What the article describes is correct, but I don't think the words "average" or "homogeneity" or "conformity" are the right terms, as they seem to carry negative connotations here. Rather, the right word is "convergence". The point is, people like certain things aesthetically. It used to be that artists and designers were still trying to figure out what looks good, and trying all the things. But now we've tried so ma…
The age of average
311–320 of 493 posts
Re: The age of average
#312It sounds like the author is speaking to a clique of their similar friends.
Re: The age of average
#313The "people all look the same" part is absolutely ridiculous. The overwhelming majority of people I pass by in the streets look nothing like these people (in fact, I can't even remember the last time I saw someone who looked like that in real life) The rest of the article isn't much better in my opinion: it cites only anecdotal evidence, and it says nothing about the past state of affairs despite the title of the art…
Re: The age of average
#314Earlier quoted context omitted.
> Even if those things have converged aesthetically? But they haven't converged aesthetically any more than preferences have been absolutely overwritten , overridden , and overprinted by whatever is most easy to produce today. Your comment somewhat assumes that where we are is the ultimate endpoint of some long process, when in reality fads come and go. Tastes change. What is out there now is no more inevitable than…
> What makes something pretty and cool and interesting is skill, thoughtfulness and some sense of composition, color, and togetherness. This is key, yet it highlights an important aspect largely missing from these critiques of popular aesthetics: Any style popular enough to become hegemonic will itself contain examples spanning a wide range of quality and taste. There are beautiful expressions of the AirBnB interior,…
Think about it with Marvel or Star Wars movies. There are some really good ones, and some really boring ones, and although you can definitely say "Thor Ragnarok" was better than "Iron Man: Age of Ultron", that doesn't change the fact that when you zoom out, it seems all we're getting is superhero and Star Wars movies, and maybe it would be nice to watch something else now and again.
We want more than just good craftsmanship. We need people of mediocre skill to be making things that are weird and interesting.
Re: The age of average
#315Earlier quoted context omitted.
I figured people were going to take issue with the opening anecdote about art, but that was simply the author trying to frame the story in an interesting way. The rest of the article was more compelling. The ubiquity of the 5-over-1 architecture in the US is very striking. The NY Times had an article recently called "America the Bland" [1] which challenged people to tell if apartments were in Nashville, Seattle or De…
5 over 1 is the result of regulations of various kinds converging resulting in economic pressures dictating that building format. Also unless land is just atrociously expensive, the marginal cost of adding floors doesn't go down. In fact it really goes up at some point. I've still never actually worked out how sewage works in supertall buildings.
Re: The age of average
#316What the article describes is correct, but I don't think the words "average" or "homogeneity" or "conformity" are the right terms, as they seem to carry negative connotations here. Rather, the right word is "convergence". The point is, people like certain things aesthetically. It used to be that artists and designers were still trying to figure out what looks good, and trying all the things. But now we've tried so ma…
But this is the essence of article, that the average has bad tastes when it comes to art.
Salvador Dali has way less exposure than some random Instagram influencer and Bach has way less exposure than some random hip hop "legend" from Brooklyn, NY. Some random people from Tik Tok have more exposure than Friedrich Nietzsche.
Re: The age of average
#317Earlier quoted context omitted.
On the contrary! There is a key difference going from "convergence" to "conformity": circular reasoning. People who need to sell the thing they invent, tell themselves that "convergence" is the best way there. Customers like familiar traits. So they design for intentional convergence, and that is the essence of conformity. 99.99999% of keyboards are the same physical layout. This layout is a standard that conforms to…
I would dare say that 99.99999% of keyboard users expect a similar layout. Sure, it converged out of conformity and familiarity, but so what? This is part of the added value to me, I can learn to type in a particular layout and I'm good to go in any other. This is a crucial part of functionality in fact.
The problem is that it's also a good thing to try create new designs. I have a keyboard that you would hate to use. That's how I feel about the traditional design you prefer. We can both be served by the market, but only if designers have enough confidence to do so.
You wouldn't even care about this if you had originally learned to type on my keyboard. If that was the ubiquitous thing you started with, then we wouldn't even be having this conversation. Had the progression of keyboard design been free to explore other options, it might have naturally converged on something more ergonomic; which would serve both the need for familiarity and the desire for ergonomics.
We are already seeing ergonomic keyboard designs converge to 3 shapes: Dactyl-like extreme ergonomics that place keys as close as possible to the resting fingertip; flat compromises like ergodox that can use a PCB; and grid layouts like planck that optimize the difficulty of conceptual memory layouts when using many layers. All three place keys in columns, so they are pretty easy to switch between. The only real mystery left is the thumb.
Most of the discomfort involved in switching from the typewriter layout stems from how obscure and unwieldy it is relative to anything else. Like a Who from Whoville, we look at the elegant hammer - as a replacement for the familiar Whabam - with distaste.
Re: The age of average
#318Re: The age of average
#319And yes, globalization is yet another reason why. Even travelling to places is pretty boring now, it's just the same things. It takes a while for the reality to sink in, but our entire economy is now based on being bland. To the extent any country deviates from the USA it is deemed "undeveloped".
Edit: found it - https://old.reddit.com/r/Anticonsumption/comments/10njiwd/co...