Zero one infinity rule
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Zero one infinity rule
1–10 of 149 posts
Re: Zero one infinity rule
#2Re: Zero one infinity rule
#3I haven't articulated his point very well, but I lost interest in this comment mid way thru.
Re: Zero one infinity rule
#4Am I the only person who sometimes makes an exception for "two" ?
But I have the decency to feel bad and leave an apologetic comment.
Re: Zero one infinity rule
#5John Carmack argued the opposite. He said he would hardcore limits into his data structures. Limits that would never be hit under normal operating circumstances. He argued that when you design software you should have an idea under what circumstances it will run and optimize for those. The fact that people normally don't do this, is why software often lags - that algo you implemented worked worked just fine when it's…
[0] https://www.youtube.com/watch?v=pw2X1yhrDdE — check out shounic's other videos too, there's lots of interesting content there about how complex game systems fail, including about these limits
Re: Zero one infinity rule
#6John Carmack argued the opposite. He said he would hardcore limits into his data structures. Limits that would never be hit under normal operating circumstances. He argued that when you design software you should have an idea under what circumstances it will run and optimize for those. The fact that people normally don't do this, is why software often lags - that algo you implemented worked worked just fine when it's…
Re: Zero one infinity rule
#7John Carmack argued the opposite. He said he would hardcore limits into his data structures. Limits that would never be hit under normal operating circumstances. He argued that when you design software you should have an idea under what circumstances it will run and optimize for those. The fact that people normally don't do this, is why software often lags - that algo you implemented worked worked just fine when it's…
Re: Zero one infinity rule
#8John Carmack argued the opposite. He said he would hardcore limits into his data structures. Limits that would never be hit under normal operating circumstances. He argued that when you design software you should have an idea under what circumstances it will run and optimize for those. The fact that people normally don't do this, is why software often lags - that algo you implemented worked worked just fine when it's…
For example, you might have a system that warns somehow if you start inserting items at the front of a vector with over a million items (when you originally expected the vector to be used for tens of items). If the structure is suddenly being used for something way outside of it's design scope, it's probably in need of a re-think.
Re: Zero one infinity rule
#9Re: Zero one infinity rule
#10Am I the only person who sometimes makes an exception for "two" ?