A cool idea, but I'm still not really sold on apparently heavyweight apps in-browser as they seem to end up with a lot of similar issues.
Show HN: Dungeon Map Doodler Beta - Free online map drawing tool
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Re: Show HN: Dungeon Map Doodler Beta - Free online map drawing tool
#22And performance does seem to suffer quite a lot on my M1 air.
Re: Show HN: Dungeon Map Doodler Beta - Free online map drawing tool
#23FYI on a slightly older (but likely "still fast") laptop using a 6700hq on chrome & windows 10 (latest updates, latest drivers) I scribbled for a second on an otherwise blank "medium" map with the free draw tool, and the entire viewport went blank and fans ramped up to 100%. A cool idea, but I'm still not really sold on apparently heavyweight apps in-browser as they seem to end up with a lot of similar issues.
Re: Show HN: Dungeon Map Doodler Beta - Free online map drawing tool
#24I love the dungeon mode and its custom generation, but it seems missing for world map, have you thought about using `simplex-noise` to generate a completely random world? for example https://aperocky.com/hydrosim And performance does seem to suffer quite a lot on my M1 air.
I actually haven't tested it on a mac before, so thanks for letting me know. I just looked at it in Safari and apparently they still don't support svg filters even on desktop, so the app is unfortunately broken there
Re: Show HN: Dungeon Map Doodler Beta - Free online map drawing tool
#25Earlier quoted context omitted.
I would absolutely expect any drawing application to drop to 0% when I'm not interacting with it. That's the norm with native applications, it shouldn't be any different for a web app.
While I don't fully disagree with that, I just opened up Gimp and moving my mouse around made the cpu spike. That's with no brush selected or anything, just the default select tool and a completely blank screen. And yes, you can absolutely get more performance out of a native app than a web app, an editor built in javascript will always be less performant than one built in C++ or whatever something like Photoshop or…
Re: Show HN: Dungeon Map Doodler Beta - Free online map drawing tool
#26Earlier quoted context omitted.
While I don't fully disagree with that, I just opened up Gimp and moving my mouse around made the cpu spike. That's with no brush selected or anything, just the default select tool and a completely blank screen. And yes, you can absolutely get more performance out of a native app than a web app, an editor built in javascript will always be less performant than one built in C++ or whatever something like Photoshop or…
I am not "moving my mouse around", in fact it is not even on top of that window. As am I currently in this HN window typing this comment, the app is still using 100% of a CPU core.
For another data point, on my half decent desktop, it uses about 10% cpu and 20% gpu