> I am now able to create, rig and animate a character thats spit out from MJ in 2-3 days. Before, it took us several weeks in 3D. The difference is: I care, he does not. For my boss its just a huge time/money saver. This is the crux of it. The bottom line is that you are free to practice your craft and love it, but don't expect a company to pay you big bucks for it for no reason when they can find cheaper and better…
>I am angry. My 3D colleague is completely fine with it. He promps all day, shows and gets praise. The thing is, we both were not at the same level, quality-wise. My work was always a tad better, in shape and texture, rendering
No company is going to spend 5X more time on work that is a “tad” better.