Earlier quoted context omitted.
Well, ok then, I guess anything entertaining is off limits. Is that the bad-faith argument you are making? Maybe I should have rephrased that to 'passive' entertainment.
How is a video game superior to TV? Storylines on prestige TV shows blow most videogames out of the water
Snark aside, I should note the flexibility in storytelling that all interactive fiction provides. Namely, as the author you get to use time travel without having it as a plot element. That way, you also avoid the overemphasis that long-running linear stories place on their singular endings.
Hmm...this has definitely been said on HN before in some thread related to the Netflix CYOAs. I wonder if a useful robot9000 is now feasible with modern language models, with aggregating and summarizing of perennial forum debates.