Earlier quoted context omitted.
Your "friendly suggestion" is extremely rude.
Stating that 2k/month is not enough income for "most places" is ridiculous and rude in a way too. Was an unnecessary comment.
It’s a nice start though!
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Earlier quoted context omitted.
Your "friendly suggestion" is extremely rude.
Stating that 2k/month is not enough income for "most places" is ridiculous and rude in a way too. Was an unnecessary comment.
It’s a nice start though!
I launched my first game in 2015 which took 6 months to even reach $100/month. From there it earned around $500/month for the last 7 years. It required a huge upfront investment, ongoing updates to keep relevant and a significant fraction of revenue going into advertising.
I launched a few additional games that were low quality and ended up removing them. I started another 4-5 ideas that were abandoned.
In 2021, during a few month break from my job, I produced one more game that has averaged around $2000/month revenue for the last 2 years. Also needs regular updates and promotion to stay relevant.
Overall I would only recommend this route if you’re really passionate about game dev. The overall time investment has been really high, and it isn’t truly passive income because mobile games lose users quickly when not updated often.
I run small outsourced IT systems for SMBs. Web scrapers, reporting, stuff like that. Baisically private bespoke SaaS. About $10k/mo gross revenue and takes a few hours of work a week (unless there’s a downtime event that needs fixing). A lot of upfront work to build some of these systems though. Got to $2k/mo in the first month of doing this. I don’t recommend working (as a solo operator) with clients who have budge…
I’ve thought about doing this, but a few reservations came up when I considered getting started with a family friend. I just pictured a contracted ”IT MANAGER” getting rabbit holed into some time-sink extreme; 1. Dedicated operational IT admin: Dealing with repetitive tasks+requests, like managing customer’s Microsoft environment and on-site infrastructure.. Owning physical and AD infra doesn’t sound like a part-time…
I have a small side gig building "controllers." By controllers I mean devices that are typically arduino controlled and use peripherals in the arduino ecosystem. They span a very wide range, but are typically very feature-limited. e.g., I have a client who is converting massage chairs to be pay-per-use.
As you noted, it's not easy to keep a service-based business from growing to take over all your time. I manage it by keeping the feature set clearly specified and working on fixed price.
Want to add a feature we didn't discuss? That's another charge. My niche is taking on very small projects that are too small to move the needle for a full-blown engineering services company (I've worked for two) and I always work fixed-price, so I need to be very aggressive about scope creep.
Project scope keeps growing? Either tell the client that it will be a while until I have time to complete it, or, more frequently, that they will need to find someone else. This is pretty easy to say because as mentioned above I'm clear about only taking on small projects.
I've had people who basically want me to be their engineering department. That's a hard "no:" I simply don't have the time.
I run a site for people learning Japanese ( https://jpdb.io ) as a side project. I'm currently at exactly ~$1996/month from Patreon donations. (It's not an aggressively monetized project.) I've been doing this for over 2 years now. You can take a look at my changelog to see most of the updates (at the beginning I did not maintain a changelog so it doesn't start exactly when I started the site): https://jpdb.io/change…
Yield farming crypto currency, make well over $2k per month. Some farms pay 50 to 70% interest
Where's a good place to learn about this stuff
The Bitcoin Standard explains the philosophical underpinnings of why this isn’t a big Ponzi and there is real material value to stateless money:
The Bitcoin Standard: The Decentralized Alternative to Central Banking https://a.co/d/bC6XZqm
Depending on your goals, have you considered freelancing? If your purpose is cash flow, freelancing can quickly generate $2000++ with much less risk than starting a SaaS. That’s not to say starting a SaaS is a bad idea…but if pure short-term cash production is your goal, I’d consider finding clients who trust you to pay you hourly on the side. FWIW, I’ve started 2 SaaS companies with a collective revenue of $0, and m…
I was much more successful in creating a SaaS product, I've reached almost 3 digits of profits. But I still wouldn't suggest someone to do consulting because it's a different mindset. You can only earn money if you decide to work, while having a working SaaS project has great scaling potential, but I totally agree that it's far more riskier when you factor in opportunity costs.
I hope this is a typo, because $99/mo is nice to have, but I'd honestly consider the SaaS I'm building a failure if it made less than 4 digits a month.
I've build BlueRetro [1] an universal Bluetooth controller adapter for nearly all pre-USB gaming console. I made a gross income of around 3K a month last year out of Royalties on the soft for each device sold. It's Apache 2.0 software so people can do whatever they want. I started making money when I decided to list on the GitHub README the list of manufacturers/makers that where sponsoring the project. (Only one per…
I guess software is a bit more tangible than a blog post even if both have value.
7 years ago I started a site project for forwarding logs and metrics from k8s, docker, openshift in Splunk. It is enterprise offering, and I started making money pretty quick. After 6 months I already made 40k, and quit my employer. Tight now this company generates 7 figures, and still run by me with one more person helping with accounting. https://www.outcoldsolutions.com Now I also started macOS development for the…
curious ... why not "just use the UF"?
Also we provide very unique solutions, like transforming, redirecting logs with annotations applied to your pods/deployments/namespaces. Also can pickup logs from volumes without any additional deployments.
So some customers see benefits from us, some don’t.
7 years ago I started a site project for forwarding logs and metrics from k8s, docker, openshift in Splunk. It is enterprise offering, and I started making money pretty quick. After 6 months I already made 40k, and quit my employer. Tight now this company generates 7 figures, and still run by me with one more person helping with accounting. https://www.outcoldsolutions.com Now I also started macOS development for the…
How do you get enterprise customers to feel comfortable depending on a project run by a very small shop? Like, how do you assure them that their operations will not be impacted if something were to prevent you from working for a while, etc?
We don’t offer anything crazy on the support side. 2 business days reply. It is not sas, so nothing crazy to monitor from our side.
Also, we have insurances, a lot of resellers, we are technical partners with a lot of companies, have 7 years experience of business behind us.
It all came with time, and we build our confidence.
7 years ago I started a site project for forwarding logs and metrics from k8s, docker, openshift in Splunk. It is enterprise offering, and I started making money pretty quick. After 6 months I already made 40k, and quit my employer. Tight now this company generates 7 figures, and still run by me with one more person helping with accounting. https://www.outcoldsolutions.com Now I also started macOS development for the…
Would love to get into enterprise software. How did you get your first customer?
Enterprise customers seem very lucrative and in rare cases can be, if you are working with a small department or individual with autonomy.
If you find yourself being asked to make a sales presentation to an IT steering committee, run away.