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I lost everything that made me love my job through Midjourney

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Re: I lost everything that made me love my job through Midjourney

#181

Earlier quoted context omitted.

The reality is that an artist in a mobile games company is hired for their technical skills, with very little creative freedom. The real artist is usually the art director or a similar position responsible for stylistic/creative/conceptual decisions. If your job is mostly technical, be ready to re-learn and reshape your skills when your tool goes the way of cel animation. I personally had to do this at least three ti…

I personally had to do this at least three times in 25 years [...] So to me it's pretty normal Very relatable, but it seems unwise to just consider it normal. If you find yourself having to retool 3 times within 25 months, you'll be well on the way to burning out.

25 years, not months; it wasn't that hard. It wasn't just retooling though - aerospace engineering to SE in gamedev, to the management in the unrelated creative area, to ML.

Re: I lost everything that made me love my job through Midjourney

#182

When DALL-E 2 was released, I remember reading lots of people here in HN saying it would never take the jobs of artists. Well, seems like this argument is aging badly. This is exactly the type of conversation we need to have as a society. Instead of deluding ourselves that our skills are impossible to be reproduced by a machine, we should strive to build a system with values in which we can find a way to build a good…

>Well, seems like this argument is aging badly.

This is a nice way of putting it. It just shows how people have a tendency to deny a reality that may replace everything they stand for.

What you will see as AI continues to get better along the obvious trendline is these "denial" arguments become more and more specific. First the AI will "never" replace jobs, then it will "never" replace specific jobs involving "programming skills" or "skills related to what I do" until eventually when the reality of it all is too all encompassing the arguments will evolve into attacks at AI for being "low quality" or something along those lines.

But if AI progresses to the point where the quality of the output becomes undeniably superior to human output the "denial" arguments will inevitably shift to the REAL argument. The heart of it all. What is the purpose of being alive if AI is doing everything? Should we ban it for the sake of the economy for purpose?

These arguments of course only occur based off the assumption that the technology will progress so quickly that the repercussions will be hitting everyone like a freight train. If the progression slows down enough then there won't be much opposition. Only acceptance as it slowly assimilates into our society without people noticing the change.

If you in your heart are one of these people who has no worry about AI taking over jobs because AI is simply too "stupid" perhaps consider the fact that my description above fits you. Are your arguments evolving along a similar trendline? If so, consider shifting your perspective a bit.

Re: I lost everything that made me love my job through Midjourney

#183

Earlier quoted context omitted.

I think the point is it's not going to suddenly give us surprises like Banksy shredding art.

How do you know it won’t? I don’t mean to sound like a doomer , but I never see evidence for these claims around “AI not ever being creative like a human!” These AI’s are literally trained on all of human creativity… i struggle to see how there’s any indication AI would fail to be as creative as a human in even the near-ish future.

They aren’t trained on all of human creativity. Most of human communication is verbal, and that still isn’t captured. I am not saying whether it will have much difference, just that your statement is factually wrong.

Re: I lost everything that made me love my job through Midjourney

#184
Midjourney is an illegal product and it's easy to prove. Adobe did a way better job at this btw, protecting artists by simply making a legal product.

The way a good lawyer is gonna make a shitload of money is by asking one simple question: who's the artist?

Say you generate a picture with Midjourney, who's the artist? Not you, definitely not the AI as it's not a person, so the closest artists you can find is the ones who made the pictures in the training set. Done.

Hang tight buddy.

Re: I lost everything that made me love my job through Midjourney

#185
post #27

The lack of empathy the HN community has really shines through in many of these replies: > There were no doubt quite a few nail makers pre-industrial revolution that took pride in making consistent, quality nails. > And nothing of value have been lost. > LOL at the reply a couple posts down, where OP admits they work at a mobile shovelware sweatshop.

He doesn't need empathy. He needs to find a way through to a better advantage over AI. I'll give him compassion as he struggles through.

