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Ask HN: What audio/sound-related OSS projects can I contribute to?

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11–20 of 39 posts

Re: Ask HN: What audio/sound-related OSS projects can I contribute to?

#11
If you're into the embedded/edu/stem/steam space at all, the micro:bit v2 codebase for audio is being integrated more widely this year, and expanding our audio processing components might be a fun, bounded project if you want something smaller, but reasonably high impact?

See https://github.com/lancaster-university/codal-microbit-v2 for the ecosystem, or https://github.com/lancaster-university/codal-core/tree/mast... for the relevant section of the API.

If you're interested do feel free to suggest stuff via feature suggetions and such on the issue trackers, and PR's welcome :)

Re: Ask HN: What audio/sound-related OSS projects can I contribute to?

#12
Happy to introduce you to https://ossia.io there are a lots of tasks open! You can check the projects for the general development axes: https://github.com/ossia/score/projects?query=is%3Aopen ; e.g. Audio, Musicality, Integrations, JACK & Linux integration (some are in Classic projects mode) all have audio-related tasks, some easy, some hard.

Creating new Avendish plug-ins (docs: https://celtera.github.io/avendish/) could also be fairly useful, here's a very basic example one: https://github.com/celtera/avendish/blob/main/examples/Advan...

Re: Ask HN: What audio/sound-related OSS projects can I contribute to?

#15

The Rust audio environment might need help, if you're into that: https://rust.audio/ Maybe this might be worth a look, too: https://plugdata.org/ It's a recent attempt to make Pure Data more accessible for less technically inclined users.

On that note, Bevy, a game engine in Rust, is looking to upgrade and improve how audio is being done in the engine, and they accept contributors of all skill levels, and are a very welcoming community :)

Re: Ask HN: What audio/sound-related OSS projects can I contribute to?

#19
JUCE:

http://juce.com/

Tracktion:

http://tracktion.com/

Both very powerful audio frameworks - JUCE does plugins and audio drivers and low-level DSP, oh my - and Tracktion does all the stuff a DAW needs, on top of JUCE.

There are tons of ways to contribute, from building open source samples, to testing, or even adding functionality. Both dev teams are open to good quality PR's being submitted and both frameworks have excellent communities that will get you started: http://forum.juce.com/

These are cross-platform tools which offer Audio developers an extremely powerful toolset. By contributing to either (or both) frameworks you will be massively contributing to the audio world - so many plugins use JUCE these days!

EDIT: see, also, awesome-juce - pick a project from this list to contribute to, according to your interests ..

https://github.com/sudara/awesome-juce

Re: Ask HN: What audio/sound-related OSS projects can I contribute to?

#20
I’ve been working on some educational/toy projects for self hosting an audio streaming website.

Wasn’t quite ready to put this out there, but it might be on topic.

The first release is decidedly simple but maybe you can see where I’m going with this, and happy to talk about future plans and some other stuff under way

https://github.com/burns-fm/pl-10

Excited to see what else pops up in this thread.

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