Live data from Hacker News

A Solution to CPU-intensive Tasks in IO Loops

williamedwardscoder.tumblr.com

1–10 of 26 posts

Re: A Solution to CPU-intensive Tasks in IO Loops

#2
A watchdog thread can be running every n milliseconds. This is very low load on the system. [...] If the loop has not moved onwards since the last sample or two it can be deemed stalled. [...] But you can move the other events in the affected loop to a fresh thread; you can go sideways when you’ve detected a blocking task.

Congratulations, you just invented (a very inefficient version of) pre-emptive multitasking.

Re: A Solution to CPU-intensive Tasks in IO Loops

#3
post #2

A watchdog thread can be running every n milliseconds. This is very low load on the system. [...] If the loop has not moved onwards since the last sample or two it can be deemed stalled. [...] But you can move the other events in the affected loop to a fresh thread; you can go sideways when you’ve detected a blocking task. Congratulations, you just invented (a very inefficient version of) pre-emptive multitasking.

(article author)

Spot on except for the bit about being inefficient; presumed performance is very much the thing that makes the complexity worth it.

Re: A Solution to CPU-intensive Tasks in IO Loops

#5
post #4

This is almost exactly what ASP.NET and IIS do in recent iterations. http://blogs.msdn.com/b/tmarq/archive/2007/07/21/asp-net-thr...

I like how they admit right out that they pass off requests to a ThreadPool and that it's non-optimal for application performance.

Similar to IIS 6.0 (classic mode, a.k.a. ISAPI mode), the request is still handed over to ASP.NET on an IIS I/O thread. And ASP.NET immediately posts the request to the CLR Threadpool and returns pending. We found this thread switch was still necessary to maintain optimal performance for static file requests.

Author goes on to say it was done because static file serving is blocking, which ate away too heavily at a unified threadpool between IIS and ASP.NET.

I'd call out SEDA here again. Passing work items around between executors is in-advisable. That said, the typical problem to "you need a responsive request handler" is "offload the work item asap and yield," and done well there's many many right ways for that effort to look like SEDA.

Re: A Solution to CPU-intensive Tasks in IO Loops

#6
So the server has multiple threads. If a handler blocks in one thread, another thread can pick up incoming requests. So far, so good. In return for needing to carefully synchronise access to shared state, we get to efficiently share that state (even if its just a hot cache of secure session cookies - things you don’t want to be validating every incoming request etc) between many threads and multiplex incoming requests between them.

Sharing state is bad, m-kay? Allow Node to do it's thing (So the server has multiple threads. If a handler blocks in one thread, another thread can pick up incoming requests.).

It's aggrieving that this model requires any given handler to be able to service any given request, tbh. Shared state is a folly. A serializing token scheme might work well: if a request fails to find the data local to it's core, it passes a serializing token of the request around the ring of handlers, asking either a, for the required data, or b, take the token and run the data.

Serializing tokens are a concept Matt Dillon spoke of often at the inception of DragonflyBSD; much like locks, except that ownership is not relinquished, someone always hold the token, but instead phase changed, yielded to another. it's a responsive less a stateful ownership.

Sadly that token ownership negotiation requires some kind of interruption in the currently-occupied worker thread: if that thread could be interrupted to do other things, this serializing token negotiation might be an acceptable argument (ending with a) no, i'm busy using that set, b) sorry, i had the data and was free, so i completed it, or c) here's the data, i'm busy and not using it). But it does still require thread-interruption. If the worker thread can yield frequently and resume, finding the answer might be a small enough invisible enough calculation to help plaster over there being interruptions altogether; that's essentially the hope. The result would be the mating of green threading to with location aware latency aware multi-processing.

Re: A Solution to CPU-intensive Tasks in IO Loops

#7
post #5
post #4

This is almost exactly what ASP.NET and IIS do in recent iterations. http://blogs.msdn.com/b/tmarq/archive/2007/07/21/asp-net-thr...

I like how they admit right out that they pass off requests to a ThreadPool and that it's non-optimal for application performance. Similar to IIS 6.0 (classic mode, a.k.a. ISAPI mode), the request is still handed over to ASP.NET on an IIS I/O thread. And ASP.NET immediately posts the request to the CLR Threadpool and returns pending. We found this thread switch was still necessary to maintain optimal performance for…

It's a pretty good trade-off with a heterogeneous application workload.

There is a "to the metal" mode in ASP.NET/IIS now, mentioned in that article, that lets you use the IOCP thread directly in your applications and avoid that context switch. But, of course, if you do blocking things there it will completely block your web server.

Re: A Solution to CPU-intensive Tasks in IO Loops

#8
post #2

A watchdog thread can be running every n milliseconds. This is very low load on the system. [...] If the loop has not moved onwards since the last sample or two it can be deemed stalled. [...] But you can move the other events in the affected loop to a fresh thread; you can go sideways when you’ve detected a blocking task. Congratulations, you just invented (a very inefficient version of) pre-emptive multitasking.

(article author) Spot on except for the bit about being inefficient; presumed performance is very much the thing that makes the complexity worth it.

[deleted]

Re: A Solution to CPU-intensive Tasks in IO Loops

#9
Why don't you just lock each connection handler to one thread at a time and dispatch events on a thread pool ? That way connection level events are always synchronous, but event handlers are spread over the thread pool, you get optimal load balancing because events fill the pool (no processes) and thread pool can use it's own logic to grow if one channel handler used blocking IO and is blocking the a pool thread.

This is pretty much what netty does with OrderedMemoryAwareThreadPoolExecutor ?

http://netty.io/docs/stable/api/org/jboss/netty/handler/exec...

           -------------------------------------> Timeline ------------------------------------>

 Thread X: --- Channel A (Event A1) --.   .-- Channel B (Event B2) --- Channel B (Event B3) --->
                                      \ /
                                       X
                                      / \
 Thread Y: --- Channel B (Event B1) --'   '-- Channel A (Event A2) --- Channel A (Event A3) --->

Re: A Solution to CPU-intensive Tasks in IO Loops

#10
The final question/answer is resolved around,

Hellepoll has the concept of a task tree - tasks can be subtasks of others, and this simplifies tidy-up when one aborts. This explicit linking of tasks and callbacks can be used to determine what gets migrated when a task blocks, to ensure that the cascade of events associated with a request do not themselves get split, but fire in the originating thread and in the right order even if at some point the thread triggers the blocking watchdog.

He asks, in closing,

I am not a node.js user but I wonder if this approach could be transparent in node and not actually break any of the API contract there?

This is the work being done on 0.8, with domains and isolates. It is explicitly to allow this kind of task/work parenting to be made: https://groups.google.com/forum/#!msg/nodejs/eVBOYiI_O_A/-mA...

Post reply on HN