). Both emulating other systems on the iPhone and emulating the iPhone/ios elsewhere (strange how they have always allowed and even facilitated this for macos, but on either iphone or ipad ...)
* their policy about 30% cut on anything sold through apps. Sorry, but that's just going too far
* their charging policies (meaning what their devices allow for charging and how fast. And frankly 90% of the problem I have with their policy on charging is how complicated it is. If they merely instituted a rule "if it's apple equipment, it just works as fast as possible", that'd already be a big improvement)
At this point I'm very inclined to say, not getting the 30% cut and still having to check ... is Apple's problem, not mine. How about we treat it the way apple treats their customers' problems? At this point I don't care about whatever problems being reasonable presents for Apple.