For those wondering why they've created yet another language, keep this in mind: Fortnite content is running code on possibly 100 remote clients simultaneously, and code often has state that needs to be synchronized across clients, which can often require rolling back the system to a specific previous state (which is a context FP languages tend to shine, because of the first class support for working with immutable d…
> but I'm still not totally clear on how conditionals work in Verse
To be honest, there's nothing clear about Verse at all. It promises to be everything for everybody, but is extremely light on details.