A thing I have ben pondering on is whether in-flight entertainment is dead. I have not used it for several years. I get a much more consistent and higher quality experience using my phone and my Nintendo Switch along with my noise reducing headset. i am sure it still has value for some, but the value must be diminishing as more and more people can supply this entertainment themselves. And I believe it is not cheap to…
In-Flight Entertainment Challenge
51–60 of 84 posts
Re: In-Flight Entertainment Challenge
#52A thing I have ben pondering on is whether in-flight entertainment is dead. I have not used it for several years. I get a much more consistent and higher quality experience using my phone and my Nintendo Switch along with my noise reducing headset. i am sure it still has value for some, but the value must be diminishing as more and more people can supply this entertainment themselves. And I believe it is not cheap to…
Re: In-Flight Entertainment Challenge
#53> Rapidly translating UIs into code is a core skill for UX engineers Maybe I'm confusing the terms, but in our company UX engineers main job is to "figure out" the user flow. It's kinda UI but with mostly boxes (colors, fonts, animations will be added by designers/coders later). It's closer to product management than programming actually.
Re: In-Flight Entertainment Challenge
#54A thing I have ben pondering on is whether in-flight entertainment is dead. I have not used it for several years. I get a much more consistent and higher quality experience using my phone and my Nintendo Switch along with my noise reducing headset. i am sure it still has value for some, but the value must be diminishing as more and more people can supply this entertainment themselves. And I believe it is not cheap to…
For those of us who refuse to check in luggage unless it's strictly necessary, packing a console tends to be an unaffordable luxury.
I could use my phone, of course. But for gaming, the state of mobile gaming is so atrocious with all the exploitative pay2win crap that I'd often rather play one of the pedestrian but innocent in-flight games. And for movies, at least in my view, the phone is uncomfortable with the small screen and the need to somehow hold it, I'd rather play a martial arts movie on the plane screen and relax.
Of course, the fact that people find it useful doesn't mean that it cannot die - many of us also find having decent legroom useful and it's a thing of the past on most airlines...
Re: In-Flight Entertainment Challenge
#55A thing I have ben pondering on is whether in-flight entertainment is dead. I have not used it for several years. I get a much more consistent and higher quality experience using my phone and my Nintendo Switch along with my noise reducing headset. i am sure it still has value for some, but the value must be diminishing as more and more people can supply this entertainment themselves. And I believe it is not cheap to…
It's the only convenient way to watch movies in-flight due to the lack of internet, and I usually see like half the plane using it. Guess you could pre-download from iTunes or less legit methods, but I doubt very many people maintain offline portable movie libraries.
At least that way, your show doesn't get interrupted by announcements.
Re: In-Flight Entertainment Challenge
#56> Rapidly translating UIs into code is a core skill for UX engineers Maybe I'm confusing the terms, but in our company UX engineers main job is to "figure out" the user flow. It's kinda UI but with mostly boxes (colors, fonts, animations will be added by designers/coders later). It's closer to product management than programming actually.
Idk, those two terms are as different to me as URL vs URI. Searching it will yield a long explanation about the differences, but IRL people will use them interchangeably.
I've never actually been in a company that has UX engineers though. It's usually UX or UX designers which work with figma or similar tools and delegate the coding to non-specific software/frontend engineers
Re: In-Flight Entertainment Challenge
#57> Rapidly translating UIs into code is a core skill for UX engineers Maybe I'm confusing the terms, but in our company UX engineers main job is to "figure out" the user flow. It's kinda UI but with mostly boxes (colors, fonts, animations will be added by designers/coders later). It's closer to product management than programming actually.
Idk, those two terms are as different to me as URL vs URI. Searching it will yield a long explanation about the differences, but IRL people will use them interchangeably.
It's just outsiders who say UI/UX as if they are the same thing.
Re: In-Flight Entertainment Challenge
#58This is how they should do interviews. Hand a blank computer at nyc and get the results in sf. Job offer in hand or not.
I know some people can work on planes, but I sure as hell cannot without contorting myself. If the person in front of me puts their seat back then I’m either looking over the top of their headrest, or putting my own seat back, and neither really works for using a laptop.
Re: In-Flight Entertainment Challenge
#59Earlier quoted context omitted.
Idk, those two terms are as different to me as URL vs URI. Searching it will yield a long explanation about the differences, but IRL people will use them interchangeably.
It might seem that way to you, as a url is a subset of uri. I've never actually been in a company that has UX engineers though. It's usually UX or UX designers which work with figma or similar tools and delegate the coding to non-specific software/frontend engineers
But in practice, sure, the 2 are pretty much used interchangeably
edit: Perhaps I'm wrong, all resources I can find classify all URLs as a type of URI.
Re: In-Flight Entertainment Challenge
#60A thing I have ben pondering on is whether in-flight entertainment is dead. I have not used it for several years. I get a much more consistent and higher quality experience using my phone and my Nintendo Switch along with my noise reducing headset. i am sure it still has value for some, but the value must be diminishing as more and more people can supply this entertainment themselves. And I believe it is not cheap to…