Earlier quoted context omitted.
But can GPT-4 suggest tunes for Nero to play while Rome burns?
Yes
Best D&D map makers for dungeons, cities and worlds
101–106 of 106 posts
Re: Best D&D map makers for dungeons, cities and worlds
#102Okay, this is probably the right place to say this: You can't play D&D with GPT-3/3.5, but you absolutely can with GPT-4. GPT-4 is a solid DM. GPT-3 couldn't remember what it said 30 minutes ago, and was basically incapable of planning, so unless you want a simple dungeon rougelike-esque adventure, it'll lose track of things and start hallucinating. It will also sometimes forget the rules. My initial impressions are…
Played a solo-campgain with GPT4 for 1-2 hours yesterday, summary: - Created character sheet for me, at desired level with spells and abilities - Was able to add a cat to the game upon request - Took hints. - Was an outstanding writer, far better than any DM in terms of sensory descriptions and articulation - Had to ask it to only tell 5 paragraphs at a time - Performed combat rolls and math, all apparently correctly…
Re: Best D&D map makers for dungeons, cities and worlds
#103Earlier quoted context omitted.
When you think of the content of the books in Baldur's Gate and the sheer amount of human hours poured into something just to give background to the game, this is going to save indeed a lot of time. But on the other hand, just like open world was a terrible curse with hundred of games feeling empty, I'm afraid we will see a wave of games with a lot of generated but eventually uninteresting content because this is so…
What's missing is overt structure. More or less the same reason as to why AI can't draw hands - there is no "understanding" of the fact that a hand is a rectangle with five sticks coming out of it in a specific arrangement. For a human, that is all that's needed to recognise a hand, i.e. | | | | | | | | | | | | | | | | | | | | | +---+---+---+ | | | | | | | | | . | | / | | / +-----------+-+ This is a (very crude) hand…
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Oh, hey, a nice steaming cup of tea!...
Uh oh.
>> For a human, that is all that's needed to recognise a hand, i.e.
Blast it! Cover blown.
:poof:
Re: Best D&D map makers for dungeons, cities and worlds
#104Earlier quoted context omitted.
Another aspect I just thought about was that in 90s and 00s there was a lot more diversity of games that were popular. Most people I knew played at least 2 or 3 different games with very different styles and I knew lots of people who never played DnD. Now everybody I talk to seems to play DnD only. Just the fact that the tile is "D&D map makers..." instead of "RPG map makers..." is very telling.
Also true. Everyone I knew would have a game of Shadowrun or World of Darkness or whatever else if you wanted. At the very least there were Pathfinder groups. But now I don't even see Pathfinder out there much. I think DnD podcasts and webseries and such were incredibly successful in cementing DnD as the only game in town. They brought in a ton of new players who have only heard of DnD and only want to play DnD.
Re: Best D&D map makers for dungeons, cities and worlds
#105Re: Best D&D map makers for dungeons, cities and worlds
#106Okay, this is probably the right place to say this: You can't play D&D with GPT-3/3.5, but you absolutely can with GPT-4. GPT-4 is a solid DM. GPT-3 couldn't remember what it said 30 minutes ago, and was basically incapable of planning, so unless you want a simple dungeon rougelike-esque adventure, it'll lose track of things and start hallucinating. It will also sometimes forget the rules. My initial impressions are…
Yes! with enough generative AI capabilities (Star Trek) Holodeck can be achieved.