Live data from Hacker News

The Humble Bundle for Android (and Mac / Windows / Linux)

humblebundle.com

51–60 of 103 posts

Re: The Humble Bundle for Android (and Mac / Windows / Linux)

#51

Now I know what Android users feel like when people announce endless iPhone-only mobile apps. I was super bummed that I missed the last Humble Bundle, since it was chock full of games I had been meaning to buy. This one is smaller, though, and the having the "cool" feature targeted at a group I'm not in makes me feel like the bundle isn't really worth paying attention to. This is the first time I have ever felt left…

It makes sense to include Android in the Humble Bundle, since it is the only popular PC platform that was not already included. It is not really possible to deliver a iOS or WP7 app without DRM, so they cannot extend the offer to applicances.

That's what he was looking for, a nice snide response.

EDIT - I'm guessing from the downvotes that the Hacker News community finds it acceptable to refer to iOS and WP7 as appliances? I'm sorry but that's BS. Every definition of computer appliance I can find excludes devices that can have programs added after the fact, something that is definitely possible with both operating systems.

EDIT 2 - If people feel so strongly about this I really would appreciate a reply instead of just a downvote. I thought this place was about discussion over simply dismissing?

Re: The Humble Bundle for Android (and Mac / Windows / Linux)

#52
post #18

Thanks for bringing the EFF back.

Looks like you can't give all your money to them though. You can only control the ratio between tip/developers/charity. Which means you'll end up giving half your money to Child's Play, even if you go full charity.

Re: The Humble Bundle for Android (and Mac / Windows / Linux)

#53
post #49
post #26

Earlier quoted context omitted.

Being a long time Linux user, I am very aware of the "I don't want you as my customer" feeling. Being a software developer, I have never understood the decision on why to essentially limit the number of customers you can have. I think the only thing worse than not supporting the majority of platforms is not making them have feature parity.

While I can understand not porting e.g. a DirectX game to Linux/OSX or any other program which heavily relies on OS specific libraries/features, I could not yet understand why not to port it when it is possible with little effort. I'd really like to hear an explanation from someone with knowledge in that matter, unfortunately the only example I can come up with at the moment from the top of my head is WoW/Warcraft/St…

How ironic that Blizzard, by far the brightest star in releasing simultaneous Mac AAA titles, is being singled out here.

I'm going to pull a justification out of my ass: if you support things halfway and do things halfway the brand suffers. Before they'd make a linux client they'd do X-Box then PS3 then Wii for sheer ROI reasons. They aren't doing those either though even with larger consumer bases.

Re: The Humble Bundle for Android (and Mac / Windows / Linux)

#54
I don't know why iOS users are in this thread complaining. This is barely indicative of anything, except that developers don't have unlimited promo codes in the App Store so iOS isn't eligible for this style of promotion.

Last time I looked all of those titles are available on the App Store right now, and they have all been on sale for a dollar at one point or another. They were still published on iOS before any other mobile platform. Most of them I already own and don't even have on my phone anymore. They have been available in the App Store for well over a year, some for over two years.

Maybe it's just me but I'm not exactly getting much of a left out feeling from this bundle. On top of all that, as we are seeing it's hardly a perfect system. They have to design an updater because the Android Market can't be used to update non-Market APKs. IMO it's more trouble than it's worth.

Re: The Humble Bundle for Android (and Mac / Windows / Linux)

#55
post #18

Thanks for bringing the EFF back.

Looks like you can't give all your money to them though. You can only control the ratio between tip/developers/charity. Which means you'll end up giving half your money to Child's Play, even if you go full charity.

You can indeed by clicking the disclosure triangle to the left of the charity slider. Perhaps it is too small?

Re: The Humble Bundle for Android (and Mac / Windows / Linux)

#57
post #19
post #8

Earlier quoted context omitted.

We are currently beta testing an app that will organize your downloads and provide updates in a central spot for Humble Bundles (like the Amazon Marketplace), which should be ready for the public in the next couple of days. Additionally, the apps themselves will notify you if there is an update, akin to how Sparkle works on Mac OS X (Adium, et al. use this). Finally, you can download updates from our website similar…

> We are currently beta testing an app that will organize your downloads and provide updates in a central spot for Humble Bundles I'm sorry to be a downer here, but this really bothers me. The Android Market is built such that 1) each version of each app has reviews, 2) each version has permissions, 3) updates for all of my apps come from the same place, 4) the apps come from a single trusted source, signed , and 5)…

> I understand that you consider your app distribution needs special, but each time a large, active and popular company/developer does this, it hurts the platform as a whole.

They are special. :)

Re: The Humble Bundle for Android (and Mac / Windows / Linux)

#58
post #24

Something like this needs to be done for independent music artists, too.

I suspect a "music pack" has a very low chance of having much value to any one person.

That doesn't make any sense; there's a lot of overlap between different people's music tastes and across genre fans. Even so you could also easily have things like a punk rock bundle, rap bundle, electronic bundle, etc and that might even be more lucrative.

Re: The Humble Bundle for Android (and Mac / Windows / Linux)

#59

I don't know why iOS users are in this thread complaining. This is barely indicative of anything, except that developers don't have unlimited promo codes in the App Store so iOS isn't eligible for this style of promotion. Last time I looked all of those titles are available on the App Store right now, and they have all been on sale for a dollar at one point or another. They were still published on iOS before any othe…

Anomoly's website screams at you that it's already available on the iphone, so iOS users aren't losing there, either.

http://www.anomalythegame.com/default.aspx

Re: The Humble Bundle for Android (and Mac / Windows / Linux)

#60
post #59

I don't know why iOS users are in this thread complaining. This is barely indicative of anything, except that developers don't have unlimited promo codes in the App Store so iOS isn't eligible for this style of promotion. Last time I looked all of those titles are available on the App Store right now, and they have all been on sale for a dollar at one point or another. They were still published on iOS before any othe…

Anomoly's website screams at you that it's already available on the iphone, so iOS users aren't losing there, either. http://www.anomalythegame.com/default.aspx

Good catch, I fixed the comment.
Post reply on HN