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Show HN: Multi-display screen sharing with CoScreen

blog.coscreen.co

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Re: Show HN: Multi-display screen sharing with CoScreen

#51
post #48

Earlier quoted context omitted.

Link: https://teamcoscreen.typeform.com/to/jOdHZB5d

Is there a "hopefully done by date?" for the linux version?

For a full blown Linux client, we haven't yet set that date.

We are working on a headless Linux client that will allow you to stream first pty/terminals, and then windows, into a CoScreen from Linux systems.

It's going to be a very small utility, and we hope to provide access to it by May/June.

This will eventually evolve into a full blown client.

In the meantime we will have a web client which will work on Linux released shortly, it's currently being privately tested within DataDog.

Re: Show HN: Multi-display screen sharing with CoScreen

#52
post #28

Looks cool, but how is this better / different from just doing this on Zoom? I'm already using zoom daily for meetings and occasionally use screen sharing and once in a while use their "request screen control" feature, and it works great. No complaints, and no new tool needed in addition to my regular video meeting tool. Not at all hating on this tool. It really looks nice, but I'm just trying to understand if there…

Pairing programming. If pairing is a huge part of your culture at work, the higher resolution screen sharing makes all the difference as you don’t have to squint or strain your eyes while reading code.

Max from CoScreen here. Yes, we've heard this from many users as well. Generally speaking our approach to this is: 1. Deal with capturing and rendering of this in the native layer to achieve high performance and throughput. 2. Use something we call "DPI-match" to open shared windows at the right size on the receiving end to avoid unnecessary text blurring from pixel count mismatch. 3. Give the screen sharing stream high priority.

Re: Show HN: Multi-display screen sharing with CoScreen

#53
The UX of it looks really good. I wonder if this works for something a bit more video heavy than IDEs and text editors. Has anyone tried this with video editing, modeling, or game engines?

How would this fair sharing an IDE and the Unity editor at the same time? Anyone have any experience with that?

Re: Show HN: Multi-display screen sharing with CoScreen

#55

I work spacecraft operations (Mars) and I wonder if you have considered targeting that industry. We screenshare all day every day, and we use Webex. It's been getting steadily worse. First they removed native linux support (have to use web browser), then they broke our high-resolution sharing so we can only share low-res, and then they started breaking their multi-display features.

If you contact your Cisco rep you can open a ticket for your org to have HD access again.

Re: Show HN: Multi-display screen sharing with CoScreen

#56
I know this is probably not part of your core direction with the product since it seems to be more focused on collaboration or being a better screenshare type tool but I can't help but mention this is extremely close to being a far superior Synergy/Mouse Without Borders/Input Director alternative where rather than just let the mouse/keyboard go between machines you can let the windows teleport as well.

Re: Show HN: Multi-display screen sharing with CoScreen

#57

Hey! This looks awesome! Let me ask I did not see any pricing or any license info on the site. I was wondering what the pricing for this would look like for a team? Are you planning on keeping it free?

Thanks! It's currently free but we're planning to charge for larger teams and enterprise features further down the road. Our current plan: https://coscreen.co/pricing (feedback welcome!)

The main issue I see is Single Sign-On being gated behind enterprise pricing, and a "please contact our sales team" option no less. Big enterprises can happily pay whatever you ask for SSO, but this mainly hurts the medium-sized businesses that only set up SSO if it's convenient; if it costs a lot more, they'll settle for the reduced security of username+password auth. If anything, supporting the big 3 identity providers (Google, M365, and Okta) on the Pro plan would be better than charging to have any form of SAML/SSO. https://sso.tax/

Also, do you have plans to offer a discount or donated version for nonprofits?

Re: Show HN: Multi-display screen sharing with CoScreen

#59
post #53

The UX of it looks really good. I wonder if this works for something a bit more video heavy than IDEs and text editors. Has anyone tried this with video editing, modeling, or game engines? How would this fair sharing an IDE and the Unity editor at the same time? Anyone have any experience with that?

We have not tried Unity ourselves but would be eager learn more about the use case. We've heard from a few users who use it to play games together.

Because the sharing approach is video-based, it can stream any kind of content, no matter if text or moving images. That being said, it takes some resources to shovel 4k images with a lot of changes from A to B so it needs some free capacity to run smoothly.

Re: Show HN: Multi-display screen sharing with CoScreen

#60

Sounds awesome but can't touch it until it has Linux support. I am on the waitlist. Fingers Crossed.

Max from CoScreen here. Yeah, we hear you. We have a web client coming out soon and a headless client that works on Linux in the pipeline. Hope to bring some early users onboard for the latter in Q2.
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