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Animated Drawings

fairanimateddrawings.com

21–30 of 85 posts

Re: Animated Drawings

#21

Hey! That’s my project! Code and dataset are here: https://github.com/facebookresearch/AnimatedDrawings And a browser-based version of it is here: http://sketch.metademolab.com/

This is really a fun project!

Is it actually possible to use the code and create an app for sale out of it. The MIT license says so I think, just wondering if anything else would speak against it.

Re: Animated Drawings

#22

Hey! That’s my project! Code and dataset are here: https://github.com/facebookresearch/AnimatedDrawings And a browser-based version of it is here: http://sketch.metademolab.com/

This is really a fun project! Is it actually possible to use the code and create an app for sale out of it. The MIT license says so I think, just wondering if anything else would speak against it.

I don't know who would speak out against it. The MIT license certainly allows for it, and I don't actually own it... I just wrote it :)

Re: Animated Drawings

#23
post #18

Hey! That’s my project! Code and dataset are here: https://github.com/facebookresearch/AnimatedDrawings And a browser-based version of it is here: http://sketch.metademolab.com/

Amazingly good demo. You rock. Also you're apparently very, very fit and flexible. I pulled a hamstring just watching the dance.

It's equally important to stretch before coding and stretch before dancing.

Re: Animated Drawings

#24

Small anecdote: I discovered the codebase for this project last week and assumed that it had already been advertised and popularised. Apparently that's just happening now. I deployed the Docker container and got it working fine and I'm already thinking of plenty of cool use cases for the code. I get the impression that a few startups / apps are going to be launched off of the back of this. A few ideas: - Animated sto…

Glad to hear it was easy for you to get up and running, but where did come across the repo? It's been in 'stealth release' mode for a few months now, but nothing was publicly announced until today.

Re: Animated Drawings

#25

Phenomenal. For what it’s worth, I think this would be a killer app for my phone. My kids would easily spend hours drawing and animating their creations. I’d pay money for this.

Get them one of these. They'll actually get the experience pf animating, broken down into bare terms... https://the80sand90s.com/articles/etch-a-sketch-animator that little toy I had as a kid did more to shape my career as than even hypercard. FTA (and relevant): > What truly made this the best toy ever made was the amount of patience and perseverance a kid needed to create these animations, just like real animators.…

Holy crap - I totally forgot that I had one of those and spent an obscene number of hours creating on it. Thanks for the memory-blast post!

Re: Animated Drawings

#26
post #18

Earlier quoted context omitted.

Amazingly good demo. You rock. Also you're apparently very, very fit and flexible. I pulled a hamstring just watching the dance.

It's equally important to stretch before coding and stretch before dancing.

I’VE BEEN DOING IT WRONG THE WHOLE TIME

Re: Animated Drawings

#27

So great to see more work on pose research! My ultimate dream is to have a tool where I can give it a cartoon character and a set of pose photos, and have the tool pose the character in those poses. This feels one step closer to that.

You might check out the technical paper, the background section lists some relevant related works on non-photorealistic pose estimation.

One work that seems particularly pertinent to your use case is:

Gesture3D: Posing 3D Characters via Gesture Drawings http://www.cs.ubc.ca/labs/imager/tr/2016/Gesture3D/

Re: Animated Drawings

#28

I want to animate video game characters with as much automation as possible because hand drawing frame-by-frame takes forever and ever. Is this my best bet?

It currently only outputs .mp4 and .gif files. You could probably use these as game assets, but I don't think it would be optimal.

The rendering code utilizes an MVC framework. If you need the animation output in a .obj format or something, it's as simple as creating a new View that supports it. Feel free to request this in a Github issue if you want me to prioritize it.

Re: Animated Drawings

#30
Very fun. Is there something like this but which can capture the motion from a webcam (without separate motion capture process as described in the readme) and project that onto the drawings?
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