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Wine 8.5

winehq.org

51–60 of 93 posts

Re: Wine 8.5

#51

Is wine receiving patches from Valve's fork or are they completely separate at this point?

Proton developer here, working for CodeWeavers. Everything we develop goes preferentially in Wine, and is kept in Proton as a "hack" only when a solution clean enough for Wine is unfeasible or too complicated. Proton is periodically rebased onto Wine, so everything in Proton and not in Wine is additional rebasing work, which we'd like to avoid as much as possible.

huge THANK YOU for the hard work on Wine, the entire community much appreciates, I'm a steam customer (400 games, no less!) and that's my humble contribution :)

note that I commonly buy all games that run on linux :)

Re: Wine 8.5

#52
post #9

Earlier quoted context omitted.

What Windows software do you still need on Linux?

I use one fully open-source program (LMMS) which I've found a PITA to build reliably. But the Windows binary under WINE just works. We have a stable binary format for Linux! It's Windows.

.. why would you build LMMS? you can just download the latest appimage and run it: https://github.com/LMMS/lmms/releases

Re: Wine 8.5

#53
post #4

I'm constantly so astonished by how well Wine works these days. I remember the first time I heard about Wine, decades ago, and thinking "yeah, right!" But by God, they pulled it off. I would not have been able to move to Linux full-time without Wine. Thanks!

It was good even decades ago. Wine is one of those projects that really impressed me back then and still does.

Re: Wine 8.5

#54
post #30

I have mixed experience with Wine, most of the times when I tried playing games it was close to impossible to install them. I go for Parallels Desktop those days (kudos to https://github.com/dreamncn/ParallelsDesktopCrack )

Works way better on linux. System tray support, desktop entries, and everything.

Re: Wine 8.5

#55
post #4

I'm constantly so astonished by how well Wine works these days. I remember the first time I heard about Wine, decades ago, and thinking "yeah, right!" But by God, they pulled it off. I would not have been able to move to Linux full-time without Wine. Thanks!

The fact that so many games work well with Wine is extremely impressive. I was playing Skyrim on my Linux laptop and it was a perfectly smooth experience.

Re: Wine 8.5

#56
post #39

Earlier quoted context omitted.

In many cases you wouldn't even need cross compilation if you can run Windows tools directly on WINE. Years ago I installed Delphi 6 on a Linux machine with WINE, and although I didn't write any complex stuff or imported 3rd party components, it compiled every Delphi code I threw at it, producing native Windows code that ran flawlessly on Windows machines.

You could use Lazarus just fine.

Yes of course, I meant a native Windows compiler/IDE in general.

Re: Wine 8.5

#58
post #9

Earlier quoted context omitted.

What Windows software do you still need on Linux?

Anything 3D modeling related not covered by Blender, and software for 3D printing, just as an example. The word "still" in your post suggests you expect F/OSS software to eventually become available for all fields of application. But that's not what I see happening; instead, there's no new desktop (as opposed to cloud) software being released at all, much less on Linux. So Wine is here to stay with us to (increasingl…

So what we need is Wine in the browser.

Re: Wine 8.5

#59
post #49
post #12

Earlier quoted context omitted.

Excel. Nothing comes close really

Interesting — I hear that repeated sometimes, but it always turns out that the person stating that opinion is an Excel expert and barely looked at anything else. Having used Excel, Numbers, OpenOffice (since back when it was still StarOffice), and Google Sheets, I find it to be a mixed bag. For example, there are certain things which Numbers does way better (drag&drop rows to reorder them, for example) and I personal…

No offense but you clearly are not a spreadsheet power user (and to be clear you're starting off with what feels like a pretentious reply/generalization: always turns out that the person stating that opinion is an Excel expert and barely looked at anything else.) I have never heard anyone that has used both products deeply ever admit that Numbers comes close to the capabilities of Excel (and this includes a few former Numbers devs). They really aren't even in the same product category. For basic spreadsheet stuff that 90% of people do, sure, and Numbers does have some UI niceties - but the differences go well beyond drag and drop behavior. It's way harder if not impossible to use AppleScript like you can VBA. What is the Numbers equivalent of ODBC? How do you connect pivot tables to external sources? Excel has tremendously more builtin functions. Excel has far better performance, which can start to matter.

Meanwhile Numbers can have field types like star ratings. It uses a fundamentally different visual abstraction. Numbers focuses more on appearance and makes better looking graphs easily out of the box. At the limits of their feature sets though, these are really tools aimed at different audiences. For basic spreadsheet functionality, all of the major spreadsheet programs in the last 2 decades are serviceable.

Re: Wine 8.5

#60

Earlier quoted context omitted.

Proton developer here, working for CodeWeavers. Everything we develop goes preferentially in Wine, and is kept in Proton as a "hack" only when a solution clean enough for Wine is unfeasible or too complicated. Proton is periodically rebased onto Wine, so everything in Proton and not in Wine is additional rebasing work, which we'd like to avoid as much as possible.

Do you think Proton could be released on Steam for macOS? This could help rejuvenate the gaming community on macOS, which is suffering due to Apple's focus on the App Store. It seems like every decision Apple makes for macOS makes it harder to support games outside of their ecosystem.

On the technical level it should be totally doable. Whether that's something Valve is interested into, I don't have any privileged information.

I know people use CrossOver with Steam on macOS, though that requires a rather intricate setup I don't know much about. I guess what you'd like to have is the kind of seamless integration that Proton has with Steam on Linux.

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