Creating static images (that do not require a significant amount of visual depth and perspective) is a dead art form. The market will accept flat looking images as long as they're drowning in detail, and AI can generate that.

I'm taking a stab at what's next, he needs to (take a stab too) and skip over the loss of love for an out-of-date computing skill.

Re: I lost everything that made me love my job through Midjourney

#186

I saw AI as a tool like Photoshop, and for that reason wasn’t buying all this anxiety. I still see it as a tool, but this post has changed my entire perception of the issue: It’s not that a new tool will replace you. It’s that a new tool might be too compelling to avoid, but be boring and miserable to work with and suck the joy out of your craft.

>but be boring and miserable to work with and suck the joy out of your craft. like javascript

But it’s thanks to JS that we have TypeScript

Re: I lost everything that made me love my job through Midjourney

#187
I suspect this isn’t much different from the direction software development is headed.

You can either find satisfaction in the process or the outcome. The process can already be fairly mundane and will become more so with time.

A couple of other random thoughts:

1. Currently, these things work best (really need) an operator experienced in the craft. Ironically by eliminating entry level positions they may make it hard for new developers to gain that experience and enter the industry. Instead the entire industry may become one of increasingly aged SEs prompting LLMs to update code, and (occasionally) auditing the output. Somewhat akin to the COBOL developers of today.

2. If we really do get AGI then the marginal value of creative output (be it software or 3d art or otherwise) will be driven to zero. It will be so cheap to produce that competitors will easily arise.

Re: I lost everything that made me love my job through Midjourney

#188

When DALL-E 2 was released, I remember reading lots of people here in HN saying it would never take the jobs of artists. Well, seems like this argument is aging badly. This is exactly the type of conversation we need to have as a society. Instead of deluding ourselves that our skills are impossible to be reproduced by a machine, we should strive to build a system with values in which we can find a way to build a good…

I still would argue against AI being able to do art better.

There’s a line of thought that art is specifically meaningful because it’s humans thinking about things, but let’s leave that aside for now.

Generative models are revealing how many jobs in e.g. entertainment are essentially mechanical, from management’s POV. So far, they’ve just happened to require an artist’s education to do well. Now, the craft part is going out the window, and artistic creativity, if it was ever required, is being pushed out of production roles.

This is going to change the type of person who works in entertainment. I expect, while by technical metrics we will probably see quality stay the same or even improve while output increases, we’re also going to see a kind of McDonaldsification of entertainment, even more than we already see, because we’re pushing creative people out of the industry.

TL;DR: Process matters. Art is notoriously difficult to manage and predict what will or will not be successful , in large part because it’s a classic greater-than-the-sum-of-its-parts thing. Devalue the process, devalue the end product.

Re: I lost everything that made me love my job through Midjourney

#189
This reads as if floor sweeper is complaining that a company bought a machine to do the sweeping. And now he has to ride the machine all day and it took all the joy of his job because he really liked the hand motions and walking around and was very good at it. His colleague doesn't mind and is no longer slightly worse at sweeping than him. And boss sees it as a huge money saver because floors are vast.

Re: I lost everything that made me love my job through Midjourney

#190

There were no doubt quite a few nail makers pre-industrial revolution that took pride in making consistent, quality nails. That work was utterly and completely obliterated by the industrial revolution. There may be a few remaining nail makers, producing nails with an extremely niche design, but not many. So goes those jobs our lifetime as well

What's the solution when so much knowledge work is upended at once? When manufacturing jobs were lost, we callously told people to go to college to learn to learn IT. Whether it's art, code, marketing, or other applied knowledge work, there's a mad dash to reshape all of those. And the sales pitch isn't that it's going to let us work less and equitably reap the rewards of productivity (well, I suppose if you lose you…

Universal basic income is always the answer. Since progress bringsuch unpredictability to labor market we need to detach survival from labor so people can survive while they are figuring the stuff out.
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